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* Update license.hjk2011-04-1324-336/+312
* Fixed layout issues in some editor toolbarsThorbjørn Lindeijer2011-02-251-5/+2
* texteditor: merge ITextEditable into ITextEditorhjk2011-02-2214-62/+62
* completion: call directly from base text editorhjk2011-02-211-6/+0
* completion: enable multiple completors for different use cases.hjk2011-02-213-12/+17
* L10n: tr()-Fixes for 2.2Friedemann Kleint2011-02-151-14/+14
* It's 2011 now.con2011-01-1225-25/+25
* License headers, part 2con2010-12-1720-140/+220
* Merge branch '2.1'con2010-12-174-28/+44
* Some API beautification in action container.con2010-12-171-1/+1
* Removed stray tokens and fixed warnings/errors when compiling with pedantic C...Roberto Raggi2010-12-161-1/+1
* Autocomplete standard "qt_" shader var namesRhys Weatherley2010-12-021-0/+39
* Populate keyword list from GLSL language variantRhys Weatherley2010-12-022-132/+17
* Use correct GLSL language variant in code completerRhys Weatherley2010-12-021-1/+1
* Shader vars now prefixed with "qt_", not "qgl_".Rhys Weatherley2010-12-021-18/+18
* Editors: Move auto-completion code out of the editorLeandro Melo2010-12-014-39/+37
* Show different icons for GLSL variable categoriesRhys Weatherley2010-12-017-4/+30
* Better icons for the GLSL code completerRhys Weatherley2010-12-018-40/+28
* Replace the "Qt" GLSL variant with "ES_100"Rhys Weatherley2010-12-011-1/+1
* Recognize all keywords during autocompletionRhys Weatherley2010-12-011-1/+1
* Make GLSL highlighter aware of language variantRhys Weatherley2010-12-014-45/+48
* Detect GLSL vs GLSL/ES based on mime typeRhys Weatherley2010-12-019-32/+126
* Reactivate the argument hints.Roberto Raggi2010-11-301-3/+19
* Show the argument hints only when the cursor is at the right of an open brace.Roberto Raggi2010-11-301-1/+1
* Mark the current argument.Roberto Raggi2010-11-301-1/+1
* Show the signatures in a tooltip when completing functions.Roberto Raggi2010-11-302-22/+314
* Sort most relevant swizzle orderings to the topRhys Weatherley2010-11-302-0/+51
* Implemented some basic code completion.Roberto Raggi2010-11-293-30/+184
* Simple error recovery.Roberto Raggi2010-11-291-41/+42
* Use the GLSL/ES system library by default.Rhys Weatherley2010-11-292-6/+15
* Set up the GLSL variant.Roberto Raggi2010-11-261-5/+8
* Store the numbers and the identifiers in two different sets.Roberto Raggi2010-11-262-2/+17
* Detect the type of the shader.Roberto Raggi2010-11-263-4/+31
* Initialize the shadersRoberto Raggi2010-11-263-18/+59
* Report only one error message for line (well, at least for now).Roberto Raggi2010-11-261-0/+5
* Load the shader intializers.Roberto Raggi2010-11-262-0/+39
* Run the semantic checker and check for invalid function calls.Roberto Raggi2010-11-261-3/+5
* Show tooltips with the error messages.Roberto Raggi2010-11-264-2/+144
* Made the completion less annoying.Roberto Raggi2010-11-262-0/+7
* Added indenter, code folding and automagically brace insertion to the GLSL ed...Roberto Raggi2010-11-2610-7/+717
* Added the suffix AST to the ast nodes and some initial work on the GLSL type ...Roberto Raggi2010-11-251-1/+1
* Fix the icon for the GLSL mime typeRhys Weatherley2010-11-252-1/+3
* Add GLSL file types to the File->New wizardRhys Weatherley2010-11-245-0/+236
* Add .vert to the set of recognized GLSL extensionsRhys Weatherley2010-11-231-0/+1
* Highlight reserved GLSL keywordsRhys Weatherley2010-11-233-4/+16
* Added support for automatic completion.Roberto Raggi2010-11-191-1/+72
* Add the identifiers to the completion box.Roberto Raggi2010-11-193-0/+57
* Report the syntax errors.Roberto Raggi2010-11-191-0/+27
* Add extra variant flags for GLSL keywordsRhys Weatherley2010-11-171-1/+4
* Initial work on the code completion for GLSL files.Roberto Raggi2010-11-124-9/+385