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diff --git a/src/3rdparty/glslang/glslang/MachineIndependent/Versions.cpp b/src/3rdparty/glslang/glslang/MachineIndependent/Versions.cpp
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+++ b/src/3rdparty/glslang/glslang/MachineIndependent/Versions.cpp
@@ -0,0 +1,1126 @@
+//
+// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
+// Copyright (C) 2012-2013 LunarG, Inc.
+// Copyright (C) 2017 ARM Limited.
+// Copyright (C) 2015-2018 Google, Inc.
+//
+// All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+// POSSIBILITY OF SUCH DAMAGE.
+//
+
+//
+// Help manage multiple profiles, versions, extensions etc.
+//
+// These don't return error codes, as the presumption is parsing will
+// always continue as if the tested feature were enabled, and thus there
+// is no error recovery needed.
+//
+
+//
+// HOW TO add a feature enabled by an extension.
+//
+// To add a new hypothetical "Feature F" to the front end, where an extension
+// "XXX_extension_X" can be used to enable the feature, do the following.
+//
+// OVERVIEW: Specific features are what are error-checked for, not
+// extensions: A specific Feature F might be enabled by an extension, or a
+// particular version in a particular profile, or a stage, or combinations, etc.
+//
+// The basic mechanism is to use the following to "declare" all the things that
+// enable/disable Feature F, in a code path that implements Feature F:
+//
+// requireProfile()
+// profileRequires()
+// requireStage()
+// checkDeprecated()
+// requireNotRemoved()
+// requireExtensions()
+//
+// Typically, only the first two calls are needed. They go into a code path that
+// implements Feature F, and will log the proper error/warning messages. Parsing
+// will then always continue as if the tested feature was enabled.
+//
+// There is typically no if-testing or conditional parsing, just insertion of the calls above.
+// However, if symbols specific to the extension are added (step 5), they will
+// only be added under tests that the minimum version and profile are present.
+//
+// 1) Add a symbol name for the extension string at the bottom of Versions.h:
+//
+// const char* const XXX_extension_X = "XXX_extension_X";
+//
+// 2) Add extension initialization to TParseVersions::initializeExtensionBehavior(),
+// the first function below:
+//
+// extensionBehavior[XXX_extension_X] = EBhDisable;
+//
+// 3) Add any preprocessor directives etc. in the next function, TParseVersions::getPreamble():
+//
+// "#define XXX_extension_X 1\n"
+//
+// The new-line is important, as that ends preprocess tokens.
+//
+// 4) Insert a profile check in the feature's path (unless all profiles support the feature,
+// for some version level). That is, call requireProfile() to constrain the profiles, e.g.:
+//
+// // ... in a path specific to Feature F...
+// requireProfile(loc,
+// ECoreProfile | ECompatibilityProfile,
+// "Feature F");
+//
+// 5) For each profile that supports the feature, insert version/extension checks:
+//
+// The mostly likely scenario is that Feature F can only be used with a
+// particular profile if XXX_extension_X is present or the version is
+// high enough that the core specification already incorporated it.
+//
+// // following the requireProfile() call...
+// profileRequires(loc,
+// ECoreProfile | ECompatibilityProfile,
+// 420, // 0 if no version incorporated the feature into the core spec.
+// XXX_extension_X, // can be a list of extensions that all add the feature
+// "Feature F Description");
+//
+// This allows the feature if either A) one of the extensions is enabled or
+// B) the version is high enough. If no version yet incorporates the feature
+// into core, pass in 0.
+//
+// This can be called multiple times, if different profiles support the
+// feature starting at different version numbers or with different
+// extensions.
+//
+// This must be called for each profile allowed by the initial call to requireProfile().
+//
+// Profiles are all masks, which can be "or"-ed together.
+//
+// ENoProfile
+// ECoreProfile
+// ECompatibilityProfile
+// EEsProfile
+//
+// The ENoProfile profile is only for desktop, before profiles showed up in version 150;
+// All other #version with no profile default to either es or core, and so have profiles.
+//
+// You can select all but a particular profile using ~. The following basically means "desktop":
+//
+// ~EEsProfile
+//
+// 6) If built-in symbols are added by the extension, add them in Initialize.cpp: Their use
+// will be automatically error checked against the extensions enabled at that moment.
