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/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Creator documentation.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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** a written agreement between you and The Qt Company. For licensing terms
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Free Documentation License Usage
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file. Please review the following information to ensure
** the GNU Free Documentation License version 1.3 requirements
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**
****************************************************************************/

/*!
    \page studio-app-flows.html
    \previouspage quick-uis.html
    \nextpage quick-components.html

    \title Designing Application Flows

    After you \l {Exporting Artwork from Design Tools}{export} your artwork from
    your favorite design tool and \l{Importing Designs}{import} it to \QDS, you
    can design the application flow in the form of a \e {schematic diagram} that
    shows all significant components of an application UI and their
    interconnections by means of symbols. This results in an interactive
    prototype that can be clicked through to simulate the user experience of
    the application. The QML code is created in the background and can be used
    as the base of the production version of the application.

    \image studio-flow-view.png "Application flow in Form Editor"

    In \QDS, a \e {flow view} represents a schematic diagram. It consists of
    \e {flow items} that represent the screens in the UI and \e {transition
    lines} that connect them, thus illustrating the possible user pathways
    through the UI. You use \e {action areas} as starting points for transition
    lines. You can attach effects to transition lines, such as fade or push,
    to determine what users see when one screen changes into another.

    You can use \e {flow decisions} to set up alternative pathways between
    screens in the UI. For example, if user input determines which screen
    should open next, you can test the different scenarios in the prototype
    by having a dialog pop up, where you can select which screen to show next.

    Especially on mobile and embedded platforms, the application might need to
    react to external events from the platform, such as notifications or other
    applications requiring the users' attention. You can use \e {flow wildcards}
    to determine the priority of screens by whitelisting or blacklisting them.

    \section1 Creating Flows

    You can add a flow view to an existing project or create a new project
    for it, as described in \l {Creating Projects}. To create the flow
    view, select \uicontrol File > \uicontrol {New File or Project} >
    \uicontrol {Files and Classes} > \uicontrol {Qt Quick Files} >
    \uicontrol {Flow View} and follow the instructions of the wizard.

    You only need to select the \uicontrol {Use event simulator} check box if
    you want to add an event simulator to the flow view.

    The flow view properties enable you to adjust the appearance of all
    the items in the flow: action areas, transition lines, decisions, and
    wildcards. You can change the global settings for all items by editing
    flow view properties, or you can select an individual action area or
    transition line and change the appearance of just that item, including
    the color, line thickness, dotted or solid lines, and even the curve of
    the connections. This enables you to add extra semantics to the design
    of the flow diagram itself.

    \section1 Adding Flow Items

    If you imported your screen designs from a design tool as individual
    components (\e {.ui.qml} files), you can use them as content for flow
    items. If you are building your UI from scratch in \QDS, you must first
    add components to the flow items to create the screens as you would
    any QML components. For more information, see \l {Creating Components}.
    The flow items that you attach the components to are listed under
    \uicontrol {My QML Components}.

    \note You must use the wizard to create the flow items. After you create
    a flow view, the \uicontrol {Flow View} section becomes visible in
    \uicontrol Library. It contains a \uicontrol {Flow Item} type that you
    can use to apply states to flow items, and that you should use solely for
    that purpose.

    To add flow items:

    \list 1
        \li Select \uicontrol File > \uicontrol {New File or Project} >
            \uicontrol {Files and Classes} > \uicontrol {Qt Quick Files} >
            \uicontrol {Flow Item} and follow the instructions of the wizard
            to create flow items for each screen in the UI.
        \li Add content to the flow item in one of the following ways:
            \list
                \li Drag and drop components to a flow item in
                    \uicontrol {Form Editor} or \uicontrol Navigator and
                    edit their properties in \uicontrol Properties.
                \li Drag a screen from \uicontrol Library >
                    \uicontrol {My QML Components} to a flow item in
                    \uicontrol {Form Editor} or \uicontrol Navigator.
            \endlist
        \li In \uicontrol Properties, edit the properties globally for all
            flow items, action areas, or transition lines in the flow view.
    \endlist

    To include another flow view into a flow view, select the \e {.ui.qml} file
    that specifies the flow view in the \uicontrol {Loader source} field in
    \uicontrol Properties.

