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/****************************************************************************
**
** Copyright (C) 2020 Alexis Jeandet.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "projectexplorer/buildconfiguration.h"
#include "projectexplorer/target.h"
#include "utils/fileutils.h"
#include <QString>
namespace MesonProjectManager {
namespace Internal {
enum class MesonBuildType { plain, debug, debugoptimized, release, minsize, custom };
const QHash<QString, MesonBuildType> buildTypesByName = {{"plain", MesonBuildType::plain},
{"debug", MesonBuildType::debug},
{"debugoptimized",
MesonBuildType::debugoptimized},
{"release", MesonBuildType::release},
{"minsize", MesonBuildType::minsize},
{"custom", MesonBuildType::custom}};
inline QString mesonBuildTypeName(MesonBuildType type)
{
return buildTypesByName.key(type, "custom");
}
inline QString mesonBuildTypeDisplayName(MesonBuildType type)
{
switch (type) {
case MesonBuildType::plain:
return {"Plain"};
case MesonBuildType::debug:
return {"Debug"};
case MesonBuildType::debugoptimized:
return {"Debug With Optimizations"};
case MesonBuildType::release:
return {"Release"};
case MesonBuildType::minsize:
return {"Minimum Size"};
default:
return {"Custom"};
}
}
inline MesonBuildType mesonBuildType(const QString &typeName)
{
return buildTypesByName.value(typeName, MesonBuildType::custom);
}
inline ProjectExplorer::BuildConfiguration::BuildType buildType(MesonBuildType type)
{
switch (type) {
case MesonBuildType::plain:
return ProjectExplorer::BuildConfiguration::Unknown;
case MesonBuildType::debug:
return ProjectExplorer::BuildConfiguration::Debug;
case MesonBuildType::debugoptimized:
return ProjectExplorer::BuildConfiguration::Profile;
case MesonBuildType::release:
return ProjectExplorer::BuildConfiguration::Release;
case MesonBuildType::minsize:
return ProjectExplorer::BuildConfiguration::Release;
default:
return ProjectExplorer::BuildConfiguration::Unknown;
}
}
class MesonBuildSystem;
class MesonTools;
class MesonBuildConfiguration final : public ProjectExplorer::BuildConfiguration
{
Q_OBJECT
public:
MesonBuildConfiguration(ProjectExplorer::Target *target, Utils::Id id);
~MesonBuildConfiguration() final;
static Utils::FilePath shadowBuildDirectory(
const Utils::FilePath &projectFilePath,
const ProjectExplorer::Kit *k,
const QString &bcName,
ProjectExplorer::BuildConfiguration::BuildType buildType);
ProjectExplorer::BuildSystem *buildSystem() const final;
void build(const QString &target);
QStringList mesonConfigArgs()
{
return {QString("-Dbuildtype=%1").arg(mesonBuildTypeName(m_buildType))};
}
private:
QVariantMap toMap() const override;
bool fromMap(const QVariantMap &map) override;
MesonBuildType m_buildType;
ProjectExplorer::NamedWidget *createConfigWidget() final;
MesonBuildSystem *m_buildSystem = nullptr;
};
class MesonBuildConfigurationFactory final : public ProjectExplorer::BuildConfigurationFactory
{
public:
MesonBuildConfigurationFactory();
};
} // namespace Internal
} // namespace MesonProjectManager
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