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Diffstat (limited to 'src/benchmarks/auto/quick3d/multiview.qml')
-rw-r--r-- | src/benchmarks/auto/quick3d/multiview.qml | 213 |
1 files changed, 213 insertions, 0 deletions
diff --git a/src/benchmarks/auto/quick3d/multiview.qml b/src/benchmarks/auto/quick3d/multiview.qml new file mode 100644 index 0000000..5b1077b --- /dev/null +++ b/src/benchmarks/auto/quick3d/multiview.qml @@ -0,0 +1,213 @@ +/**************************************************************************** +** +** Copyright (C) 2021 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the test suite of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick +import QtQuick3D +import QmlBench + +CreationBenchmark { + id: root + count: 25*25 + staticCount: 25*25 + + width: 800 + height: 600 + visible: true + + // The root scene + Node { + id: standAloneScene + DirectionalLight { + ambientColor: Qt.rgba(0.5, 0.5, 0.5, 1.0) + brightness: 1.0 + eulerRotation.x: -25 + } + + Model { + source: "#Cube" + y: -104 + scale: Qt.vector3d(3, 3, 0.1) + eulerRotation.x: -90 + materials: [ + DefaultMaterial { + diffuseColor: Qt.rgba(0.8, 0.8, 0.8, 1.0) + } + ] + } + + Model { + source: "#Sphere" + scale: Qt.vector3d(1, 1, 1) + materials: [ + PrincipledMaterial { + baseColor: "#41cd52" + metalness: 0.0 + roughness: 0.1 + opacity: 1.0 + } + ] + PropertyAnimation on eulerRotation.y { + loops: Animation.Infinite + duration: 5000 + to: 0 + from: -360 + } + } + + // The predefined cameras. They have to be part of the scene, i.e. inside the root node. + // Animated perspective camera + Node { + PerspectiveCamera { + id: cam1 + z: 600 + } + PropertyAnimation on eulerRotation.x { + loops: Animation.Infinite + duration: 5000 + to: -360 + from: 0 + } + } + + // Stationary perspective camera + PerspectiveCamera { + id: cam2 + z: 600 + } + + // Second animated perspective camera + Node { + PerspectiveCamera { + id: cam3 + x: 500 + eulerRotation.y: 90 + } + PropertyAnimation on eulerRotation.y { + loops: Animation.Infinite + duration: 5000 + to: 0 + from: -360 + } + } + + PerspectiveCamera { + id: cam4 + y: 600 + eulerRotation.x: -90 + } + + PerspectiveCamera { + id: cam5 + x: -600 + eulerRotation.y: -90 + } + + Node { + id: shapeSpawner + property var instances: [] + property int count + + function addShapes() + { + let rows = Math.ceil(Math.sqrt(count)); + let strideX = root.width/rows; + let strideY = root.height/rows; + let cameraNames = ["cam1", "cam2", "cam3", "cam4", "cam5"] + var numAdded = 0; + + for (var i = 0; i < rows; i++) { + for (var j = 0; j < rows; j++) { + if (numAdded == count) + break; + + let xPos = i * strideX; + let yPos = j * strideY; + + let idx = numAdded % 5; + let cameraName = cameraNames[idx]; + + var qmlStr = + [" import QtQuick ", + " import QtQuick3D ", + " ", + " Rectangle { ", + " width: " + strideX, + " height: " + strideY, + " x: " + xPos, + " y: " + yPos, + " color: \"#848895\" ", + " View3D { ", + " anchors.fill: parent ", + " importScene: standAloneScene ", + " camera: " + cameraName, + " } ", + " } "].join('\n'); + + var instance = Qt.createQmlObject(qmlStr, root, "View3D_" + idx); + + instances.push(instance); + numAdded += 1; + } + } + } + + function removeShapes() + { + for (var i = 0; i < instances.length; i++) { + instances[i].destroy(); + } + instances = []; + } + + Connections { + target: root + function onCountChanged() { + shapeSpawner.count = root.count; + shapeSpawner.removeShapes(); + shapeSpawner.addShapes(); + } + } + } + + Component.onCompleted: { + shapeSpawner.count = count; + shapeSpawner.addShapes(); + } + } +} |