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+//
+// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+// Copyright (C) 2013-2016 LunarG, Inc.
+//
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+// POSSIBILITY OF SUCH DAMAGE.
+//
+
+#ifndef _INITIALIZE_INCLUDED_
+#define _INITIALIZE_INCLUDED_
+
+#include "../Include/ResourceLimits.h"
+#include "../Include/Common.h"
+#include "../Include/ShHandle.h"
+#include "SymbolTable.h"
+#include "Versions.h"
+
+namespace glslang {
+
+//
+// This is made to hold parseable strings for almost all the built-in
+// functions and variables for one specific combination of version
+// and profile. (Some still need to be added programmatically.)
+// This is a base class for language-specific derivations, which
+// can be used for language independent builtins.
+//
+// The strings are organized by
+// commonBuiltins: intersection of all stages' built-ins, processed just once
+// stageBuiltins[]: anything a stage needs that's not in commonBuiltins
+//
+class TBuiltInParseables {
+public:
+ POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
+ TBuiltInParseables();
+ virtual ~TBuiltInParseables();
+ virtual void initialize(int version, EProfile, const SpvVersion& spvVersion) = 0;
+ virtual void initialize(const TBuiltInResource& resources, int version, EProfile, const SpvVersion& spvVersion, EShLanguage) = 0;
+ virtual const TString& getCommonString() const { return commonBuiltins; }
+ virtual const TString& getStageString(EShLanguage language) const { return stageBuiltins[language]; }
+
+ virtual void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable) = 0;
+ virtual void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources) = 0;
+
+protected:
+ TString commonBuiltins;
+ TString stageBuiltins[EShLangCount];
+};
+
+//
+// This is a GLSL specific derivation of TBuiltInParseables. To present a stable
+// interface and match other similar code, it is called TBuiltIns, rather
+// than TBuiltInParseablesGlsl.
+//
+class TBuiltIns : public TBuiltInParseables {
+public:
+ POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
+ TBuiltIns();
+ virtual ~TBuiltIns();
+ void initialize(int version, EProfile, const SpvVersion& spvVersion);
+ void initialize(const TBuiltInResource& resources, int version, EProfile, const SpvVersion& spvVersion, EShLanguage);
+
+ void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable);
+ void identifyBuiltIns(int version, EProfile profile, const SpvVersion& spvVersion, EShLanguage language, TSymbolTable& symbolTable, const TBuiltInResource &resources);
+
+protected:
+ void add2ndGenerationSamplingImaging(int version, EProfile profile, const SpvVersion& spvVersion);
+ void addSubpassSampling(TSampler, const TString& typeName, int version, EProfile profile);
+ void addQueryFunctions(TSampler, const TString& typeName, int version, EProfile profile);
+ void addImageFunctions(TSampler, const TString& typeName, int version, EProfile profile);
+ void addSamplingFunctions(TSampler, const TString& typeName, int version, EProfile profile);
+ void addGatherFunctions(TSampler, const TString& typeName, int version, EProfile profile);
+
+ // Helpers for making textual representations of the permutations
+ // of texturing/imaging functions.
+ const char* postfixes[5];
+ const char* prefixes[EbtNumTypes];
+ int dimMap[EsdNumDims];
+};
+
+} // end namespace glslang
+
+#endif // _INITIALIZE_INCLUDED_