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authorLeena Miettinen <riitta-leena.miettinen@qt.io>2020-11-04 18:29:56 +0100
committerLeena Miettinen <riitta-leena.miettinen@qt.io>2020-11-06 14:24:34 +0000
commit750bddf286c3b1bd480447a1e3cd4417d1a82aef (patch)
tree8b52046e17226671b4350d72d9c4eb93aa08d233 /doc
parent0d01ff7f687cc2e6221785aedfe87d0d4027daf6 (diff)
Doc: Describe image properties
Describe the properties of the AnimatedImage, BorderImage, and Image types. Fixes: QDS-2850 Change-Id: I0f31f75454fb20442ddedc41f6613aeb3168cecd Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
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+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt Creator documentation.
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+**
+****************************************************************************/
+
+/*!
+ \page quick-images.html
+ \previouspage quick-text.html
+ \nextpage quick-data-models.html
+
+ \title Images
+
+ The \l Image type is used for adding images to the UI in several supported
+ formats, including bitmap formats, such as PNG and JPEG, and vector graphics
+ formats, such as SVG. You must add the images to your project in the
+ \uicontrol Assets tab of \uicontrol Library to be able to use them in
+ designs.
+
+ \image qtquick-designer-image-type.png "Image type in different views"
+
+ When you drag and drop an image file from the \uicontrol Assets tab of
+ \uicontrol Library to \uicontrol Navigator or \uicontrol {Form Editor},
+ \QC automatically creates a component of the \l Image type for you with
+ the path to the image file set as the value of the \uicontrol Source
+ field in \uicontrol Properties.
+
+ To load images from a URL using a supported URL scheme, specify the URL
+ in the \uicontrol Source field.
+
+ You can use the \l [QML]{BorderImage}{Border Image} type to display
+ an image, such as a PNG file, as a border and a background. For more
+ information about using border images to create buttons, see
+ \l {Creating Scalable Buttons and Borders}.
+
+ If you need to display animated images, such as GIFs, use the
+ \l {AnimatedImage}{Animated Image} type.
+
+ \section1 Image Size
+
+ \image qtquick-designer-image-properties.png "Image properties"
+
+ If the image \uicontrol Size is not specified, the size of the source
+ image is used automatically.
+
+ By default, explicitly setting the width and height of the item causes
+ the image to be scaled to that size. To change this behavior, set the
+ value of the \uicontrol {Fill mode} field. Images can be stretched, tiled,
+ or scaled uniformly to the specified size with or without cropping. The
+ \uicontrol Pad option means that the image is not transformed.
+
+ \note If the \uicontrol Clip check box is not selected, the item might
+ paint outside its bounding rectangle even if the \uicontrol {Fill mode}
+ is set to \uicontrol PreserveAspectCrop.
+
+ Select the \uicontrol Smooth check box to smoothly filter images when scaled
+ or transformed. Smooth filtering gives better visual quality, but it may be
+ slower on some hardware. If the image is displayed at its natural size,
+ this property has no visual or performance effect.
+
+ Select the \uicontrol Mipmap check box to use mipmap filtering when scaling
+ or transforming images. Mipmap filtering gives better visual quality when
+ scaling down compared with smooth filtering, but it may come at a
+ performance cost both when initializing the image and during rendering.
+
+ Select the \uicontrol {Auto transform} check box if the image should
+ automatically apply image transformation metadata, such as EXIF orientation.
+
+ \section1 Source Size
+
+ The \uicontrol {Source size} property specifies the scaled width and height
+ of the full-frame image. Unlike the value of the \uicontrol Size property,
+ which scales the painting of the image, this property sets the maximum
+ number of pixels stored for the loaded image so that large images do not
+ use more memory than necessary. This ensures the image in memory is no
+ larger than the set source size, regardless of its set size.
+
+ If the image's actual size is larger than the source size, the image is
+ scaled down. If only one dimension of the size is set to greater than 0,
+ the other dimension is set in proportion to preserve the source image's
+ aspect ratio. The \uicontrol {Fill mode} is independent of this.
+
+ If both the source size width and height are set, the image is scaled
+ down to fit within the specified size maintaining the image's aspect ratio.
+ However, if \uicontrol PreserveAspectCrop or \uicontrol PreserveAspectFit
+ are used, the image is scaled to match the optimal size for cropping or
+ fitting.
+
+ If the source is an intrinsically scalable image (such as SVG), source size
+ determines the size of the loaded image regardless of intrinsic size.
+ Avoid changing the source size property dynamically, because rendering an
+ SVG is slow compared with rendering other image formats.
+
+ If the source is a non-scalable image (such as JPEG), the loaded image will
+ be no greater than the source size specifies. For some formats, the whole
+ image will never actually be loaded into memory.
