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Diffstat (limited to 'src/3rdparty/SPIRV-Cross/spirv_glsl.hpp')
-rw-r--r-- | src/3rdparty/SPIRV-Cross/spirv_glsl.hpp | 655 |
1 files changed, 655 insertions, 0 deletions
diff --git a/src/3rdparty/SPIRV-Cross/spirv_glsl.hpp b/src/3rdparty/SPIRV-Cross/spirv_glsl.hpp new file mode 100644 index 0000000..33e3547 --- /dev/null +++ b/src/3rdparty/SPIRV-Cross/spirv_glsl.hpp @@ -0,0 +1,655 @@ +/* + * Copyright 2015-2019 Arm Limited + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef SPIRV_CROSS_GLSL_HPP +#define SPIRV_CROSS_GLSL_HPP + +#include "spirv_cross.hpp" +#include "GLSL.std.450.h" +#include <sstream> +#include <unordered_map> +#include <unordered_set> +#include <utility> + +namespace spirv_cross +{ +enum PlsFormat +{ + PlsNone = 0, + + PlsR11FG11FB10F, + PlsR32F, + PlsRG16F, + PlsRGB10A2, + PlsRGBA8, + PlsRG16, + + PlsRGBA8I, + PlsRG16I, + + PlsRGB10A2UI, + PlsRGBA8UI, + PlsRG16UI, + PlsR32UI +}; + +struct PlsRemap +{ + uint32_t id; + PlsFormat format; +}; + +enum AccessChainFlagBits +{ + ACCESS_CHAIN_INDEX_IS_LITERAL_BIT = 1 << 0, + ACCESS_CHAIN_CHAIN_ONLY_BIT = 1 << 1, + ACCESS_CHAIN_PTR_CHAIN_BIT = 1 << 2, + ACCESS_CHAIN_SKIP_REGISTER_EXPRESSION_READ_BIT = 1 << 3 +}; +typedef uint32_t AccessChainFlags; + +class CompilerGLSL : public Compiler +{ +public: + struct Options + { + // The shading language version. Corresponds to #version $VALUE. + uint32_t version = 450; + + // Emit the OpenGL ES shading language instead of desktop OpenGL. + bool es = false; + + // Debug option to always emit temporary variables for all expressions. + bool force_temporary = false; + + // If true, Vulkan GLSL features are used instead of GL-compatible features. + // Mostly useful for debugging SPIR-V files. + bool vulkan_semantics = false; + + // If true, gl_PerVertex is explicitly redeclared in vertex, geometry and tessellation shaders. + // The members of gl_PerVertex is determined by which built-ins are declared by the shader. + // This option is ignored in ES versions, as redeclaration in ES is not required, and it depends on a different extension + // (EXT_shader_io_blocks) which makes things a bit more fuzzy. + bool separate_shader_objects = false; + + // Flattens multidimensional arrays, e.g. float foo[a][b][c] into single-dimensional arrays, + // e.g. float foo[a * b * c]. + // This function does not change the actual SPIRType of any object. + // Only the generated code, including declarations of interface variables are changed to be single array dimension. + bool flatten_multidimensional_arrays = false; + + // For older desktop GLSL targets than version 420, the + // GL_ARB_shading_language_420pack extensions is used to be able to support + // layout(binding) on UBOs and samplers. + // If disabled on older targets, binding decorations will be stripped. + bool enable_420pack_extension = true; + + // In non-Vulkan GLSL, emit push constant blocks as UBOs rather than plain uniforms. + bool emit_push_constant_as_uniform_buffer = false; + + enum Precision + { + DontCare, + Lowp, + Mediump, + Highp + }; + + struct + { + // GLSL: In vertex shaders, rewrite [0, w] depth (Vulkan/D3D style) to [-w, w] depth (GL style). + // MSL: In vertex shaders, rewrite [-w, w] depth (GL style) to [0, w] depth. + // HLSL: In vertex shaders, rewrite [-w, w] depth (GL style) to [0, w] depth. + bool fixup_clipspace = false; + + // Inverts gl_Position.y or equivalent. + bool flip_vert_y = false; + + // GLSL only, for HLSL version of this option, see CompilerHLSL. + // If true, the backend will assume that InstanceIndex will need to apply + // a base instance offset. Set to false if you know you will never use base instance + // functionality as it might remove some internal uniforms. + bool support_nonzero_base_instance = true; + } vertex; + + struct + { + // Add precision mediump float in ES targets when emitting GLES source. + // Add precision highp int in ES targets when emitting GLES source. + Precision