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Diffstat (limited to 'doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc')
-rw-r--r-- | doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc | 32 |
1 files changed, 17 insertions, 15 deletions
diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc index de74979357..3cc6c92d2f 100644 --- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc +++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc @@ -30,32 +30,34 @@ \title Adding 3D Views - To display \l {Qt Quick 3D} types in the \uicontrol Library, select - \uicontrol Library > \uicontrol {QML Imports} > \uicontrol {Add Import} > - \uicontrol QtQuick3D. The types are displayed in the \uicontrol {QML Types} - tab. + You can use a wizard to create a Qt Quick 3D UI project that imports + the \l{Qt Quick 3D} QML types to the \uicontrol {QML Types} tab in + \uicontrol Library and contains a 3D view, scene light, camera, and + model. A default material is attached to the model. You can attach + textures to materials. For more information about creating projects, + see \l{Creating Projects}. + + To add a 3D view to some other kind of project and to display the Qt Quick + 3D QML types in \uicontrol Library, select \uicontrol Library > + \uicontrol {QML Imports} > \uicontrol {Add Import} > \uicontrol QtQuick3D. \image studio-qtquick-3d-components.png - To add a 3D view to the scene, drag and drop a \uicontrol {View 3D} - component from \uicontrol Library > \uicontrol {QML Types} > - \uicontrol {Qt Quick 3D} to the 3D editor or to the \uicontrol Navigator. - A 3D view contains a reference node that specifies a scene light, camera, - and model. A default material is attached to the model. You can attach - textures to materials. + To add components to the scene, drag and drop them to \uicontrol Navigator + or \uicontrol {Form Editor}. \image studio-navigator-view3d.png "View 3D component in the Navigator" By default, a directional light and a perspective camera are used. - To use other light and camera types, change the type of the component in - the \uicontrol Type field in the \uicontrol Properties view. For example, + To use other light and camera types, change the type of the component + in the \uicontrol Type field in \uicontrol Properties. For example, to use a point light, enter \e {PointLight}. \image studio-3d-properties-type.png "Type field in Properties view" - To edit component properties, select the component in the 3D editor - or in the \uicontrol Navigator and modify the property values in the - \uicontrol Properties view. + To edit component properties, select the component in + \uicontrol {Form Editor} or \uicontrol Navigator and + modify the property values in \uicontrol Properties. \image studio-qtquick-3d-view.png "View 3D component properties" |