aboutsummaryrefslogtreecommitdiffstats
path: root/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc
diff options
context:
space:
mode:
Diffstat (limited to 'doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc')
-rw-r--r--doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc32
1 files changed, 17 insertions, 15 deletions
diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc
index de74979357..3cc6c92d2f 100644
--- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc
+++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc
@@ -30,32 +30,34 @@
\title Adding 3D Views
- To display \l {Qt Quick 3D} types in the \uicontrol Library, select
- \uicontrol Library > \uicontrol {QML Imports} > \uicontrol {Add Import} >
- \uicontrol QtQuick3D. The types are displayed in the \uicontrol {QML Types}
- tab.
+ You can use a wizard to create a Qt Quick 3D UI project that imports
+ the \l{Qt Quick 3D} QML types to the \uicontrol {QML Types} tab in
+ \uicontrol Library and contains a 3D view, scene light, camera, and
+ model. A default material is attached to the model. You can attach
+ textures to materials. For more information about creating projects,
+ see \l{Creating Projects}.
+
+ To add a 3D view to some other kind of project and to display the Qt Quick
+ 3D QML types in \uicontrol Library, select \uicontrol Library >
+ \uicontrol {QML Imports} > \uicontrol {Add Import} > \uicontrol QtQuick3D.
\image studio-qtquick-3d-components.png
- To add a 3D view to the scene, drag and drop a \uicontrol {View 3D}
- component from \uicontrol Library > \uicontrol {QML Types} >
- \uicontrol {Qt Quick 3D} to the 3D editor or to the \uicontrol Navigator.
- A 3D view contains a reference node that specifies a scene light, camera,
- and model. A default material is attached to the model. You can attach
- textures to materials.
+ To add components to the scene, drag and drop them to \uicontrol Navigator
+ or \uicontrol {Form Editor}.
\image studio-navigator-view3d.png "View 3D component in the Navigator"
By default, a directional light and a perspective camera are used.
- To use other light and camera types, change the type of the component in
- the \uicontrol Type field in the \uicontrol Properties view. For example,
+ To use other light and camera types, change the type of the component
+ in the \uicontrol Type field in \uicontrol Properties. For example,
to use a point light, enter \e {PointLight}.
\image studio-3d-properties-type.png "Type field in Properties view"
- To edit component properties, select the component in the 3D editor
- or in the \uicontrol Navigator and modify the property values in the
- \uicontrol Properties view.
+ To edit component properties, select the component in
+ \uicontrol {Form Editor} or \uicontrol Navigator and
+ modify the property values in \uicontrol Properties.
\image studio-qtquick-3d-view.png "View 3D component properties"