diff options
Diffstat (limited to 'share/qtcreator/qml/qmlpuppet/qml2puppet/instances/quick3dtexturenodeinstance.cpp')
-rw-r--r-- | share/qtcreator/qml/qmlpuppet/qml2puppet/instances/quick3dtexturenodeinstance.cpp | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/quick3dtexturenodeinstance.cpp b/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/quick3dtexturenodeinstance.cpp new file mode 100644 index 0000000000..0523c2bfe1 --- /dev/null +++ b/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/quick3dtexturenodeinstance.cpp @@ -0,0 +1,86 @@ +/**************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt Creator. +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 as published by the Free Software +** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +****************************************************************************/ + +#include "quick3dtexturenodeinstance.h" +#include <QQuickItem> +#include <QTimer> + +namespace QmlDesigner { +namespace Internal { + +Quick3DTextureNodeInstance::Quick3DTextureNodeInstance(QObject *object) + : ObjectNodeInstance(object) +{ +} + +Quick3DTextureNodeInstance::Pointer Quick3DTextureNodeInstance::create(QObject *object) +{ + Pointer instance(new Quick3DTextureNodeInstance(object)); + + QTimer::singleShot(0, [object](){ + // Texture will be upside down for unknown reason unless we force flip update at start + QVariant prop = object->property("flipV"); + QVariant prop2(!prop.toBool()); + object->setProperty("flipV", prop2); + object->setProperty("flipV", prop); + }); + + instance->populateResetHashes(); + return instance; +} + +void Quick3DTextureNodeInstance::setPropertyBinding(const PropertyName &name, + const QString &expression) +{ + ObjectNodeInstance::setPropertyBinding(name, expression); + + if (name == "sourceItem") { + bool targetNeed = true; + if (expression.isEmpty()) + targetNeed = false; + if (targetNeed != m_multiPassNeeded) { + m_multiPassNeeded = targetNeed; + if (targetNeed) + nodeInstanceServer()->incrementNeedsExtraRender(); + else + nodeInstanceServer()->decrementNeedsExtraRender(); + } + } +} + +void Quick3DTextureNodeInstance::resetProperty(const PropertyName &name) +{ + ObjectNodeInstance::resetProperty(name); + + if (name == "sourceItem") { + if (m_multiPassNeeded) { + m_multiPassNeeded = false; + nodeInstanceServer()->decrementNeedsExtraRender(); + } + } +} + +} // namespace Internal +} // namespace QmlDesigner |