+// see the comment at the top of Initialize.cpp for where to put them. Establish them at
+// the earliest release that supports the extension. Then, tag them with the
+// set of extensions that both enable them and are necessary, given the version of the symbol
+// table. (There is a different symbol table for each version.)
+//
+
+#include "parseVersions.h"
+#include "localintermediate.h"
+
+namespace glslang {
+
+//
+// Initialize all extensions, almost always to 'disable', as once their features
+// are incorporated into a core version, their features are supported through allowing that
+// core version, not through a pseudo-enablement of the extension.
+//
+void TParseVersions::initializeExtensionBehavior()
+{
+ extensionBehavior[E_GL_OES_texture_3D] = EBhDisable;
+ extensionBehavior[E_GL_OES_standard_derivatives] = EBhDisable;
+ extensionBehavior[E_GL_EXT_frag_depth] = EBhDisable;
+ extensionBehavior[E_GL_OES_EGL_image_external] = EBhDisable;
+ extensionBehavior[E_GL_OES_EGL_image_external_essl3] = EBhDisable;
+ extensionBehavior[E_GL_EXT_YUV_target] = EBhDisable;
+ extensionBehavior[E_GL_EXT_shader_texture_lod] = EBhDisable;
+ extensionBehavior[E_GL_EXT_shadow_samplers] = EBhDisable;
+ extensionBehavior[E_GL_ARB_texture_rectangle] = EBhDisable;
+ extensionBehavior[E_GL_3DL_array_objects] = EBhDisable;
+ extensionBehavior[E_GL_ARB_shading_language_420pack] = EBhDisable;
+ extensionBehavior[E_GL_ARB_texture_gather] = EBhDisable;
+ extensionBehavior[E_GL_ARB_gpu_shader5] = EBhDisablePartial;
+ extensionBehavior[E_GL_ARB_separate_shader_objects] = EBhDisable;
+ extensionBehavior[E_GL_ARB_compute_shader] = EBhDisable;
+ extensionBehavior[E_GL_ARB_tessellation_shader] = EBhDisable;
+ extensionBehavior[E_GL_ARB_enhanced_layouts] = EBhDisable;
+ extensionBehavior[E_GL_ARB_texture_cube_map_array] = EBhDisable;
+ extensionBehavior[E_GL_ARB_shader_texture_lod] = EBhDisable;
+ extensionBehavior[E_GL_ARB_explicit_attrib_location] = EBhDisable;
+ extensionBehavior[E_GL_ARB_shader_image_load_store] = EBhDisable;
+ extensionBehavior[E_GL_ARB_shader_atomic_counters] = EBhDisable;
+ extensionBehavior[E_GL_ARB_shader_draw_parameters] = EBhDisable;
+ extensionBehavior[E_GL_ARB_shader_group_vote] = EBhDisable;
+ extensionBehavior[E_GL_ARB_derivative_control] = EBhDisable;
+ extensionBehavior[E_GL_ARB_shader_texture_image_samples] = EBhDisable;
+ extensionBehavior[E_GL_ARB_viewport_array] = EBhDisable;
+ extensionBehavior[E_GL_ARB_gpu_shader_int64] = EBhDisable;
+ extensionBehavior[E_GL_ARB_shader_ballot] = EBhDisable;
+ extensionBehavior[E_GL_ARB_sparse_texture2] = EBhDisable;
+ extensionBehavior[E_GL_ARB_sparse_texture_clamp] = EBhDisable;
+ extensionBehavior[E_GL_ARB_shader_stencil_export] = EBhDisable;
+// extensionBehavior[E_GL_ARB_cull_distance] = EBhDisable; // present for 4.5, but need extension control over block members
+ extensionBehavior[E_GL_ARB_post_depth_coverage] = EBhDisable;
+ extensionBehavior[E_GL_ARB_shader_viewport_layer_array] = EBhDisable;
+