default_float_precision = Mediump; + Precision default_int_precision = Highp; + } fragment; + }; + + void remap_pixel_local_storage(std::vector<PlsRemap> inputs, std::vector<PlsRemap> outputs) + { + pls_inputs = std::move(inputs); + pls_outputs = std::move(outputs); + remap_pls_variables(); + } + + explicit CompilerGLSL(std::vector<uint32_t> spirv_) + : Compiler(move(spirv_)) + { + init(); + } + + CompilerGLSL(const uint32_t *ir_, size_t word_count) + : Compiler(ir_, word_count) + { + init(); + } + + explicit CompilerGLSL(const ParsedIR &ir_) + : Compiler(ir_) + { + init(); + } + + explicit CompilerGLSL(ParsedIR &&ir_) + : Compiler(std::move(ir_)) + { + init(); + } + + const Options &get_common_options() const + { + return options; + } + + void set_common_options(const Options &opts) + { + options = opts; + } + + std::string compile() override; + + // Returns the current string held in the conversion buffer. Useful for + // capturing what has been converted so far when compile() throws an error. + std::string get_partial_source(); + + // Adds a line to be added right after #version in GLSL backend. + // This is useful for enabling custom extensions which are outside the scope of SPIRV-Cross. + // This can be combined with variable remapping. + // A new-line will be added. + // + // While add_header_line() is a more generic way of adding arbitrary text to the header + // of a GLSL file, require_extension() should be used when adding extensions since it will + // avoid creating collisions with SPIRV-Cross generated extensions. + // + // Code added via add_header_line() is typically backend-specific. + void add_header_line(const std::string &str); + + // Adds an extension which is required to run this shader, e.g. + // require_extension("GL_KHR_my_extension"); + void require_extension(const std::string &ext); + + // Legacy GLSL compatibility method. + // Takes a uniform or push constant variable and flattens it into a (i|u)vec4 array[N]; array instead. + // For this to work, all types in the block must be the same basic type, e.g. mixing vec2 and vec4 is fine, but + // mixing int and float is not. + // The name of the uniform array will be the same as the interface block name. + void flatten_buffer_block(uint32_t id); + +protected: + void reset(); + void emit_function(SPIRFunction &func, const Bitset &return_flags); + + bool has_extension(const std::string &ext) const; + void require_extension_internal(const std::string &ext); + + // Virtualize methods which need to be overridden by subclass targets like C++ and such. + virtual void emit_function_prototype(SPIRFunction &func, const Bitset &return_flags); + + SPIRBlock *current_emitting_block = nullptr; + SPIRBlock *current_emitting_switch = nullptr; + + virtual void emit_instruction(const Instruction &instr); + void emit_block_instructions(SPIRBlock &block); + virtual void emit_glsl_op(uint32_t result_type, uint32_t result_id, uint32_t op, const uint32_t *args, + uint32_t count); + virtual void emit_spv_amd_shader_ballot_op(uint32_t result_type, uint32_t result_id, uint32_t op, + const uint32_t *args, uint32_t count); + virtual void emit_spv_amd_shader_explicit_vertex_parameter_op(uint32_t result_type, uint32_t result_id, uint32_t op, + const uint32_t *args, uint32_t count); + virtual void emit_spv_amd_shader_trinary_minmax_op(uint32_t result_type, uint32_t result_id, uint32_t op, + const uint32_t *args, uint32_t count); + virtual void emit_spv_amd_gcn_shader_op(uint32_t result_type, uint32_t result_id, uint32_t op, const uint32_t *args, + uint32_t count); + virtual void emit_header(); + void build_workgroup_size(std::vector<std::string> &arguments, const SpecializationConstant &x, + const SpecializationConstant &y, const SpecializationConstant &z); + + virtual void emit_sampled_image_op(uint32_t result_type, uint32_t result_id, uint32_t image_id, uint32_t samp_id); + virtual void emit_texture_op(const Instruction &i); + virtual void emit_subgroup_op(const Instruction &i); + virtual