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/****************************************************************************
**
** Copyright (C) 2022 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include <memory>
#include <vector>
#include <QFile>
#include <QDebug>
namespace StudioWelcome {
struct UserPresetData
{
QString categoryId;
QString wizardName;
QString name;
QString screenSize;
bool useQtVirtualKeyboard;
QString qtVersion;
QString styleName;
bool isValid() const
{
return !categoryId.isEmpty()
&& !wizardName.isEmpty()
&& !name.isEmpty();
}
};
inline QDebug &operator<<(QDebug &d, const UserPresetData &preset)
{
d << "UserPreset{category = " << preset.categoryId;
d << "; wizardName = " << preset.wizardName;
d << "; name = " << preset.name;
d << "; screenSize = " << preset.screenSize;
d << "; keyboard = " << preset.useQtVirtualKeyboard;
d << "; qt = " << preset.qtVersion;
d << "; style = " << preset.styleName;
d << "}";
return d;
}
inline bool operator==(const UserPresetData &lhs, const UserPresetData &rhs)
{
return lhs.categoryId == rhs.categoryId && lhs.wizardName == rhs.wizardName
&& lhs.name == rhs.name && lhs.screenSize == rhs.screenSize
&& lhs.useQtVirtualKeyboard == rhs.useQtVirtualKeyboard && lhs.qtVersion == rhs.qtVersion
&& lhs.styleName == rhs.styleName;;
}
enum class StorePolicy {UniqueNames, UniqueValues};
class StoreIo
{
public:
virtual ~StoreIo() {}
virtual QByteArray read() const = 0;
virtual void write(const QByteArray &bytes) = 0;
};
class FileStoreIo : public StoreIo
{
public:
explicit FileStoreIo(const QString &fileName);
FileStoreIo(FileStoreIo &&other): m_file{std::move(other.m_file)} {}
FileStoreIo& operator=(FileStoreIo &&other) { m_file = std::move(other.m_file); return *this; }
QByteArray read() const override;
void write(const QByteArray &data) override;
private:
QString fullFilePath(const QString &fileName) const;
std::unique_ptr<QFile> m_file;
Q_DISABLE_COPY(FileStoreIo)
};
class UserPresetsStore
{
public:
UserPresetsStore(const QString &fileName, StorePolicy policy);
UserPresetsStore(std::unique_ptr<StoreIo> &&store, StorePolicy policy);
bool save(const UserPresetData &preset);
std::vector<UserPresetData> fetchAll() const;
void remove(const QString &category, const QString &name);
std::vector<UserPresetData> remove(const UserPresetData &preset);
void setMaximum(int maximum) { m_maximum = maximum; }
void setReverseOrder() { m_reverse = true; }
private:
void savePresets(const std::vector<UserPresetData> &presets);
std::unique_ptr<StoreIo> m_store;
StorePolicy m_policy = StorePolicy::UniqueNames;
bool m_reverse = false;
int m_maximum = -1;
};
} // namespace StudioWelcome
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