+
+ \note Changing this property dynamically causes the image source to be
+ reloaded, potentially even from the network, if it is not in the disk cache.
+ Select the \uicontrol Cache check box to cache the image.
+
+ \section1 Image Alignment
+
+ You can align images horizontally and vertically. By default, images are
+ centered.
+
+ Select the \uicontrol Mirrored check box to horizontally invert the image,
+ effectively displaying a mirrored image.
+
+ \section1 Performance
+
+ By default, locally available images are loaded immediately, and the UI
+ is blocked until loading is complete. If a large image is to be loaded,
+ it may be preferable to load the image in a low priority thread, by
+ selecting the \uicontrol Asynchronous check box. If the image is obtained
+ from a network rather than a local resource, it is automatically loaded
+ asynchronously.
+
+ Images are cached and shared internally, so if several images have the same
+ \uicontrol Source, only one copy of the image will be loaded.
+
+ \note Images are often the greatest user of memory in UIs. We recommended
+ that you set the \uicontrol {Source size} of images that do not form a part
+ of the UI. This is especially important for content that is loaded from
+ external sources or provided by the user.
+
+ \section1 Border Image
+
+ The Border Image type extends the features of the \l Image type. It is used
+ to create borders out of images by scaling or tiling parts of each image. A
+ source image is broken into 9 regions that are scaled or tiled individually.
+ The corner regions are not scaled at all, while the horizontal and vertical
+ regions are scaled according to the values of the
+ \uicontrol {Horizontal tile mode} and \uicontrol {Vertical tile mode} field,
+ or both.
+
+ The \uicontrol Stretch option scales the image to fit the available area.
+ The \uicontrol Repeat option tiles the image until there is no more space.
+ To ensure that the last image is not cropped, select the \uicontrol Round
+ option that scales the images down when necessary.
+
+ Specify the regions of the image in the \uicontrol {Border left},
+ \uicontrol {Border right}, \uicontrol {Border top}, and
+ \uicontrol {Border bottom} fields. The regions describe
+ the distance from each edge of the source image to use as a border.
+
+ \image qtquick-designer-border-image-properties.png "Border Image properties"
+
+ \note You cannot change the \uicontrol {Source size} of a border image.
+
+ For examples of using border images, see the documentation of the
+ \l [QtQuick]{BorderImage} type.
+
+ \section1 Animated Image
+
+ The Animated Image type extends the features of the \l Image type, providing
+ a way to play animations stored as images containing a series of frames,
+ such as those stored in GIF files.
+
+ Set the speed of the animation in the \uicontrol Speed field. The speed is
+ measured in percentage of the original animated image speed. The default
+ speed is 1.0, which means the original speed.
+
+ \image qtquick-designer-animated-image-properties.png "Animated Image properties"
+
+ To pause or play the animation, select the \uicontrol Paused or
+ \uicontrol Playing check boxes.
+
+ When the \uicontrol Cache check box is selected, every frame of the
+ animation is cached. Deselect the check box if you are playing a long
+ or large animation and you want to conserve memory.
+
+ If the image data comes from a sequential device (such as a socket),
+ Animated Image can only loop if caching is enabled.
+
+ \section1 Summary of Images
+
+ The following table lists the QML types that you can use to add images.
+ The \e Location column contains the tab name where you can find the type
+ in \uicontrol Library. The \e MCU column indicates which types are supported
+ on MCUs.
+
+ \table
+ \header
+ \li Icon
+ \li Name
+ \li Location
+ \li MCU
+ \li Purpose
+ \row
+ \li \inlineimage animated-image-icon16.png
+ \li \l [QtQuick]{AnimatedImage}{Animated Image}
+ \li Qt Quick - Basic
+ \li
+ \li An images that stores animations containing a series of frames,
+ such as those stored in GIF files.
+ \row
+ \li \inlineimage border-image-icon16.png
+ \li \l [QtQuick]{BorderImage}{Border Image}
+ \li Qt Quick - Basic
+ \li \inlineimage ok
+ \li An image that is used as a border or background.
+ \row
+ \li \inlineimage image-icon16.png
+ \li \l [QtQuick]{Image}
+ \li Qt Quick - Basic
+ \li \inlineimage ok
+ \li An image in one of the supported formats, including bitmap formats
+ such as PNG and JPEG and vector graphics formats such as SVG.
+ \if defined(qtdesignstudio)
+ \row
+ \li \inlineimage icons/iso-icons-16px.png
+ \li IsoIcon
+ \li Studio Components
+ \li
+ \li An icon from an ISO 7000 icon library specified as a \l Picture
+ type. You can select the icon to use and its color.
+ \endif
+ \endtable
+*/
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