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author | Johanna Vanhatapio <johanna.vanhatapio@qt.io> | 2020-09-01 17:16:30 +0300 |
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committer | Johanna Vanhatapio <johanna.vanhatapio@qt.io> | 2020-09-03 10:07:19 +0000 |
commit | 6272039221953b83aa3d9c06ba65753f65613fe6 (patch) | |
tree | 4a2e47cfb8af55dbcdc60c43b419bcff7aac413f /doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc | |
parent | ac55948c761a3b07fe2944dc3c5ef17ddc38d0eb (diff) |
Doc: Describe 3D Materials
Fixes: QDS-2677
Change-Id: Ia0e617084e4614c194fce0f53c58a6013831cad2
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Diffstat (limited to 'doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc')
-rw-r--r-- | doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc index ab145f9ef2..8354f8943a 100644 --- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc +++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc @@ -28,7 +28,7 @@ /*! \page studio-3d-texture.html \previouspage studio-3d-materials.html - \nextpage studio-3d-effects.html + \nextpage studio-3d-materials-types.html \title Attaching Textures to Materials @@ -112,9 +112,12 @@ \section1 Applying Textures to Materials - You drag and drop an image from \uicontrol Library > \uicontrol Assets - on a material to create and set the texture automatically, or you can use - a Texture component. + Drag and drop an image from \uicontrol Library > \uicontrol Assets + on a material to create and set the texture automatically, or use + a Texture component. For a default material the created \uicontrol Texture + is assigned to the \uicontrol {Diffuse Map} property and for a principled + material to the \uicontrol {Base Color Map}. For a custom material, you + must assign the texture to a map. To use Texture components to apply textures to materials: |