    You can now drag the flow items from \uicontrol Library >
    \uicontrol {My QML Components} to the flow view in \uicontrol {Form Editor}
    or \uicontrol Navigator. When you have all the screens in place, you can
    add action areas to them to create transitions between them.

    \section1 Adding Action Areas and Transitions

    \e {Action areas} can act as clickable areas that initiate transitions
    between screens or they can create connections to any signal from any
    component in a flow item. For example, you could connect an action
    to the \c onPressed signal of a button in your screen.

    Typically, a screen can be connected to several other screens in the flow,
    with two-way connections. To avoid clutter, you can set an action area as
    \e {go back}, instead of adding explicit transition lines to and from
    every potentially connected screen. When the \uicontrol {Go back} option is
    enabled, the transition will always take the user back to the previous
    screen.

    To create action areas:

    \list 1
        \li Right-click the flow item in \uicontrol {Form Editor} and select
            \uicontrol {Flow} > \uicontrol {Create Flow Action} in the context
            menu.
        \li Drag the action area to the screen control that you want to connect
            to the other screen. For example, to a button that opens another
            screen when clicked.
        \li Double-click the action area and drag the transition line to the
            flow item you want to connect to.
        \li In \uicontrol Properties, modify the properties of the action area
            and transition line.
    \endlist

    To preview the flow, select the \inlineimage live_preview.png
    (\uicontrol {Show Live Preview}) button on the \uicontrol {Form Editor}
    toolbar or press \key {Alt+P}.

    \section1 Applying Effects to Transitions

    You can apply effects, such as fade, move, or push to transitions. A fade
    effect makes the first screen appear to fade out, while the next screen
    fades in. A move effect makes the second screen appear to move in over the
    first screen, while the push effect appears to make a screen push out the
    previous one. You can also design and use custom effects.

    The transition direction determines the direction the new screen appears
    from: left, right, top, bottom. You can set the duration of the effect and
    \l{Editing Easing Curves}{attach an easing curve} to the effect.

    To add effects:

    \list 1
        \li Select a transition line in \uicontrol {Form Editor}.
        \li In the context menu, select \uicontrol {Flow} >
            \uicontrol {Assign Flow Effects}, and then select the effect
            to apply.
        \li In \uicontrol Properties, modify the properties of the effect.
    \endlist

    To edit effect properties, select a transition, and then select
    \uicontrol {Flow} > \uicontrol {Select Effect} in the context menu.

    \section1 Simulating Events

    While transition lines are useful for prototyping, in production you need to
    use the real signals from UI screens to control the flow of the application.
    For this purpose, you can use action areas in a more advanced way, by
    having them listen to signals from screens or the controls in them and
    by connecting these to the flow view. You can use keyboard shortcuts to
    simulate these events when you preview the UI.

    When you use the wizard to create a \uicontrol {Flow View} item, select the
    \uicontrol {Use event simulator} check box to add an event simulator to the
    flow view.

    You can create an event list where you assign keyboard shortcuts to events,
    and then use context-menu commands to attach the events to action areas or
    transition lines.

    To create an event list:

    \list 1
        \li In \uicontrol Navigator, select the \uicontrol EventListSimulator
            type, and then select the \uicontrol Active check box in
            \uicontrol Properties to activate the event simulator.
        \li Select the \inlineimage icon-event-list.png
            (\uicontrol {Show Event List}) button on the Design mode toolbar,
            or press \key {Alt+E}.
            \image studio-flow-event-list.png "Event List Dialog"
        \li Select \inlineimage plus.png
            to add a keyboard shortcut for triggering an event to the list.
        \li In the \uicontrol Id field, enter an identifier for the event.
        \li In the \uicontrol Shortcut field, press the keyboard key that will
            trigger the event, and then select \uicontrol R to record the
            keyboard shortcut. The key identifier appears in the field.
        \li In the \uicontrol Description field, describe the keyboard shortcut.
    \endlist

    You can now assign the events to the action areas in the flow to use the
    keyboard shortcuts to trigger events when you preview the UI.