+ extensionBehavior[E_GL_KHR_shader_subgroup_basic] = EBhDisable;
+ extensionBehavior[E_GL_KHR_shader_subgroup_vote] = EBhDisable;
+ extensionBehavior[E_GL_KHR_shader_subgroup_arithmetic] = EBhDisable;
+ extensionBehavior[E_GL_KHR_shader_subgroup_ballot] = EBhDisable;
+ extensionBehavior[E_GL_KHR_shader_subgroup_shuffle] = EBhDisable;
+ extensionBehavior[E_GL_KHR_shader_subgroup_shuffle_relative] = EBhDisable;
+ extensionBehavior[E_GL_KHR_shader_subgroup_clustered] = EBhDisable;
+ extensionBehavior[E_GL_KHR_shader_subgroup_quad] = EBhDisable;
+ extensionBehavior[E_GL_KHR_memory_scope_semantics] = EBhDisable;
+
+ extensionBehavior[E_GL_EXT_shader_atomic_int64] = EBhDisable;
+
+ extensionBehavior[E_GL_EXT_shader_non_constant_global_initializers] = EBhDisable;
+ extensionBehavior[E_GL_EXT_shader_image_load_formatted] = EBhDisable;
+ extensionBehavior[E_GL_EXT_post_depth_coverage] = EBhDisable;
+ extensionBehavior[E_GL_EXT_control_flow_attributes] = EBhDisable;
+ extensionBehavior[E_GL_EXT_nonuniform_qualifier] = EBhDisable;
+ extensionBehavior[E_GL_EXT_samplerless_texture_functions] = EBhDisable;
+ extensionBehavior[E_GL_EXT_scalar_block_layout] = EBhDisable;
+ extensionBehavior[E_GL_EXT_fragment_invocation_density] = EBhDisable;
+ extensionBehavior[E_GL_EXT_buffer_reference] = EBhDisable;
+
+ extensionBehavior[E_GL_EXT_shader_16bit_storage] = EBhDisable;
+ extensionBehavior[E_GL_EXT_shader_8bit_storage] = EBhDisable;
+
+ // #line and #include
+ extensionBehavior[E_GL_GOOGLE_cpp_style_line_directive] = EBhDisable;
+ extensionBehavior[E_GL_GOOGLE_include_directive] = EBhDisable;
+
+#ifdef AMD_EXTENSIONS
+ extensionBehavior[E_GL_AMD_shader_ballot] = EBhDisable;
+ extensionBehavior[E_GL_AMD_shader_trinary_minmax] = EBhDisable;
+ extensionBehavior[E_GL_AMD_shader_explicit_vertex_parameter] = EBhDisable;
+ extensionBehavior[E_GL_AMD_gcn_shader] = EBhDisable;
+ extensionBehavior[E_GL_AMD_gpu_shader_half_float] = EBhDisable;
+ extensionBehavior[E_GL_AMD_texture_gather_bias_lod] = EBhDisable;
+ extensionBehavior[E_GL_AMD_gpu_shader_int16] = EBhDisable;
+ extensionBehavior[E_GL_AMD_shader_image_load_store_lod] = EBhDisable;
+ extensionBehavior[E_GL_AMD_shader_fragment_mask] = EBhDisable;
+ extensionBehavior[E_GL_AMD_gpu_shader_half_float_fetch] = EBhDisable;
+#endif
+
+#ifdef NV_EXTENSIONS
+ extensionBehavior[E_GL_NV_sample_mask_override_coverage] = EBhDisable;
+ extensionBehavior[E_SPV_NV_geometry_shader_passthrough] = EBhDisable;
+ extensionBehavior[E_GL_NV_viewport_array2] = EBhDisable;
+ extensionBehavior[E_GL_NV_stereo_view_rendering] = EBhDisable;
+ extensionBehavior[E_GL_NVX_multiview_per_view_attributes] = EBhDisable;
+ extensionBehavior[E_GL_NV_shader_atomic_int64] = EBhDisable;
+ extensionBehavior[E_GL_NV_conservative_raster_underestimation] = EBhDisable;
+ extensionBehavior[E_GL_NV_shader_noperspective_interpolation] = EBhDisable;
+ extensionBehavior[E_GL_NV_shader_subgroup_partitioned] = EBhDisable;
+ extensionBehavior[E_GL_NV_shading_rate_image] = EBhDisable;
+ extensionBehavior[E_GL_NV_ray_tracing] = EBhDisable;
