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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#ifndef STATESEDITORVIEW_H
#define STATESEDITORVIEW_H
#include <qmlmodelview.h>
namespace QmlDesigner {
class StatesEditorModel;
class StatesEditorWidget;
class StatesEditorView : public QmlModelView {
Q_OBJECT
public:
explicit StatesEditorView(QObject *parent = 0);
void renameState(int nodeId,const QString &newName);
bool validStateName(const QString &name) const;
QString currentStateName() const;
void nodeInstancePropertyChanged(const ModelNode &node, const QString &propertyName);
// AbstractView
void modelAttached(Model *model);
void modelAboutToBeDetached(Model *model);
void propertiesRemoved(const QList<AbstractProperty>& propertyList);
void variantPropertiesChanged(const QList<VariantProperty>& propertyList, PropertyChangeFlags propertyChange);
void nodeAboutToBeRemoved(const ModelNode &removedNode);
void nodeRemoved(const ModelNode &removedNode, const NodeAbstractProperty &parentProperty, PropertyChangeFlags propertyChange);
void nodeAboutToBeReparented(const ModelNode &node, const NodeAbstractProperty &newPropertyParent, const NodeAbstractProperty &oldPropertyParent, AbstractView::PropertyChangeFlags propertyChange);
void nodeReparented(const ModelNode &node, const NodeAbstractProperty &newPropertyParent, const NodeAbstractProperty &oldPropertyParent, AbstractView::PropertyChangeFlags propertyChange);
void nodeOrderChanged(const NodeListProperty &listProperty, const ModelNode &movedNode, int oldIndex);
// QmlModelView
void actualStateChanged(const ModelNode &node);
void transformChanged(const QmlObjectNode &qmlObjectNode, const QString &propertyName);
void parentChanged(const QmlObjectNode &qmlObjectNode);
void otherPropertyChanged(const QmlObjectNode &qmlObjectNode, const QString &propertyName);
void scriptFunctionsChanged(const ModelNode &node, const QStringList &scriptFunctionList);
void nodeIdChanged(const ModelNode &node, const QString &newId, const QString &oldId);
void bindingPropertiesChanged(const QList<BindingProperty> &propertyList, PropertyChangeFlags propertyChange);
void selectedNodesChanged(const QList<ModelNode> &selectedNodeList, const QList<ModelNode> &lastSelectedNodeList);
void instancesPreviewImageChanged(const QVector<ModelNode> &nodeList);
StatesEditorWidget *widget();
public slots:
void synchonizeCurrentStateFromWidget();
void createNewState();
void removeState(int nodeId);
private:
void resetModel();
void addState();
void duplicateCurrentState();
private:
QWeakPointer<StatesEditorModel> m_statesEditorModel;
QWeakPointer<StatesEditorWidget> m_statesEditorWidget;
int m_lastIndex;
};
} // namespace QmlDesigner
#endif // STATESEDITORVIEW_H
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