diff options
author | Mats Honkamaa <mats.honkamaa@qt.io> | 2022-04-27 10:45:30 +0300 |
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committer | Mats Honkamaa <mats.honkamaa@qt.io> | 2022-04-27 09:57:53 +0000 |
commit | 2090d043db2991af964a546cebf39c996b7236c5 (patch) | |
tree | 8e0ace20f5bb502961c75e77de6895f5ad4f07ad | |
parent | b748f531eec7745a6c0f99ff45d70c659e669f47 (diff) |
Doc: Update import 3D assets docs
- Update screenshot
- Remove .blend from supported formats
- Update info about the Import asset dialog
- Some other updates to content and structure
Task-number: QDS-6670
Change-Id: Ia123c5c5b5648a356e9608d923ba1e57c40c8832
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
-rw-r--r-- | doc/qtdesignstudio/images/studio-import-3d.png | bin | 26618 -> 36903 bytes | |||
-rw-r--r-- | doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-importing.qdoc | 45 |
2 files changed, 20 insertions, 25 deletions
diff --git a/doc/qtdesignstudio/images/studio-import-3d.png b/doc/qtdesignstudio/images/studio-import-3d.png Binary files differindex 6f960a875a..106bba5bb5 100644 --- a/doc/qtdesignstudio/images/studio-import-3d.png +++ b/doc/qtdesignstudio/images/studio-import-3d.png diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-importing.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-importing.qdoc index 2a8087faa3..476b32321d 100644 --- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-importing.qdoc +++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-importing.qdoc @@ -34,61 +34,56 @@ \title Importing 3D Assets - You can download \QB from the \l{https://marketplace.qt.io/}{Qt Marketplace}. - It enables you to import files you created using 3D graphics applications - and stored in several widely-used formats, such as .blend, .dae, .fbx, .glb, - .gltf, .obj, .uia, or .uip. For a list of formats supported by each + In \QDS, you can import 3D assets in formats such as .stl, .dae, .fbx, .glb, + .gltf, .obj, .uia, and .uip. For a list of formats supported by each \l{Qt Quick 3D} version, see the module documentation. + During the import, you can optimize the files for \QDS. You can remove + components from meshes to reduce the cache size, find and fix issues in + the files, optimize graphs and meshes, and so on. The available options + depend on whether you are importing files that you created with Qt 3D Studio + or with other 3D graphics tools. See the tooltips in the options dialog + for more information about a particular option. + For more information about exporting 3D graphics, see \l{Exporting 3D Assets}. \image studio-import-3d.png - To import 3D assets to \QDS projects: + \section1 Importing a 3D Asset + + To import a 3D asset to a \QDS project: \list 1 \li Drag-and-drop an external file containing the 3D asset from, for example, File Explorer (on Windows), to \uicontrol {3D Editor}. \li In the \uicontrol {3D Scene Options} tab, select options for importing the file. - \li Select \uicontrol Import to import the 3D graphics file. - \li When the import is done, select \uicontrol Close. + \note To see all options, select \uicontrol{Show All Options}. + \li Select \uicontrol Import to import the 3D asset. \endlist - The 3D asset you dragged-and-dropped to \uicontrol {3D Editor} has now - been added to your scene, and you can see it in the \uicontrol {3D Editor} - view and in \uicontrol Navigator. It is also available in - \uicontrol Components > \uicontrol {My 3D Components}. + The 3D asset is now added to your scene, and you can see it in the + \uicontrol {3D Editor} view and in \uicontrol Navigator. It is also + available in \uicontrol Components > \uicontrol {My 3D Components}. Alternatively, you can initiate the import dialog from the \uicontrol Assets view: \list 1 - \li In the \l{Design Views}{Design mode}, select - \uicontrol Assets > \inlineimage icons/plus.png + \li Select \l Assets > \inlineimage icons/plus.png . \li Select \uicontrol {3D Assets} in the dropdown menu to filter 3D graphics files. \li Select a file to import, and then select \uicontrol Open. \li In the \uicontrol {3D Scene Options} tab, select options for importing the file. - \li Select \uicontrol Import to import the 3D graphics file. - \li When the import is done, select \uicontrol Close. + \note To see all options, select \uicontrol{Show All Options}. + \li Select \uicontrol Import to import the 3D asset. \endlist The 3D asset now appears in \uicontrol Components > \uicontrol {My 3D Components}. You can add it to the scene by drag-and-dropping it to \uicontrol {3D Editor}. - During the import, you can optimize the files for \QDS. You can remove - components from meshes to reduce the cache size, find and fix issues in - the files, optimize graphs and meshes, and so on. The available options - depend on whether you are importing files that you created with Qt 3D Studio - or with other 3D graphics tools. See the tooltips in the options dialog - for more information about a particular option. - - The 3D asset you added to the project now appears in - \uicontrol Components > \uicontrol {My 3D Components}. You can add it to - your UI by dragging-and-dropping it to \l {3D Editor}. */ |