    To assign events to actions:

    \list 1
        \li In \uicontrol Navigator, select an action area or transition line.
        \li In the context menu, select \uicontrol {Flow} >
            \uicontrol {Event List} > \uicontrol {Assign Events to Actions}.
        \li Select an event in the list, and then select \uicontrol Accept.
        \li Press \key {Alt+P} to preview the UI.
        \li Double-click events in the event list or use the keyboard shortcuts
            to trigger events.
    \endlist

    \section1 Simulating Conditions

    Part of any complex UI is the conditional logic it uses to present its
    state to users or to collect and process data from various sources. Data
    can be produced by user interaction from a variety of inputs, such as
    buttons and controls, sensor readings from arrays of equipment, or general
    values received from backend or service APIs.

    The \uicontrol {Flow Decision} type simulates conditions by displaying a
    list of options you can choose from when you preview the flow. This enables
    you to prototype complex interactions before you have access to the physical
    controls, backend, or sensor data that will be required for the production
    version.

    To simulate conditions:

    \list 1
        \li Drag a \uicontrol {Flow Decision} QML type from \uicontrol Library
            to a flow view in \uicontrol Navigator or \uicontrol {Form Editor}.
        \li Select the screen where you want the application to start in
            \uicontrol Navigator or \uicontrol {Form Editor}, and then select
            \uicontrol {Flow} > \uicontrol {Add Start} in the context menu.
        \li Create an action area for the component that will trigger the
            condition and connect it to the flow decision.
        \li In \uicontrol Properties, \uicontrol Question field, enter the text
            that will appear next to the transition line that represents the
            connection to the flow decision type.
        \li Select the flow decision, and then select \uicontrol Connect in the
            context menu to create connections to the screens that will open
            depending on whether the condition is met.
        \li In \uicontrol Properties, \uicontrol Title field, enter a title for
            the selection dialog that opens when the condition is triggered.
        \li Select a transition line and add a descriptive text in the
            \uicontrol {Question} field to represent a choice in the selection
            dialog.
        \li Press \key {Alt+P} to preview the UI.
    \endlist

    When you preview the UI, you can click the action areas to display a dialog
    that you can use to select which condition is met and see the results.

    \image studio-flow-decision.png

    \section1 Applying States in Flows

    You can use \l{Adding States}{states} in flows to modify the appearance of
    components on screens in response to user interaction, for example. For
    this purpose, you use the \uicontrol {Flow Item} QML types availabe in
    \uicontrol Library.

    \list 1
        \li Select \uicontrol File > \uicontrol {New File or Project} >
            \uicontrol {Files and Classes} > \uicontrol {Qt Quick Files} >
            \uicontrol {Flow Item} to create a flow item.
        \li In \uicontrol States, add states to the flow item.
        \li Open the .ui.qml file that contains the flow view in
            \uicontrol {Form Editor} and drag the flow item to the flow view
            in \uicontrol Navigator or \uicontrol {Form Editor}.
        \li Drag an empty \uicontrol {Flow Item} QML type from the
            \uicontrol Library view \uicontrol {Flow View} tab to the
            flow for each state that you added.
        \li In \uicontrol Properties, in the \uicontrol {State change target}
            field, select the flow item that you created using the wizard.
        \li In the \uicontrol {Target state} field, select the state to
            apply to the flow item.
    \endlist

    You can now add action areas and flow decisions to apply the different
    states.

    \section1 Reacting to External Events

    On mobile and embedded platforms, applications are usually integrated into
    the platform, and therefore screens might pop-up from anywhere or at any
    time, based on a conditional event. For example, push notifications
    appear on mobile devices and incoming call screens on a car's HMI.

    You can use the \uicontrol {Flow Wildcard} type to model this type of
    screens in your flow, using real or simulated signals and conditions. You
    can whitelist or blacklist wildcard events to prioritize them and stop some
    screens from appearing on others. For example, you could block the incoming
    call screen from appearing on a warning screen for the engine, if you
    consider the warning more important.

    To use wildcards:

    \list 1
        \li Drag a \uicontrol {Flow Wildcard} QML type from \uicontrol Library
            to a flow view in \uicontrol Navigator or \uicontrol {Form Editor}.
        \li In \uicontrol Properties, add screens to the white and black list
            for the screen.
    \endlist
*/