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authorMats Honkamaa <mats.honkamaa@qt.io>2022-04-27 10:45:30 +0300
committerMats Honkamaa <mats.honkamaa@qt.io>2022-04-27 09:57:53 +0000
commit2090d043db2991af964a546cebf39c996b7236c5 (patch)
tree8e0ace20f5bb502961c75e77de6895f5ad4f07ad
parentb748f531eec7745a6c0f99ff45d70c659e669f47 (diff)
Doc: Update import 3D assets docs
- Update screenshot - Remove .blend from supported formats - Update info about the Import asset dialog - Some other updates to content and structure Task-number: QDS-6670 Change-Id: Ia123c5c5b5648a356e9608d923ba1e57c40c8832 Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
-rw-r--r--doc/qtdesignstudio/images/studio-import-3d.pngbin26618 -> 36903 bytes
-rw-r--r--doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-importing.qdoc45
2 files changed, 20 insertions, 25 deletions
diff --git a/doc/qtdesignstudio/images/studio-import-3d.png b/doc/qtdesignstudio/images/studio-import-3d.png
index 6f960a875a..106bba5bb5 100644
--- a/doc/qtdesignstudio/images/studio-import-3d.png
+++ b/doc/qtdesignstudio/images/studio-import-3d.png
Binary files differ
diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-importing.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-importing.qdoc
index 2a8087faa3..476b32321d 100644
--- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-importing.qdoc
+++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-importing.qdoc
@@ -34,61 +34,56 @@
\title Importing 3D Assets
- You can download \QB from the \l{https://marketplace.qt.io/}{Qt Marketplace}.
- It enables you to import files you created using 3D graphics applications
- and stored in several widely-used formats, such as .blend, .dae, .fbx, .glb,
- .gltf, .obj, .uia, or .uip. For a list of formats supported by each
+ In \QDS, you can import 3D assets in formats such as .stl, .dae, .fbx, .glb,
+ .gltf, .obj, .uia, and .uip. For a list of formats supported by each
\l{Qt Quick 3D} version, see the module documentation.
+ During the import, you can optimize the files for \QDS. You can remove
+ components from meshes to reduce the cache size, find and fix issues in
+ the files, optimize graphs and meshes, and so on. The available options
+ depend on whether you are importing files that you created with Qt 3D Studio
+ or with other 3D graphics tools. See the tooltips in the options dialog
+ for more information about a particular option.
+
For more information about exporting 3D graphics, see
\l{Exporting 3D Assets}.
\image studio-import-3d.png
- To import 3D assets to \QDS projects:
+ \section1 Importing a 3D Asset
+
+ To import a 3D asset to a \QDS project:
\list 1
\li Drag-and-drop an external file containing the 3D asset from,
for example, File Explorer (on Windows), to \uicontrol {3D Editor}.
\li In the \uicontrol {3D Scene Options} tab, select options for
importing the file.
- \li Select \uicontrol Import to import the 3D graphics file.
- \li When the import is done, select \uicontrol Close.
+ \note To see all options, select \uicontrol{Show All Options}.
+ \li Select \uicontrol Import to import the 3D asset.
\endlist
- The 3D asset you dragged-and-dropped to \uicontrol {3D Editor} has now
- been added to your scene, and you can see it in the \uicontrol {3D Editor}
- view and in \uicontrol Navigator. It is also available in
- \uicontrol Components > \uicontrol {My 3D Components}.
+ The 3D asset is now added to your scene, and you can see it in the
+ \uicontrol {3D Editor} view and in \uicontrol Navigator. It is also
+ available in \uicontrol Components > \uicontrol {My 3D Components}.
Alternatively, you can initiate the import dialog from the
\uicontrol Assets view:
\list 1
- \li In the \l{Design Views}{Design mode}, select
- \uicontrol Assets > \inlineimage icons/plus.png
+ \li Select \l Assets > \inlineimage icons/plus.png
.
\li Select \uicontrol {3D Assets} in the dropdown menu to filter 3D
graphics files.
\li Select a file to import, and then select \uicontrol Open.
\li In the \uicontrol {3D Scene Options} tab, select options for
importing the file.
- \li Select \uicontrol Import to import the 3D graphics file.
- \li When the import is done, select \uicontrol Close.
+ \note To see all options, select \uicontrol{Show All Options}.
+ \li Select \uicontrol Import to import the 3D asset.
\endlist
The 3D asset now appears in \uicontrol Components >
\uicontrol {My 3D Components}. You can add it to the scene by
drag-and-dropping it to \uicontrol {3D Editor}.
- During the import, you can optimize the files for \QDS. You can remove
- components from meshes to reduce the cache size, find and fix issues in
- the files, optimize graphs and meshes, and so on. The available options
- depend on whether you are importing files that you created with Qt 3D Studio
- or with other 3D graphics tools. See the tooltips in the options dialog
- for more information about a particular option.
-
- The 3D asset you added to the project now appears in
- \uicontrol Components > \uicontrol {My 3D Components}. You can add it to
- your UI by dragging-and-dropping it to \l {3D Editor}.
*/