std::string type_to_glsl(const SPIRType &type, uint32_t id = 0); + virtual std::string builtin_to_glsl(spv::BuiltIn builtin, spv::StorageClass storage); + virtual void emit_struct_member(const SPIRType &type, uint32_t member_type_id, uint32_t index, + const std::string &qualifier = "", uint32_t base_offset = 0); + virtual std::string image_type_glsl(const SPIRType &type, uint32_t id = 0); + std::string constant_expression(const SPIRConstant &c); + std::string constant_op_expression(const SPIRConstantOp &cop); + virtual std::string constant_expression_vector(const SPIRConstant &c, uint32_t vector); + virtual void emit_fixup(); + virtual std::string variable_decl(const SPIRType &type, const std::string &name, uint32_t id = 0); + virtual std::string to_func_call_arg(uint32_t id); + virtual std::string to_function_name(uint32_t img, const SPIRType &imgtype, bool is_fetch, bool is_gather, + bool is_proj, bool has_array_offsets, bool has_offset, bool has_grad, + bool has_dref, uint32_t lod); + virtual std::string to_function_args(uint32_t img, const SPIRType &imgtype, bool is_fetch, bool is_gather, + bool is_proj, uint32_t coord, uint32_t coord_components, uint32_t dref, + uint32_t grad_x, uint32_t grad_y, uint32_t lod, uint32_t coffset, + uint32_t offset, uint32_t bias, uint32_t comp, uint32_t sample, + bool *p_forward); + virtual void emit_buffer_block(const SPIRVariable &type); + virtual void emit_push_constant_block(const SPIRVariable &var); + virtual void emit_uniform(const SPIRVariable &var); + virtual std::string unpack_expression_type(std::string expr_str, const SPIRType &type, uint32_t packed_type_id); + + std::unique_ptr<std::ostringstream> buffer; + + template <typename T> + inline void statement_inner(T &&t) + { + (*buffer) << std::forward<T>(t); + statement_count++; + } + + template <typename T, typename... Ts> + inline void statement_inner(T &&t, Ts &&... ts) + { + (*buffer) << std::forward<T>(t); + statement_count++; + statement_inner(std::forward<Ts>(ts)...); + } + + template <typename... Ts> + inline void statement(Ts &&... ts) + { + if (force_recompile) + { + // Do not bother emitting code while force_recompile is active. + // We will compile again. + statement_count++; + return; + } + + if (redirect_statement) + redirect_statement->push_back(join(std::forward<Ts>(ts)...)); + else + { + for (uint32_t i = 0; i < indent; i++) + (*buffer) << " "; + statement_inner(std::forward<Ts>(ts)...); + (*buffer) << '\n'; + } + } + + template <typename... Ts> + inline void statement_no_indent(Ts &&... ts) + { + auto old_indent = indent; + indent = 0; + statement(std::forward<Ts>(ts)...); + indent = old_indent; + } + + // Used for implementing continue blocks where + // we want to obtain a list of statements we can merge + // on a single line separated by comma. + std::vector<std::string> *redirect_statement = nullptr; + const SPIRBlock *current_continue_block = nullptr; + + void begin_scope(); + void end_scope(); + void end_scope_decl(); + void end_scope_decl(const std::string &decl); + + Options options; + + std::string type_to_array_glsl(const SPIRType &type); + std::string to_array_size(const SPIRType &type, uint32_t index); + uint32_t to_array_size_literal(const SPIRType &type, uint32_t index) const; + uint32_t to_array_size_literal(const SPIRType &type) const; + std::string variable_decl(const SPIRVariable &variable); + std::string variable_decl_function_local(SPIRVariable &variable); + + void add_local_variable_name(uint32_t id); + void add_resource_name(uint32_t id); + void add_member_name(SPIRType &type, uint32_t name); + void add_function_overload(const SPIRFunction &func); + + virtual bool is_non_native_row_major_matrix(uint32_t id); + virtual bool member_is_non_native_row_major_matrix(const SPIRType &type, uint32_t index); + bool member_is_packed_type(const SPIRType &type, uint32_t index) const; + virtual std::string convert_row_major_matrix(std::string exp_str, const SPIRType &exp_type, bool