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-rw-r--r--doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-components.qdoc4
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diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-components.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-components.qdoc
index 7f6e7c88ca..babe39a29f 100644
--- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-components.qdoc
+++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-components.qdoc
@@ -58,6 +58,10 @@
You can use a Texture component to specify an image and how it is
mapped to meshes in a 3D scene. Texture components can use image
data either from a file or a Qt Quick QML type.
+ \li \l {Applying 3D Effects}
+
+ You can use 3D effect components to generate post-processing
+ effects.
\li \l{Using Lights}
You can use several light types as the source of lighting in a