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/****************************************************************************
**
** Copyright (C) 2019 Luxoft Sweden AB
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Neptune 3 Cluster UI.
**
** $QT_BEGIN_LICENSE:GPL-QTAS$
** Commercial License Usage
** Licensees holding valid commercial Qt Automotive Suite licenses may use
** this file in accordance with the commercial license agreement provided
** with the Software or, alternatively, in accordance with the terms
** contained in a written agreement between you and The Qt Company. For
** licensing terms and conditions see https://www.qt.io/terms-conditions.
** For further information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
** SPDX-License-Identifier: GPL-3.0
**
****************************************************************************/
import QtQuick 2.8
import QtQuick.Window 2.2
import shared.com.pelagicore.remotesettings 1.0
import shared.animations 1.0
import shared.Sizes 1.0
import shared.Style 1.0
import "../stores" 1.0
import "../panels" 1.0
import "../helpers" 1.0
import "../controls" 1.0
/*
Lucee ClusterView
*/
Item {
id: root
property RootStoreInterface store
property alias rtlMode: mainContent.rtlMode
readonly property alias blinker: blinker
Image {
// Overlay between the ivi content and tellatales, cluster content
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
height: Sizes.dp(390)
source: Utils.localAsset("cluster-fullscreen-overlay", Style.theme)
}
GaugesPanel {
id: mainContent
anchors.fill: parent
navigating: store.behaviourInterface.navigationMode
speed: Math.round(root.store.localization.calculateDistanceValue(store.vehicleInterface.speed))
ePower: store.vehicleInterface.ePower
drivetrain: store.vehicleInterface.driveTrainState
opacity: store.behaviourInterface.hideGauges ? 0.0 : 1.0
//Lucee properties
outsideTemperature: store.externalDataInterface.outsideTemperature
currentDate: store.externalDataInterface.currentDate
twentyFourHourTimeFormat: store.localization.twentyFourHourTimeFormat
navigationProgressPercents: store.externalDataInterface.navigationProgressPercents
navigationRouteDistance: store.externalDataInterface.navigationRouteDistanceKm
drivingMode: store.vehicleInterface.drivingMode
drivingModeRangeDistance: Math.round(store.localization.calculateDistanceValue(store.vehicleInterface.drivingModeRangeKm))
drivingModeECORangeDistance: Math.round(store.localization.calculateDistanceValue(store.vehicleInterface.drivingModeECORangeKm))
mileage: store.vehicleInterface.mileage
mileageUnits: store.localization.mileageUnits
speedUnits: store.localization.speedUnits
clusterUIMode: store.behaviourInterface.clusterUIMode
Behavior on opacity {
DefaultNumberAnimation {}
}
}
TelltalesLeftPanel {
LayoutMirroring.enabled: false
anchors.right: mainContent.horizontalCenter
anchors.rightMargin: Sizes.dp(405)
y: Sizes.dp(23)
width: Sizes.dp(444)
height: Sizes.dp(58)
lowBeamHeadLightOn: store.vehicleInterface.lowBeamHeadlight
highBeamHeadLightOn: store.vehicleInterface.highBeamHeadlight
fogLightOn: store.vehicleInterface.fogLight
stabilityControlOn: store.vehicleInterface.stabilityControl
seatBeltFastenOn: store.vehicleInterface.seatBeltFasten
leftTurnOn: store.vehicleInterface.leftTurn
blinker: blinker.lit
}
TelltalesRightPanel {
LayoutMirroring.enabled: false
anchors.left: mainContent.horizontalCenter
anchors.leftMargin: Sizes.dp(405)
y: Sizes.dp(23)
width: Sizes.dp(444)
height: Sizes.dp(58)
rightTurnOn: store.vehicleInterface.rightTurn
absFailureOn: store.vehicleInterface.absFailure;
parkingBrakeOn: store.vehicleInterface.parkBrake;
lowTyrePressureOn: store.vehicleInterface.tyrePressureLow;
brakeFailureOn: store.vehicleInterface.brakeFailure;
airbagFailureOn: store.vehicleInterface.airbagFailure;
blinker: blinker.lit
}
//common switch for left and right turn and safe part
Blinker {
id: blinker
running: store.vehicleInterface.rightTurn || store.vehicleInterface.leftTurn
}
}
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