1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
|
{
"version": 1,
"supportedProjectTypes": [ ],
"id": "G.GLSL",
"category": "U.GLSL",
"trDescription": "Creates a vertex shader in the OpenGL/ES 2.0 Shading Language (GLSL/ES). Vertex shaders transform the positions, normals and texture coordinates of triangles, points and lines rendered with OpenGL.",
"trDisplayName": "Vertex Shader (OpenGL/ES 2.0)",
"trDisplayCategory": "GLSL",
"iconText": "vsh",
"platformIndependent": true,
"enabled": "%{JS: value('Plugins').indexOf('GLSLEditor') >= 0}",
"pages" :
[
{
"trDisplayName": "Location",
"trShortTitle": "Location",
"typeId": "File"
},
{
"trDisplayName": "Project Management",
"trShortTitle": "Summary",
"typeId": "Summary"
}
],
"generators" :
[
{
"typeId": "File",
"data":
{
"source": "file.vsh",
"target": "%{JS: Util.fileName(value('TargetPath'), Util.preferredSuffix('text/x-glsl-es-vert'))}",
"openInEditor": true
}
}
]
}
|