is_packed); + + std::unordered_set<std::string> local_variable_names; + std::unordered_set<std::string> resource_names; + std::unordered_set<std::string> block_input_names; + std::unordered_set<std::string> block_output_names; + std::unordered_set<std::string> block_ubo_names; + std::unordered_set<std::string> block_ssbo_names; + std::unordered_set<std::string> block_names; // A union of all block_*_names. + std::unordered_map<std::string, std::unordered_set<uint64_t>> function_overloads; + std::unordered_map<uint32_t, std::string> preserved_aliases; + void preserve_alias_on_reset(uint32_t id); + void reset_name_caches(); + + bool processing_entry_point = false; + + // Can be overriden by subclass backends for trivial things which + // shouldn't need polymorphism. + struct BackendVariations + { + std::string discard_literal = "discard"; + std::string null_pointer_literal = ""; + bool float_literal_suffix = false; + bool double_literal_suffix = true; + bool uint32_t_literal_suffix = true; + bool long_long_literal_suffix = false; + const char *basic_int_type = "int"; + const char *basic_uint_type = "uint"; + const char *basic_int8_type = "int8_t"; + const char *basic_uint8_type = "uint8_t"; + const char *basic_int16_type = "int16_t"; + const char *basic_uint16_type = "uint16_t"; + const char *int16_t_literal_suffix = "s"; + const char *uint16_t_literal_suffix = "us"; + bool swizzle_is_function = false; + bool shared_is_implied = false; + bool flexible_member_array_supported = true; + bool explicit_struct_type = false; + bool use_initializer_list = false; + bool use_typed_initializer_list = false; + bool can_declare_struct_inline = true; + bool can_declare_arrays_inline = true; + bool native_row_major_matrix = true; + bool use_constructor_splatting = true; + bool boolean_mix_support = true; + bool allow_precision_qualifiers = false; + bool can_swizzle_scalar = false; + bool force_gl_in_out_block = false; + bool can_return_array = true; + bool allow_truncated_access_chain = false; + bool supports_extensions = false; + bool supports_empty_struct = false; + bool array_is_value_type = true; + bool comparison_image_samples_scalar = false; + } backend; + + void emit_struct(SPIRType &type); + void emit_resources(); + void emit_buffer_block_native(const SPIRVariable &var); + void emit_buffer_block_legacy(const SPIRVariable &var); + void emit_buffer_block_flattened(const SPIRVariable &type); + void emit_declared_builtin_block(spv::StorageClass storage, spv::ExecutionModel model); + void emit_push_constant_block_vulkan(const SPIRVariable &var); + void emit_push_constant_block_glsl(const SPIRVariable &var); + void emit_interface_block(const SPIRVariable &type); + void emit_flattened_io_block(const SPIRVariable &var, const char *qual); + void emit_block_chain(SPIRBlock &block); + void emit_hoisted_temporaries(std::vector<std::pair<uint32_t, uint32_t>> &temporaries); + std::string constant_value_macro_name(uint32_t id); + void emit_constant(const SPIRConstant &constant); + void emit_specialization_constant_op(const SPIRConstantOp &constant); + std::string emit_continue_block(uint32_t continue_block, bool follow_true_block, bool follow_false_block); + bool attempt_emit_loop_header(SPIRBlock &block, SPIRBlock::Method method); + void propagate_loop_dominators(const SPIRBlock &block); + + void branch(uint32_t from, uint32_t to); + void branch_to_continue(uint32_t from, uint32_t to); + void branch(uint32_t from, uint32_t cond, uint32_t true_block, uint32_t false_block); + void flush_phi(uint32_t from, uint32_t to); + bool flush_phi_required(uint32_t from, uint32_t to); + void flush_variable_declaration(uint32_t id); + void flush_undeclared_variables(SPIRBlock &block); + + bool should_dereference(uint32_t id); + bool should_forward(uint32_t id); + void emit_mix_op(uint32_t result_type, uint32_t id, uint32_t left, uint32_t right, uint32_t lerp); + void emit_nminmax_op(uint32_t result_type, uint32_t id, uint32_t op0, uint32_t op1, GLSLstd450 op); + bool to_trivial_mix_op(const