aboutsummaryrefslogtreecommitdiffstats
path: root/apps/com.luxoft.vehicle/panels/Vehicle3DPanel.qml
blob: bb8efe47c4d88d77bfdeb743031f46175d32a662 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
/****************************************************************************
**
** Copyright (C) 2019 Luxoft Sweden AB
** Copyright (C) 2018 Pelagicore AG
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Neptune 3 UI.
**
** $QT_BEGIN_LICENSE:GPL-QTAS$
** Commercial License Usage
** Licensees holding valid commercial Qt Automotive Suite licenses may use
** this file in accordance with the commercial license agreement provided
** with the Software or, alternatively, in accordance with the terms
** contained in a written agreement between you and The Qt Company.  For
** licensing terms and conditions see https://www.qt.io/terms-conditions.
** For further information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
** SPDX-License-Identifier: GPL-3.0
**
****************************************************************************/

import QtQuick 2.14
import Qt3D.Core 2.14
import Qt3D.Render 2.14
import Qt3D.Extras 2.14
import Qt3D.Input 2.14
import Qt3D.Logic 2.14
import QtQuick.Scene3D 2.14
import QtQuick.Controls 2.14

import shared.Sizes 1.0

import "../helpers"  1.0
import "../3d/materials" 1.0
import "../3d/entities" 1.0
import "../3d/settings" 1.0

Item {
    id: root
    anchors.fill: parent

    property real lastCameraAngle: 0.0
    property string modelVersion

    //ToDo: This is a part of a work around for the Scene3D windows&macOS bug
    property alias roofOpenProgress: roof.openProgress
    property bool leftDoorOpen: false
    property bool rightDoorOpen: false
    property bool trunkOpen: false

    property bool readyToChanges: false

    QtObject {
        id: d
        readonly property vector2d base2d : Qt.vector2d(0.0, -15.0)
        property real pixelAndTimeMagicCoeff: 0.5
        property var trajectory: []
        property var trajectoryV: []
    }

    function getCurrentAngle() {
        var cameraPos = camera.position;
        var vec2d = Qt.vector2d(-cameraPos.x, cameraPos.z);
        var angle = 0.0;
        angle = -Math.atan2(vec2d.x, vec2d.y);
        angle = angle < 0 ? angle + 2*Math.PI : angle;
        return angle * 180 / Math.PI;
    }

    MouseArea {
        anchors.top: parent.top
        anchors.left: parent.left
        anchors.right: parent.right
        height: Sizes.dp(652)
        z: 40

        onReleased: {
            d.trajectory = []
        }

        onPositionChanged: {
            if (pressed) {
                d.trajectory.push(mouseX);
                d.trajectoryV.push(mouseY);
                if (d.trajectory.length > 2) {
                    var dx = 0
                    for (var i = 1; i < d.trajectory.length; ++i) {
                        dx += d.trajectory[i] - d.trajectory[i - 1];
                    }

                    if (dx !== 0) {
                        camera.panAboutViewCenter(-dx * d.pixelAndTimeMagicCoeff
                                                       , Qt.vector3d(0, 1, 0));
                        root.lastCameraAngle = getCurrentAngle();
                    }

                    d.trajectory = []
                }
            }
        }
    }


    Scene3D {
        height: Sizes.dp(380)
        width: Sizes.dp(960)
        anchors.verticalCenterOffset: Sizes.dp(80)
        anchors.centerIn: parent
        aspects: ["input", "logic"]
        focus: false

        Entity {
            RenderSettings {
                id: renderSettings
                activeFrameGraph: FrameGraph {
                    clearColor: "transparent"
                    camera: camera
                }
                // NB: this should work once https://codereview.qt-project.org/#/c/208218/ is merged
                renderPolicy: RenderSettings.OnDemand
            }

            InputSettings {
                id: inputSettings
            }

            FrameAction {
                id: frameCounter
            }

            components: [inputSettings, renderSettings, frameCounter]

            Connections {
                id: readyToChangeConnection
                target: frameCounter
                enabled: !root.readyToChanges
                property int fc: 0
                function onTriggered() {
                    if (++fc == 3) {
                        root.readyToChanges = true;
                        // force scene to redraw (workaround for AUTOSUITE-1598)
                        renderSettings.renderPolicy = RenderSettings.Always;
                        renderSettings.renderPolicy = RenderSettings.OnDemand;
                    }
                }
            }

            Camera {
                id: camera
                projectionType: CameraLens.PerspectiveProjection
                fieldOfView: 15
                nearPlane: 0.1
                farPlane: 100.0
                position:   Qt.vector3d(0.0, 5.0, 18.0)
                viewCenter: Qt.vector3d(0.0, 0.6, 0.0)
                upVector:   Qt.vector3d(0.0, 1.0, 0.0)
            }

            CookTorranceMaterial {
                id: rubberMaterial
                albedo: "black"
                metalness: 0.9
                roughness: 0.5
            }

            CookTorranceMaterial {
                id: wheelChromeMaterial
                albedo: "black"
                metalness: 0.1
                roughness: 0.7
            }

            CookTorranceMaterial {
                id: taillightsMaterial
                albedo: "red"
                metalness: 0.1
                roughness: 0.2
                alpha: 0.5
            }

            CookTorranceMaterial {
                id: blackMaterial
                albedo: "black"
                metalness: 0.5
                roughness: 0.8
            }

            CookTorranceMaterial {
                id: whiteHood
                albedo: "white"
                metalness: 0.1
                roughness: 0.35
            }

            CookTorranceMaterial {
                id: chromeMaterial
                albedo: "black"
                metalness: 0.1
                roughness: 0.2
            }

            CookTorranceMaterial {
                id: interiorMaterial
                albedo: "gray"
                metalness: 1.0
                roughness: 0.1
            }

            CookTorranceMaterial {
                id: whiteMaterial
                albedo: "white"
                metalness: 0.5
                roughness: 0.5
            }

            CookTorranceMaterial {
                id: glassMaterial
                albedo: "black"
                metalness: 0.1
                roughness: 0.1
                alpha: 0.8
            }

            Shadow {}
            AxisFront {
                version: root.modelVersion
            }
            AxisRear {
                version: root.modelVersion
            }
            Seats {
                version: root.modelVersion
            }
            RearDoor {
                id: trunk
                open: root.trunkOpen
                version: root.modelVersion
            }
            LeftDoor {
                id: leftDoor
                open: root.leftDoorOpen
                version: root.modelVersion
            }
            RightDoor {
                id: rightDoor
                open: root.rightDoorOpen
                version: root.modelVersion
            }
            Roof {
                id: roof
                version: root.modelVersion
            }
            Body {
                id: body
                version: root.modelVersion
                onBodyLoadedChanged: {
                    if (bodyLoaded) {
                        var angle = getCurrentAngle()
                        if (angle !== lastCameraAngle) {
                            camera.panAboutViewCenter(angle - lastCameraAngle, Qt.vector3d(0, 1, 0));
                        }
                    }
                }
            }
        }
    }
}