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/****************************************************************************
**
** Copyright (C) 2019 Luxoft Sweden AB
** Copyright (C) 2018 Pelagicore AG
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Neptune 3 IVI UI.
**
** $QT_BEGIN_LICENSE:GPL-QTAS$
** Commercial License Usage
** Licensees holding valid commercial Qt Automotive Suite licenses may use
** this file in accordance with the commercial license agreement provided
** with the Software or, alternatively, in accordance with the terms
** contained in a written agreement between you and The Qt Company.  For
** licensing terms and conditions see https://www.qt.io/terms-conditions.
** For further information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
** SPDX-License-Identifier: GPL-3.0
**
****************************************************************************/

import QtQuick 2.6

/*!
    \qmltype DefaultNumberAnimation
    \inqmlmodule animations
    \inherits NumberAnimation
    \since 5.11
    \brief The default number animation of a Neptune 3 application.


    The DefaultNumberAnimation describes the default number animation being
    used in Neptune 3.

    \section2 Example Usage

    The following example shows how to use \l{DefaultNumberAnimation}:

    \qml
    import QtQuick 2.10
    import shared.animations 1.0

    Rectangle {
        id: root

        width: 80
        height: 80

        Behavior on width { DefaultNumberAnimation {} }
    }
    \endqml
*/
NumberAnimation {
    easing.type: Easing.InOutQuad
    duration: 270
}