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authorLaszlo Agocs <laszlo.agocs@qt.io>2019-04-04 19:47:41 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2019-04-09 18:53:22 +0000
commit0fde097e31e908b18db68f05e2122c5280d36304 (patch)
treefef45d90f164983dd49130a2d14e86055f84f1da /src/3rdparty/glslang/SPIRV/GLSL.ext.NV.h
parent8c10e6cb759f8d4acdcf54a25b70530d4c936bf6 (diff)
Import the Qt Shader Tools module
...from https://git.qt.io/laagocs/qtshadertools/ Change-Id: I3aa655da81978e13016f8150634e278448015709 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/3rdparty/glslang/SPIRV/GLSL.ext.NV.h')
-rw-r--r--src/3rdparty/glslang/SPIRV/GLSL.ext.NV.h78
1 files changed, 78 insertions, 0 deletions
diff --git a/src/3rdparty/glslang/SPIRV/GLSL.ext.NV.h b/src/3rdparty/glslang/SPIRV/GLSL.ext.NV.h
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+++ b/src/3rdparty/glslang/SPIRV/GLSL.ext.NV.h
@@ -0,0 +1,78 @@
+/*
+** Copyright (c) 2014-2017 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a copy
+** of this software and/or associated documentation files (the "Materials"),
+** to deal in the Materials without restriction, including without limitation
+** the rights to use, copy, modify, merge, publish, distribute, sublicense,
+** and/or sell copies of the Materials, and to permit persons to whom the
+** Materials are furnished to do so, subject to the following conditions:
+**
+** The above copyright notice and this permission notice shall be included in
+** all copies or substantial portions of the Materials.
+**
+** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
+** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
+** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
+** IN THE MATERIALS.
+*/
+
+#ifndef GLSLextNV_H
+#define GLSLextNV_H
+
+enum BuiltIn;
+enum Decoration;
+enum Op;
+enum Capability;
+
+static const int GLSLextNVVersion = 100;
+static const int GLSLextNVRevision = 11;
+
+//SPV_NV_sample_mask_override_coverage
+const char* const E_SPV_NV_sample_mask_override_coverage = "SPV_NV_sample_mask_override_coverage";
+
+//SPV_NV_geometry_shader_passthrough
+const char* const E_SPV_NV_geometry_shader_passthrough = "SPV_NV_geometry_shader_passthrough";
+
+//SPV_NV_viewport_array2
+const char* const E_SPV_NV_viewport_array2 = "SPV_NV_viewport_array2";
+const char* const E_ARB_shader_viewport_layer_array = "SPV_ARB_shader_viewport_layer_array";
+
+//SPV_NV_stereo_view_rendering
+const char* const E_SPV_NV_stereo_view_rendering = "SPV_NV_stereo_view_rendering";
+
+//SPV_NVX_multiview_per_view_attributes
+const char* const E_SPV_NVX_multiview_per_view_attributes = "SPV_NVX_multiview_per_view_attributes";
+
+//SPV_NV_shader_subgroup_partitioned
+const char* const E_SPV_NV_shader_subgroup_partitioned = "SPV_NV_shader_subgroup_partitioned";
+
+//SPV_NV_fragment_shader_barycentric
+const char* const E_SPV_NV_fragment_shader_barycentric = "SPV_NV_fragment_shader_barycentric";
+
+//SPV_NV_compute_shader_derivatives
+const char* const E_SPV_NV_compute_shader_derivatives = "SPV_NV_compute_shader_derivatives";
+
+//SPV_NV_shader_image_footprint
+const char* const E_SPV_NV_shader_image_footprint = "SPV_NV_shader_image_footprint";
+
+//SPV_NV_mesh_shader
+const char* const E_SPV_NV_mesh_shader = "SPV_NV_mesh_shader";
+
+//SPV_NV_raytracing
+const char* const E_SPV_NV_ray_tracing = "SPV_NV_ray_tracing";
+
+//SPV_NV_shading_rate
+const char* const E_SPV_NV_shading_rate = "SPV_NV_shading_rate";
+
+//SPV_NV_cooperative_matrix
+const char* const E_SPV_NV_cooperative_matrix = "SPV_NV_cooperative_matrix";
+
+#endif // #ifndef GLSLextNV_H