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-# gputhroughput
-
-These benchmarks test your GPU for the most part. The QML part is mostly there
-to set things up and the benchmark will fill the graphics pipeline with enough
-stuff to make it suffer.
-
-**Note**! These tests are only designed to be used with the sustained-fps shell.
-
-The purpose of these benchmarks is to give an indication how how much one can
-expect to put on screen, and to decide how big the screen can actually be.
-Especially in the embedded space where a low end chip may have to drive an HD
-display, these tests can help to illustrate if the GPU is up to the task or not.
-
-Run them in --fullscreen to get the right numbers. 1 means your in trouble. 2 means
-you can manage with a lot of work. 4 and above and you should be good shape, GPU-wise.
-