+ extensionBehavior[E_GL_NV_fragment_shader_barycentric] = EBhDisable;
+ extensionBehavior[E_GL_NV_compute_shader_derivatives] = EBhDisable;
+ extensionBehavior[E_GL_NV_shader_texture_footprint] = EBhDisable;
+ extensionBehavior[E_GL_NV_mesh_shader] = EBhDisable;
+#endif
+
+ extensionBehavior[E_GL_NV_cooperative_matrix] = EBhDisable;
+
+ // AEP
+ extensionBehavior[E_GL_ANDROID_extension_pack_es31a] = EBhDisable;
+ extensionBehavior[E_GL_KHR_blend_equation_advanced] = EBhDisable;
+ extensionBehavior[E_GL_OES_sample_variables] = EBhDisable;
+ extensionBehavior[E_GL_OES_shader_image_atomic] = EBhDisable;
+ extensionBehavior[E_GL_OES_shader_multisample_interpolation] = EBhDisable;
+ extensionBehavior[E_GL_OES_texture_storage_multisample_2d_array] = EBhDisable;
+ extensionBehavior[E_GL_EXT_geometry_shader] = EBhDisable;
+ extensionBehavior[E_GL_EXT_geometry_point_size] = EBhDisable;
+ extensionBehavior[E_GL_EXT_gpu_shader5] = EBhDisable;
+ extensionBehavior[E_GL_EXT_primitive_bounding_box] = EBhDisable;
+ extensionBehavior[E_GL_EXT_shader_io_blocks] = EBhDisable;
+ extensionBehavior[E_GL_EXT_tessellation_shader] = EBhDisable;
+ extensionBehavior[E_GL_EXT_tessellation_point_size] = EBhDisable;
+ extensionBehavior[E_GL_EXT_texture_buffer] = EBhDisable;
+ extensionBehavior[E_GL_EXT_texture_cube_map_array] = EBhDisable;
+
+ // OES matching AEP
+ extensionBehavior[E_GL_OES_geometry_shader] = EBhDisable;
+ extensionBehavior[E_GL_OES_geometry_point_size] = EBhDisable;
+ extensionBehavior[E_GL_OES_gpu_shader5] = EBhDisable;
+ extensionBehavior[E_GL_OES_primitive_bounding_box] = EBhDisable;
+ extensionBehavior[E_GL_OES_shader_io_blocks] = EBhDisable;
+ extensionBehavior[E_GL_OES_tessellation_shader] = EBhDisable;
+ extensionBehavior[E_GL_OES_tessellation_point_size] = EBhDisable;
+ extensionBehavior[E_GL_OES_texture_buffer] = EBhDisable;
+ extensionBehavior[E_GL_OES_texture_cube_map_array] = EBhDisable;
+
+ // EXT extensions
+ extensionBehavior[E_GL_EXT_device_group] = EBhDisable;
+ extensionBehavior[E_GL_EXT_multiview] = EBhDisable;
+
+ // OVR extensions
+ extensionBehavior[E_GL_OVR_multiview] = EBhDisable;
+ extensionBehavior[E_GL_OVR_multiview2] = EBhDisable;
+
+ // explicit types
+ extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types] = EBhDisable;
+ extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int8] = EBhDisable;
+ extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int16] = EBhDisable;
+ extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int32] = EBhDisable;
+ extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int64] = EBhDisable;
+ extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float16] = EBhDisable;
+ extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float32] = EBhDisable;
+ extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float64] = EBhDisable;
+}
+
+// Get code that is not part of a shared symbol table, is specific to this shader,
+// or needed by the preprocessor (which does not use a shared symbol table).