SPIRType &type, std::string &op, uint32_t left, uint32_t right, uint32_t lerp); + void emit_quaternary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2, + uint32_t op3, const char *op); + void emit_trinary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2, + const char *op); + void emit_binary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op); + + void emit_unary_func_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op, + SPIRType::BaseType input_type, SPIRType::BaseType expected_result_type); + void emit_binary_func_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op, + SPIRType::BaseType input_type, bool skip_cast_if_equal_type); + void emit_trinary_func_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2, const char *op, + SPIRType::BaseType input_type); + + void emit_unary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op); + void emit_unrolled_unary_op(uint32_t result_type, uint32_t result_id, uint32_t operand, const char *op); + void emit_binary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op); + void emit_unrolled_binary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op); + void emit_binary_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op, + SPIRType::BaseType input_type, bool skip_cast_if_equal_type); + + SPIRType binary_op_bitcast_helper(std::string &cast_op0, std::string &cast_op1, SPIRType::BaseType &input_type, + uint32_t op0, uint32_t op1, bool skip_cast_if_equal_type); + + std::string to_ternary_expression(const SPIRType &result_type, uint32_t select, uint32_t true_value, + uint32_t false_value); + + void emit_unary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op); + bool expression_is_forwarded(uint32_t id); + SPIRExpression &emit_op(uint32_t result_type, uint32_t result_id, const std::string &rhs, bool forward_rhs, + bool suppress_usage_tracking = false); + + std::string access_chain_internal(uint32_t base, const uint32_t *indices, uint32_t count, AccessChainFlags flags, + AccessChainMeta *meta); + + std::string access_chain(uint32_t base, const uint32_t *indices, uint32_t count, const SPIRType &target_type, + AccessChainMeta *meta = nullptr, bool ptr_chain = false); + + std::string flattened_access_chain(uint32_t base, const uint32_t *indices, uint32_t count, + const SPIRType &target_type, uint32_t offset, uint32_t matrix_stride, + bool need_transpose); + std::string flattened_access_chain_struct(uint32_t base, const uint32_t *indices, uint32_t count, + const SPIRType &target_type, uint32_t offset); + std::string flattened_access_chain_matrix(uint32_t base, const uint32_t *indices, uint32_t count, + const SPIRType &target_type, uint32_t offset, uint32_t matrix_stride, + bool need_transpose); + std::string flattened_access_chain_vector(uint32_t base, const uint32_t *indices, uint32_t count, + const SPIRType &target_type, uint32_t offset, uint32_t matrix_stride, + bool need_transpose); + std::pair<std::string, uint32_t> flattened_access_chain_offset(const SPIRType &basetype, const uint32_t *indices, + uint32_t count, uint32_t offset, + uint32_t word_stride, bool *need_transpose = nullptr, + uint32_t *matrix_stride = nullptr, + bool ptr_chain = false); + + const char *index_to_swizzle(uint32_t index); + std::string remap_swizzle(const SPIRType &result_type, uint32_t input_components, const std::string &expr); + std::string declare_temporary(uint32_t type, uint32_t id); + void append_global_func_args(const SPIRFunction &func, uint32_t index, std::vector<std::string> &arglist); + std::string to_expression(uint32_t id, bool register_expression_read = true); + std::string to_enclosed_expression(uint32_t id, bool register_expression_read = true); + std::string to_unpacked_expression(uint32_t id, bool register_expression_read = true); + std::string to_enclosed_unpacked_expression(uint32_t id, bool register_expression_read = true); + std::string to_dereferenced_expression(uint32_t id, bool register_expression_read = true); + std::string to_pointer_expression(uint32_t