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/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#ifndef BINDINGEDITOR_H
#define BINDINGEDITOR_H
#include <bindingeditor/bindingeditordialog.h>
#include <qmldesignercorelib_global.h>
#include <modelnode.h>
#include <QtQml>
#include <QObject>
#include <QPointer>
namespace QmlDesigner {
class BindingEditor : public QObject
{
Q_OBJECT
Q_PROPERTY(QString text READ bindingValue WRITE setBindingValue)
Q_PROPERTY(QVariant backendValueProperty READ backendValue WRITE setBackendValue NOTIFY backendValueChanged)
Q_PROPERTY(QVariant modelNodeBackendProperty READ modelNodeBackend WRITE setModelNodeBackend NOTIFY modelNodeBackendChanged)
Q_PROPERTY(QVariant stateModelNodeProperty READ stateModelNode WRITE setStateModelNode NOTIFY stateModelNodeChanged)
public:
BindingEditor(QObject *parent = nullptr);
~BindingEditor();
static void registerDeclarativeType();
Q_INVOKABLE void showWidget();
Q_INVOKABLE void showWidget(int x, int y);
Q_INVOKABLE void hideWidget();
QString bindingValue() const;
void setBindingValue(const QString &text);
//there are few ways to setup backend for binding editor:
//1. backend value + model node backend
void setBackendValue(const QVariant &backendValue);
void setModelNodeBackend(const QVariant &modelNodeBackend);
//2. modelnode (this one also sets backend value type name to bool)
void setStateModelNode(const QVariant &stateModelNode);
//3. modelnode + backend value type name
void setModelNode(const ModelNode &modelNode);
void setBackendValueTypeName(const TypeName &backendValueTypeName);
Q_INVOKABLE void prepareBindings();
Q_INVOKABLE void updateWindowName();
signals:
void accepted();
void rejected();
void backendValueChanged();
void modelNodeBackendChanged();
void stateModelNodeChanged();
private:
QVariant backendValue() const;
QVariant modelNodeBackend() const;
QVariant stateModelNode() const;
void prepareDialog();
private:
QPointer<BindingEditorDialog> m_dialog;
QVariant m_backendValue;
QVariant m_modelNodeBackend;
QVariant m_stateModelNode;
QmlDesigner::ModelNode m_modelNode;
TypeName m_backendValueTypeName;
};
}
QML_DECLARE_TYPE(QmlDesigner::BindingEditor)
#endif //BINDINGEDITOR_H
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