+void TParseVersions::getPreamble(std::string& preamble)
+{
+ if (profile == EEsProfile) {
+ preamble =
+ "#define GL_ES 1\n"
+ "#define GL_FRAGMENT_PRECISION_HIGH 1\n"
+ "#define GL_OES_texture_3D 1\n"
+ "#define GL_OES_standard_derivatives 1\n"
+ "#define GL_EXT_frag_depth 1\n"
+ "#define GL_OES_EGL_image_external 1\n"
+ "#define GL_OES_EGL_image_external_essl3 1\n"
+ "#define GL_EXT_YUV_target 1\n"
+ "#define GL_EXT_shader_texture_lod 1\n"
+ "#define GL_EXT_shadow_samplers 1\n"
+
+ // AEP
+ "#define GL_ANDROID_extension_pack_es31a 1\n"
+ "#define GL_KHR_blend_equation_advanced 1\n"
+ "#define GL_OES_sample_variables 1\n"
+ "#define GL_OES_shader_image_atomic 1\n"
+ "#define GL_OES_shader_multisample_interpolation 1\n"
+ "#define GL_OES_texture_storage_multisample_2d_array 1\n"
+ "#define GL_EXT_geometry_shader 1\n"
+ "#define GL_EXT_geometry_point_size 1\n"
+ "#define GL_EXT_gpu_shader5 1\n"
+ "#define GL_EXT_primitive_bounding_box 1\n"
+ "#define GL_EXT_shader_io_blocks 1\n"
+ "#define GL_EXT_tessellation_shader 1\n"
+ "#define GL_EXT_tessellation_point_size 1\n"
+ "#define GL_EXT_texture_buffer 1\n"
+ "#define GL_EXT_texture_cube_map_array 1\n"
+
+ // OES matching AEP
+ "#define GL_OES_geometry_shader 1\n"
+ "#define GL_OES_geometry_point_size 1\n"
+ "#define GL_OES_gpu_shader5 1\n"
+ "#define GL_OES_primitive_bounding_box 1\n"
+ "#define GL_OES_shader_io_blocks 1\n"
+ "#define GL_OES_tessellation_shader 1\n"
+ "#define GL_OES_tessellation_point_size 1\n"
+ "#define GL_OES_texture_buffer 1\n"
+ "#define GL_OES_texture_cube_map_array 1\n"
+ "#define GL_EXT_shader_non_constant_global_initializers 1\n"
+ ;
+
+#ifdef NV_EXTENSIONS
+ if (profile == EEsProfile && version >= 300) {
+ preamble += "#define GL_NV_shader_noperspective_interpolation 1\n";
+ }
+#endif
+
+ } else {
+ preamble =
+ "#define GL_FRAGMENT_PRECISION_HIGH 1\n"
+ "#define GL_ARB_texture_rectangle 1\n"
+ "#define GL_ARB_shading_language_420pack 1\n"
+ "#define GL_ARB_texture_gather 1\n"
+ "#define GL_ARB_gpu_shader5 1\n"
+ "#define GL_ARB_separate_shader_objects 1\n"
+ "#define GL_ARB_compute_shader 1\n"
+ "#define GL_ARB_tessellation_shader 1\n"
+ "#define GL_ARB_enhanced_layouts 1\n"
+ "#define GL_ARB_texture_cube_map_array 1\n"
+ "#define GL_ARB_shader_texture_lod 1\n"
+ "#define GL_ARB_explicit_attrib_location 1\n"
+ "#define GL_ARB_shader_image_load_store 1\n"
+ "#define GL_ARB_shader_atomic_counters 1\n"
+ "#define GL_ARB_shader_draw_parameters 1\n"
+ "#define GL_ARB_shader_group_vote 1\n"
+ "#define GL_ARB_derivative_control 1\n"
+ "#define GL_ARB_shader_texture_image_samples 1\n"
+ "#define GL_ARB_viewport_array 1\n"
+ "#define GL_ARB_gpu_shader_int64 1\n"
+ "#define GL_ARB_shader_ballot 1\n"
+ "#define GL_ARB_sparse_texture2 1\n"
+ "#define GL_ARB_sparse_texture_clamp 1\n"
+ "#define GL_ARB_shader_stencil_export 1\n"
+// "#define GL_ARB_cull_distance 1\n" // present for 4.5, but need extension control over block members
+ "#define GL_ARB_post_depth_coverage 1\n"
+ "#define GL_EXT_shader_non_constant_global_initializers 1\n"
+ "#define GL_EXT_shader_image_load_formatted 1\n"
+ "#define GL_EXT_post_depth_coverage 1\n"
+ "#define GL_EXT_control_flow_attributes 1\n"
+ "#define GL_EXT_nonuniform_qualifier 1\n"
+ "#define GL_EXT_shader_16bit_storage 1\n"
+ "#define GL_EXT_shader_8bit_storage 1\n"
+ "#define GL_EXT_samplerless_texture_functions 1\n"
+ "#define GL_EXT_scalar_block_layout 1\n"
+ "#define GL_EXT_fragment_invocation_density 1\n"
