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authorLeena Miettinen <riitta-leena.miettinen@digia.com>2014-05-02 12:44:45 +0200
committerLeena Miettinen <riitta-leena.miettinen@digia.com>2014-05-06 09:35:45 +0200
commitd59d8b568d73ae895c1eb87684ac67940496a49b (patch)
tree49246e4892a64ee76270b49fca9c752d0a434cbf /doc/src/ios
parent6eae258df2a6dff4fc32394286280c2e6cfd09c5 (diff)
Doc: replace "Mac OS (X)" with "OS X"
Change-Id: I77f1cbbfc17d759d1587caf2a25a53498848e2ca Reviewed-by: Jake Petroules <jake.petroules@petroules.com> Reviewed-by: Leena Miettinen <riitta-leena.miettinen@digia.com>
Diffstat (limited to 'doc/src/ios')
-rw-r--r--doc/src/ios/creator-ios-dev.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/src/ios/creator-ios-dev.qdoc b/doc/src/ios/creator-ios-dev.qdoc
index fd022324ed3..9850ea33ada 100644
--- a/doc/src/ios/creator-ios-dev.qdoc
+++ b/doc/src/ios/creator-ios-dev.qdoc
@@ -28,7 +28,7 @@
You can connect iOS devices to a Mac computer with a USB cable to
build and run applications on them from \QC.
- To be able to use \QC on Mac OS X, you must install Xcode, and therefore,
+ To be able to use \QC on OS X, you must install Xcode, and therefore,
you already have the tool chain for building applications for iOS. \QC
automatically detects the tool chain and creates the necessary
\l{glossary-buildandrun-kit}{kits} for building and running applications on