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diff --git a/src/plugins/qmldesigner/assetexporterplugin/assetexporterview.h b/src/plugins/qmldesigner/assetexporterplugin/assetexporterview.h
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+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt Creator.
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+****************************************************************************/
+#pragma once
+
+#include "abstractview.h"
+
+#include "utils/fileutils.h"
+
+#include <QObject>
+#include <QTimer>
+
+#include <memory>
+
+namespace Core {
+class IEditor;
+}
+namespace QmlDesigner {
+
+
+class AssetExporterView : public AbstractView
+{
+ Q_OBJECT
+public:
+ enum class LoadState {
+ Idle = 1,
+ Busy,
+ Exausted,
+ QmlErrorState,
+ Loaded
+ };
+
+ AssetExporterView(QObject *parent = nullptr);
+
+ bool loadQmlFile(const Utils::FilePath &path, uint timeoutSecs = 10);
+ bool saveQmlFile(QString *error) const;
+
+ void modelAttached(Model *model) override;
+ void instanceInformationsChanged(const QMultiHash<ModelNode, InformationName> &informationChangeHash) override;
+ void instancesPreviewImageChanged(const QVector<ModelNode> &nodeList) override;
+
+ LoadState loadingState() const { return m_state; }
+ bool inErrorState() const;
+
+signals:
+ void loadingFinished();
+ void loadingError(LoadState);
+ void previewChanged();
+
+private:
+ bool isLoaded() const;
+ void setState(LoadState state);
+ void handleMaybeDone();
+ void handleTimerTimeout();
+
+ Core::IEditor *m_currentEditor = nullptr;
+ QTimer m_timer;
+ int m_retryCount = 0;
+ LoadState m_state = LoadState::Idle;
+ bool m_waitForPuppet = false;
+};
+
+}
+
+QDebug operator<<(QDebug os, const QmlDesigner::AssetExporterView::LoadState &s);