+ "#define GL_EXT_buffer_reference 1\n"
+
+ // GL_KHR_shader_subgroup
+ "#define GL_KHR_shader_subgroup_basic 1\n"
+ "#define GL_KHR_shader_subgroup_vote 1\n"
+ "#define GL_KHR_shader_subgroup_arithmetic 1\n"
+ "#define GL_KHR_shader_subgroup_ballot 1\n"
+ "#define GL_KHR_shader_subgroup_shuffle 1\n"
+ "#define GL_KHR_shader_subgroup_shuffle_relative 1\n"
+ "#define GL_KHR_shader_subgroup_clustered 1\n"
+ "#define GL_KHR_shader_subgroup_quad 1\n"
+
+ "#define E_GL_EXT_shader_atomic_int64 1\n"
+
+#ifdef AMD_EXTENSIONS
+ "#define GL_AMD_shader_ballot 1\n"
+ "#define GL_AMD_shader_trinary_minmax 1\n"
+ "#define GL_AMD_shader_explicit_vertex_parameter 1\n"
+ "#define GL_AMD_gcn_shader 1\n"
+ "#define GL_AMD_gpu_shader_half_float 1\n"
+ "#define GL_AMD_texture_gather_bias_lod 1\n"
+ "#define GL_AMD_gpu_shader_int16 1\n"
+ "#define GL_AMD_shader_image_load_store_lod 1\n"
+ "#define GL_AMD_shader_fragment_mask 1\n"
+ "#define GL_AMD_gpu_shader_half_float_fetch 1\n"
+#endif
+
+#ifdef NV_EXTENSIONS
+ "#define GL_NV_sample_mask_override_coverage 1\n"
+ "#define GL_NV_geometry_shader_passthrough 1\n"
+ "#define GL_NV_viewport_array2 1\n"
+ "#define GL_NV_shader_atomic_int64 1\n"
+ "#define GL_NV_conservative_raster_underestimation 1\n"
+ "#define GL_NV_shader_subgroup_partitioned 1\n"
+ "#define GL_NV_shading_rate_image 1\n"
+ "#define GL_NV_ray_tracing 1\n"
+ "#define GL_NV_fragment_shader_barycentric 1\n"
+ "#define GL_NV_compute_shader_derivatives 1\n"
+ "#define GL_NV_shader_texture_footprint 1\n"
+ "#define GL_NV_mesh_shader 1\n"
+#endif
+ "#define GL_NV_cooperative_matrix 1\n"
+
+ "#define GL_EXT_shader_explicit_arithmetic_types 1\n"
+ "#define GL_EXT_shader_explicit_arithmetic_types_int8 1\n"
+ "#define GL_EXT_shader_explicit_arithmetic_types_int16 1\n"
+ "#define GL_EXT_shader_explicit_arithmetic_types_int32 1\n"
+ "#define GL_EXT_shader_explicit_arithmetic_types_int64 1\n"
+ "#define GL_EXT_shader_explicit_arithmetic_types_float16 1\n"
+ "#define GL_EXT_shader_explicit_arithmetic_types_float32 1\n"
+ "#define GL_EXT_shader_explicit_arithmetic_types_float64 1\n"
+ ;
+
+ if (version >= 150) {
+ // define GL_core_profile and GL_compatibility_profile
+ preamble += "#define GL_core_profile 1\n";
+
+ if (profile == ECompatibilityProfile)
+ preamble += "#define GL_compatibility_profile 1\n";
+ }
+ }
+
+ if ((profile != EEsProfile && version >= 140) ||
+ (profile == EEsProfile && version >= 310)) {
+ preamble +=
+ "#define GL_EXT_device_group 1\n"
+ "#define GL_EXT_multiview 1\n"
+ ;
+ }
+
+ if (version >= 300 /* both ES and non-ES */) {
+ preamble +=
+ "#define GL_OVR_multiview 1\n"
+ "#define GL_OVR_multiview2 1\n"
+ ;
+ }
+
+ // #line and #include
+ preamble +=
+ "#define GL_GOOGLE_cpp_style_line_directive 1\n"
+ "#define GL_GOOGLE_include_directive 1\n"
+ ;
+
+ // #define VULKAN XXXX
+ const int numberBufSize = 12;
+ char numberBuf[numberBufSize];
+ if (spvVersion.vulkanGlsl > 0) {
+ preamble += "#define VULKAN ";
+ snprintf(numberBuf, numberBufSize, "%d", spvVersion.vulkanGlsl);
+ preamble += numberBuf;
+ preamble += "\n";
+ }
+ // #define GL_SPIRV XXXX
+ if (spvVersion.openGl > 0) {
+ preamble += "#define GL_SPIRV ";
+ snprintf(numberBuf, numberBufSize, "%d", spvVersion.openGl);
+ preamble += numberBuf;
+ preamble += "\n";
+ }
+
+}
+
+//
+// When to use requireProfile():
+//
+// Use if only some profiles support a feature. However, if within a profile the feature
+// is version or extension specific, follow this call with calls to profileRequires().
