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import QtQuick 2.4
import QmlBench 1.0

// Tests the creation of ShaderEffect with custom properties,
// as these add additional cost
CreationBenchmark {
    id: root;
    count: 50;
    staticCount: 2500;

    Image {
        id: sourceImage
        source: "../../../../shared/butterfly-wide.png"
    }

    delegate: ShaderEffect {
        x: Math.random() * (root.width - width)
        y: Math.random() * (root.height - height)
        width: sourceImage.width
        height: sourceImage.height
        supportsAtlasTextures: true
        property var source: sourceImage
    }
}