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/*!
\previouspage studio-getting-started.html
\page qtbridge-overview.html
- \nextpage psqtbridge.html
+ \nextpage qtbridge-ai.html
\title Exporting Artwork from Design Tools
- You need to use \QB to first export 2D assets from design tools and then
- import them. When working with 3D assets, you can use the export functions
- provided by the 3D graphics tools to save the assets in widely-used 3D
- graphics formats, and then use \QB to import them. You can download \QB
- from the \l{https://marketplace.qt.io/}{Qt Marketplace}.
+ You need to use \QB to first export 2D assets from design tools and then use
+ \QB to \l{Importing Designs}{import} them into \QDS.
- For best results when importing 3D assets, follow
+ When working with 3D assets, you can use the export functions provided by
+ the 3D graphics tools to save the assets in widely-used 3D graphics formats,
+ and then use \QB to import them into \QDS.
+
+ You can use the Qt online installer to install \QB if you have a license, or
+ download \QB from the \l{https://marketplace.qt.io/}{Qt Marketplace}.
+
+ For best results when importing assets, follow
the guidelines for creating and exporting them.
\list
+ \li \l{Exporting Designs from Adobe Illustrator}
+
+ You can either copy-paste your assets to Adobe Photoshop as
+ \e {smart objects} or export them into file formats supported
+ by \QDS.
+
\li \l{Exporting Designs from Adobe Photoshop}
You can use the \QBPS export tool in Adobe Photoshop to convert
- artwork into Qt Quick files (.ui.qml) that you can import to
+ artwork into \e {.metadata} format that you can import into
projects in \QDS.
\li \l{Exporting Designs from Sketch}
You can use the \QBSK export tool in Sketch to convert artwork into
- Qt Quick files that you can import to projects in \QDS.
+ metadata that you can import into projects in \QDS.
\li \l{Exporting 3D Assets}