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import QtQuick 2.0
import QmlBench 1.0
// Tests the creation of ShaderEffectSource with a few simple props.
CreationBenchmark {
id: root;
count: 50
staticCount: 500
delegate: ShaderEffectSource {
x: QmlBench.getRandom() * (root.width - width)
y: QmlBench.getRandom() * (root.height - height)
width: 30
height: 15
sourceItem: sourceRectItem
}
Rectangle {
id: sourceRectItem
color: "#ff0000"
width: 30
height: 15
}
}
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