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-rw-r--r--doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc11
1 files changed, 7 insertions, 4 deletions
diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc
index ab145f9ef2..8354f8943a 100644
--- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc
+++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-texture.qdoc
@@ -28,7 +28,7 @@
/*!
\page studio-3d-texture.html
\previouspage studio-3d-materials.html
- \nextpage studio-3d-effects.html
+ \nextpage studio-3d-materials-types.html
\title Attaching Textures to Materials
@@ -112,9 +112,12 @@
\section1 Applying Textures to Materials
- You drag and drop an image from \uicontrol Library > \uicontrol Assets
- on a material to create and set the texture automatically, or you can use
- a Texture component.
+ Drag and drop an image from \uicontrol Library > \uicontrol Assets
+ on a material to create and set the texture automatically, or use
+ a Texture component. For a default material the created \uicontrol Texture
+ is assigned to the \uicontrol {Diffuse Map} property and for a principled
+ material to the \uicontrol {Base Color Map}. For a custom material, you
+ must assign the texture to a map.
To use Texture components to apply textures to materials: