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Diffstat (limited to 'benchmarks/manual/gputhroughput/README.md')
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diff --git a/benchmarks/manual/gputhroughput/README.md b/benchmarks/manual/gputhroughput/README.md deleted file mode 100644 index 28800bb..0000000 --- a/benchmarks/manual/gputhroughput/README.md +++ /dev/null @@ -1,16 +0,0 @@ -# gputhroughput - -These benchmarks test your GPU for the most part. The QML part is mostly there -to set things up and the benchmark will fill the graphics pipeline with enough -stuff to make it suffer. - -**Note**! These tests are only designed to be used with the sustained-fps shell. - -The purpose of these benchmarks is to give an indication how how much one can -expect to put on screen, and to decide how big the screen can actually be. -Especially in the embedded space where a low end chip may have to drive an HD -display, these tests can help to illustrate if the GPU is up to the task or not. - -Run them in --fullscreen to get the right numbers. 1 means your in trouble. 2 means -you can manage with a lot of work. 4 and above and you should be good shape, GPU-wise. - |