id, bool register_expression_read = true); + std::string to_enclosed_pointer_expression(uint32_t id, bool register_expression_read = true); + std::string to_extract_component_expression(uint32_t id, uint32_t index); + std::string enclose_expression(const std::string &expr); + std::string dereference_expression(const std::string &expr); + std::string address_of_expression(const std::string &expr); + void strip_enclosed_expression(std::string &expr); + std::string to_member_name(const SPIRType &type, uint32_t index); + virtual std::string to_member_reference(uint32_t base, const SPIRType &type, uint32_t index, bool ptr_chain); + std::string type_to_glsl_constructor(const SPIRType &type); + std::string argument_decl(const SPIRFunction::Parameter &arg); + virtual std::string to_qualifiers_glsl(uint32_t id); + const char *to_precision_qualifiers_glsl(uint32_t id); + virtual const char *to_storage_qualifiers_glsl(const SPIRVariable &var); + const char *flags_to_precision_qualifiers_glsl(const SPIRType &type, const Bitset &flags); + const char *format_to_glsl(spv::ImageFormat format); + virtual std::string layout_for_member(const SPIRType &type, uint32_t index); + virtual std::string to_interpolation_qualifiers(const Bitset &flags); + std::string layout_for_variable(const SPIRVariable &variable); + std::string to_combined_image_sampler(uint32_t image_id, uint32_t samp_id); + virtual bool skip_argument(uint32_t id) const; + virtual void emit_array_copy(const std::string &lhs, uint32_t rhs_id); + virtual void emit_block_hints(const SPIRBlock &block); + virtual std::string to_initializer_expression(const SPIRVariable &var); + + bool buffer_is_packing_standard(const SPIRType &type, BufferPackingStandard packing, uint32_t start_offset = 0, + uint32_t end_offset = ~(0u)); + uint32_t type_to_packed_base_size(const SPIRType &type, BufferPackingStandard packing); + uint32_t type_to_packed_alignment(const SPIRType &type, const Bitset &flags, BufferPackingStandard packing); + uint32_t type_to_packed_array_stride(const SPIRType &type, const Bitset &flags, BufferPackingStandard packing); + uint32_t type_to_packed_size(const SPIRType &type, const Bitset &flags, BufferPackingStandard packing); + + std::string bitcast_glsl(const SPIRType &result_type, uint32_t arg); + virtual std::string bitcast_glsl_op(const SPIRType &result_type, const SPIRType &argument_type); + + std::string bitcast_expression(SPIRType::BaseType target_type, uint32_t arg); + std::string bitcast_expression(const SPIRType &target_type, SPIRType::BaseType expr_type, const std::string &expr); + + std::string build_composite_combiner(uint32_t result_type, const uint32_t *elems, uint32_t length); + bool remove_duplicate_swizzle(std::string &op); + bool remove_unity_swizzle(uint32_t base, std::string &op); + + // Can modify flags to remote readonly/writeonly if image type + // and force recompile. + bool check_atomic_image(uint32_t id); + + virtual void replace_illegal_names(); + virtual void emit_entry_point_declarations(); + + void replace_fragment_output(SPIRVariable &var); + void replace_fragment_outputs(); + bool check_explicit_lod_allowed(uint32_t lod); + std::string legacy_tex_op(const std::string &op, const SPIRType &imgtype, uint32_t lod, uint32_t id); + + uint32_t indent = 0; + + std::unordered_set<uint32_t> emitted_functions; + + std::unordered_set<uint32_t> flattened_buffer_blocks; + std::unordered_set<uint32_t> flattened_structs; + + std::string load_flattened_struct(SPIRVariable &var); + std::string to_flattened_struct_member(const SPIRVariable &var, uint32_t index); + void store_flattened_struct(SPIRVariable &var, uint32_t value); + + // Usage tracking. If a temporary is used more than once, use the temporary instead to + // avoid AST explosion when SPIRV is generated with pure SSA and doesn't write stuff to variables. + std::unordered_map<uint32_t, uint32_t> expression_usage_counts; + void track_expression_read(uint32_t