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path: root/src/plugins/qmldesigner/components/itemlibrary/itemlibrarysection.cpp
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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/

#include "itemlibrarysection.h"

#include "itemlibraryitem.h"

namespace QmlDesigner {

ItemLibrarySection::ItemLibrarySection(const QString &sectionName, QObject *parent)
    : QObject(parent),
      m_sectionEntries(parent),
      m_name(sectionName),
      m_sectionExpanded(true),
      m_isVisible(true)
{
}


QString ItemLibrarySection::sectionName() const
{
    return m_name;
}

bool ItemLibrarySection::sectionExpanded() const
{
    return m_sectionExpanded;
}

QString ItemLibrarySection::sortingName() const
{

    if (sectionName() == QStringLiteral("My QML Components")) //Qml Components always come first
        return QStringLiteral("aaaa");

    return sectionName();
}

void ItemLibrarySection::addSectionEntry(ItemLibraryItem *sectionEntry)
{
    m_sectionEntries.addItem(sectionEntry);
}

QObject *ItemLibrarySection::sectionEntries()
{
    return &m_sectionEntries;
}

bool ItemLibrarySection::updateSectionVisibility(const QString &searchText, bool *changed)
{
    bool haveVisibleItems = false;

    *changed = false;

    for (auto itemLibraryItem : m_sectionEntries.items()) {
        bool itemVisible = itemLibraryItem->itemName().toLower().contains(searchText)
                || itemLibraryItem->typeName().toLower().contains(searchText);

        bool itemChanged = itemLibraryItem->setVisible(itemVisible);

        *changed |= itemChanged;

        if (itemVisible)
            haveVisibleItems = true;
    }

    if (*changed)
        m_sectionEntries.resetModel();

    return haveVisibleItems;
}


bool ItemLibrarySection::setVisible(bool isVisible)
{
    if (isVisible != m_isVisible) {
        m_isVisible = isVisible;
        return true;
    }

    return false;
}

bool ItemLibrarySection::isVisible() const
{
    return m_isVisible;
}

void ItemLibrarySection::sortItems()
{
    m_sectionEntries.sortItems();
}

void ItemLibrarySection::setSectionExpanded(bool expanded)
{
    m_sectionExpanded = expanded;
}

} // namespace QmlDesigner