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author | Aleksei German <aleksei.german@qt.io> | 2021-02-15 10:34:26 +0100 |
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committer | Aleksei German <aleksei.german@qt.io> | 2021-02-18 10:21:46 +0100 |
commit | 52950b26a1a34cf08647e7361d18037fd9a26bc7 (patch) | |
tree | 2bbd739a1aeb7313662149a7f9d2ea22d6eb6306 /src/imports/compatibility/QtQuickUltralite/Layers/SpriteLayer.qml | |
parent | a4a9f4fe800bac34b5bcceffa02ac82e841593ba (diff) |
QmlDesigner: Add QUL Extras and Layers
Task: QDS-3622
Change-Id: Iaf9728320e5b03ba1ad86536ed8b44eaecf018f5
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Diffstat (limited to 'src/imports/compatibility/QtQuickUltralite/Layers/SpriteLayer.qml')
-rw-r--r-- | src/imports/compatibility/QtQuickUltralite/Layers/SpriteLayer.qml | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/imports/compatibility/QtQuickUltralite/Layers/SpriteLayer.qml b/src/imports/compatibility/QtQuickUltralite/Layers/SpriteLayer.qml new file mode 100644 index 0000000..2cb776d --- /dev/null +++ b/src/imports/compatibility/QtQuickUltralite/Layers/SpriteLayer.qml @@ -0,0 +1,32 @@ +/****************************************************************************** +** +** Copyright (C) 2020 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt Quick Ultralite module. +** +** $QT_BEGIN_LICENSE:COMM$ +** +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** $QT_END_LICENSE$ +** +******************************************************************************/ +import QtQuick 2.15 + +//! [SpriteLayer compatibility] +Item { + enum ColorDepth { + Bpp16, Bpp16Alpha, Bpp24, Bpp32, Bpp32Alpha + } + + property int depth: ColorDepth.Bpp32 + property int platformId: 0 +} +//! [SpriteLayer compatibility] |