id); + + std::vector<std::string> forced_extensions; + std::vector<std::string> header_lines; + + // Used when expressions emit extra opcodes with their own unique IDs, + // and we need to reuse the IDs across recompilation loops. + // Currently used by NMin/Max/Clamp implementations. + std::unordered_map<uint32_t, uint32_t> extra_sub_expressions; + + uint32_t statement_count; + + inline bool is_legacy() const + { + return (options.es && options.version < 300) || (!options.es && options.version < 130); + } + + inline bool is_legacy_es() const + { + return options.es && options.version < 300; + } + + inline bool is_legacy_desktop() const + { + return !options.es && options.version < 130; + } + + bool args_will_forward(uint32_t id, const uint32_t *args, uint32_t num_args, bool pure); + void register_call_out_argument(uint32_t id); + void register_impure_function_call(); + void register_control_dependent_expression(uint32_t expr); + + // GL_EXT_shader_pixel_local_storage support. + std::vector<PlsRemap> pls_inputs; + std::vector<PlsRemap> pls_outputs; + std::string pls_decl(const PlsRemap &variable); + const char *to_pls_qualifiers_glsl(const SPIRVariable &variable); + void emit_pls(); + void remap_pls_variables(); + + // A variant which takes two sets of name. The secondary is only used to verify there are no collisions, + // but the set is not updated when we have found a new name. + // Used primarily when adding block interface names. + void add_variable(std::unordered_set<std::string> &variables_primary, + const std::unordered_set<std::string> &variables_secondary, std::string &name); + + void check_function_call_constraints(const uint32_t *args, uint32_t length); + void handle_invalid_expression(uint32_t id); + void find_static_extensions(); + + std::string emit_for_loop_initializers(const SPIRBlock &block); + void emit_while_loop_initializers(const SPIRBlock &block); + bool for_loop_initializers_are_same_type(const SPIRBlock &block); + bool optimize_read_modify_write(const SPIRType &type, const std::string &lhs, const std::string &rhs); + void fixup_image_load_store_access(); + + bool type_is_empty(const SPIRType &type); + + virtual void declare_undefined_values(); + + static std::string sanitize_underscores(const std::string &str); + + bool can_use_io_location(spv::StorageClass storage, bool block); + const Instruction *get_next_instruction_in_block(const Instruction &instr); + static uint32_t mask_relevant_memory_semantics(uint32_t semantics); + + std::string convert_half_to_string(const SPIRConstant &value, uint32_t col, uint32_t row); + std::string convert_float_to_string(const SPIRConstant &value, uint32_t col, uint32_t row); + std::string convert_double_to_string(const SPIRConstant &value, uint32_t col, uint32_t row); + + std::string convert_separate_image_to_expression(uint32_t id); + + // Builtins in GLSL are always specific signedness, but the SPIR-V can declare them + // as either unsigned or signed. + // Sometimes we will need to automatically perform bitcasts on load and store to make this work. + virtual void bitcast_to_builtin_store(uint32_t target_id, std::string &expr, const SPIRType &expr_type); + virtual void bitcast_from_builtin_load(uint32_t source_id, std::string &expr, const SPIRType &expr_type); + void unroll_array_from_complex_load(uint32_t target_id, uint32_t source_id, std::string &expr); + + void handle_store_to_invariant_variable(uint32_t store_id, uint32_t value_id); + void disallow_forwarding_in_expression_chain(const SPIRExpression &expr); + + bool expression_is_constant_null(uint32_t id) const; + virtual void emit_store_statement(uint32_t lhs_expression, uint32_t rhs_expression); + + uint32_t get_integer_width_for_instruction(const Instruction &instr) const; + uint32_t get_integer_width_for_glsl_instruction(GLSLstd450 op, const uint32_t *arguments, uint32_t length) const; + + bool variable_is_lut(const SPIRVariable &var) const; + + char current_locale_radix_character = '.'; + +private: + void init(); +}; +} // namespace spirv_cross + +#endif |