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/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include <modelnode.h>
#include <QItemSelection>
#include <QStandardItemModel>
namespace QmlDesigner {
class ListModelEditorModel : public QStandardItemModel
{
using QStandardItemModel::removeColumns;
using QStandardItemModel::removeRows;
public:
ListModelEditorModel(std::function<ModelNode()> createModelCallback,
std::function<ModelNode()> createElementCallback)
: m_createModelCallback(std::move(createModelCallback))
, m_createElementCallback(std::move(createElementCallback))
{}
void setListModel(ModelNode node);
void setListView(ModelNode listView);
void addRow();
void addColumn(const QString &columnName);
const QList<QmlDesigner::PropertyName> &propertyNames() const { return m_propertyNames; }
bool setValue(int row, int column, QVariant value, Qt::ItemDataRole role = Qt::EditRole);
void removeColumns(const QList<QModelIndex> &indices);
void removeRows(const QList<QModelIndex> &indices);
void renameColumn(int column, const QString &newColumnName);
QItemSelection moveRowsUp(const QList<QModelIndex> &indices);
QItemSelection moveRowsDown(const QList<QModelIndex> &indices);
static std::vector<int> filterColumns(const QList<QModelIndex> &indices);
static std::vector<int> filterRows(const QList<QModelIndex> &indices);
private:
void removeRow(int row);
void removeColumn(int column);
void populateModel();
void createItems(const QList<ModelNode> &listElementNodes);
void appendItems(const ModelNode &listElementNode);
private:
ModelNode m_listModelNode;
QList<QmlDesigner::PropertyName> m_propertyNames;
std::function<ModelNode()> m_createModelCallback;
std::function<ModelNode()> m_createElementCallback;
};
} // namespace QmlDesigner
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