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diff --git a/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/nodeinstanceserverdispatcher.cpp b/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/nodeinstanceserverdispatcher.cpp
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+++ b/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/nodeinstanceserverdispatcher.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt Creator.
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+****************************************************************************/
+
+#include "nodeinstanceserverdispatcher.h"
+
+#include "qt5capturepreviewnodeinstanceserver.h"
+#include "qt5informationnodeinstanceserver.h"
+#include "qt5rendernodeinstanceserver.h"
+
+namespace QmlDesigner {
+
+NodeInstanceServerDispatcher::NodeInstanceServerDispatcher(const QStringList &serverNames,
+ NodeInstanceClientInterface *nodeInstanceClient)
+{
+ for (const QString &serverName : serverNames)
+ addServer(serverName, nodeInstanceClient);
+}
+
+void NodeInstanceServerDispatcher::createInstances(const CreateInstancesCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->createInstances(command);
+}
+
+void NodeInstanceServerDispatcher::changeFileUrl(const ChangeFileUrlCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->changeFileUrl(command);
+}
+
+void NodeInstanceServerDispatcher::createScene(const CreateSceneCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->createScene(command);
+}
+
+void NodeInstanceServerDispatcher::clearScene(const ClearSceneCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->clearScene(command);
+}
+
+void NodeInstanceServerDispatcher::update3DViewState(const Update3dViewStateCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->update3DViewState(command);
+}
+
+void NodeInstanceServerDispatcher::removeInstances(const RemoveInstancesCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->removeInstances(command);
+}
+
+void NodeInstanceServerDispatcher::removeProperties(const RemovePropertiesCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->removeProperties(command);
+}
+
+void NodeInstanceServerDispatcher::changePropertyBindings(const ChangeBindingsCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->changePropertyBindings(command);
+}
+
+void NodeInstanceServerDispatcher::changePropertyValues(const ChangeValuesCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->changePropertyValues(command);
+}
+
+void NodeInstanceServerDispatcher::changeAuxiliaryValues(const ChangeAuxiliaryCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->changeAuxiliaryValues(command);
+}
+
+void NodeInstanceServerDispatcher::reparentInstances(const ReparentInstancesCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->reparentInstances(command);
+}
+
+void NodeInstanceServerDispatcher::changeIds(const ChangeIdsCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->changeIds(command);
+}
+
+void NodeInstanceServerDispatcher::changeState(const ChangeStateCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->changeState(command);
+}
+
+void NodeInstanceServerDispatcher::completeComponent(const CompleteComponentCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->completeComponent(command);
+}
+
+void NodeInstanceServerDispatcher::changeNodeSource(const ChangeNodeSourceCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->changeNodeSource(command);
+}
+
+void NodeInstanceServerDispatcher::token(const TokenCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->token(command);
+}
+
+void NodeInstanceServerDispatcher::removeSharedMemory(const RemoveSharedMemoryCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->removeSharedMemory(command);
+}
+
+void NodeInstanceServerDispatcher::changeSelection(const ChangeSelectionCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->changeSelection(command);
+}
+
+void NodeInstanceServerDispatcher::inputEvent(const InputEventCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->inputEvent(command);
+}
+
+void NodeInstanceServerDispatcher::view3DAction(const View3DActionCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->view3DAction(command);
+}
+
+void NodeInstanceServerDispatcher::changeLanguage(const ChangeLanguageCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->changeLanguage(command);
+}
+
+void NodeInstanceServerDispatcher::changePreviewImageSize(const ChangePreviewImageSizeCommand &command)
+{
+ for (std::unique_ptr<NodeInstanceServer> &server : m_servers)
+ server->changePreviewImageSize(command);
+}
+
+namespace {
+
+std::unique_ptr<NodeInstanceServer> createNodeInstanceServer(
+ const QString &serverName, NodeInstanceClientInterface *nodeInstanceClient)
+{
+ if (serverName == "capturemode")
+ return std::make_unique<Qt5CapturePreviewNodeInstanceServer>(nodeInstanceClient);
+ else if (serverName == "rendermode")
+ return std::make_unique<Qt5RenderNodeInstanceServer>(nodeInstanceClient);
+ else if (serverName == "editormode")
+ return std::make_unique<Qt5InformationNodeInstanceServer>(nodeInstanceClient);
+ else if (serverName == "previewmode")
+ return std::make_unique<Qt5PreviewNodeInstanceServer>(nodeInstanceClient);
+
+ return {};
+}
+
+} // namespace
+
+void NodeInstanceServerDispatcher::addServer(const QString &serverName,
+ NodeInstanceClientInterface *nodeInstanceClient)
+{
+ auto server = createNodeInstanceServer(serverName, nodeInstanceClient);
+
+ server->disableTimer();
+
+ m_servers.push_back(std::move(server));
+}
+
+} // namespace QmlDesigner