+//
+// Operation: If the current profile is not one of the profileMask,
+// give an error message.
+//
+void TParseVersions::requireProfile(const TSourceLoc& loc, int profileMask, const char* featureDesc)
+{
+ if (! (profile & profileMask))
+ error(loc, "not supported with this profile:", featureDesc, ProfileName(profile));
+}
+
+//
+// Map from stage enum to externally readable text name.
+//
+const char* StageName(EShLanguage stage)
+{
+ switch(stage) {
+ case EShLangVertex: return "vertex";
+ case EShLangTessControl: return "tessellation control";
+ case EShLangTessEvaluation: return "tessellation evaluation";
+ case EShLangGeometry: return "geometry";
+ case EShLangFragment: return "fragment";
+ case EShLangCompute: return "compute";
+#ifdef NV_EXTENSIONS
+ case EShLangRayGenNV: return "ray-generation";
+ case EShLangIntersectNV: return "intersection";
+ case EShLangAnyHitNV: return "any-hit";
+ case EShLangClosestHitNV: return "closest-hit";
+ case EShLangMissNV: return "miss";
+ case EShLangCallableNV: return "callable";
+ case EShLangMeshNV: return "mesh";
+ case EShLangTaskNV: return "task";
+#endif
+ default: return "unknown stage";
+ }
+}
+
+//
+// When to use profileRequires():
+//
+// If a set of profiles have the same requirements for what version or extensions
+// are needed to support a feature.
+//
+// It must be called for each profile that needs protection. Use requireProfile() first
+// to reduce that set of profiles.
+//
+// Operation: Will issue warnings/errors based on the current profile, version, and extension
+// behaviors. It only checks extensions when the current profile is one of the profileMask.
+//
+// A minVersion of 0 means no version of the profileMask support this in core,
+// the extension must be present.
+//
+
+// entry point that takes multiple extensions
+void TParseVersions::profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, int numExtensions, const char* const extensions[], const char* featureDesc)
+{
+ if (profile & profileMask) {
+ bool okay = false;
+ if (minVersion > 0 && version >= minVersion)
+ okay = true;
+ for (int i = 0; i < numExtensions; ++i) {
+ switch (getExtensionBehavior(extensions[i])) {
+ case EBhWarn:
+ infoSink.info.message(EPrefixWarning, ("extension " + TString(extensions[i]) + " is being used for " + featureDesc).c_str(), loc);
+ // fall through
+ case EBhRequire:
+ case EBhEnable:
+ okay = true;
+ break;
+ default: break; // some compilers want this
+ }
+ }
+
+ if (! okay)
+ error(loc, "not supported for this version or the enabled extensions", featureDesc, "");
+ }
+}
+
+// entry point for the above that takes a single extension
+void TParseVersions::profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, const char* extension, const char* featureDesc)
+{
+ profileRequires(loc, profileMask, minVersion, extension ? 1 : 0, &extension, featureDesc);
+}
+
+//
+// When to use requireStage()
+//
+// If only some stages support a feature.
+//
+// Operation: If the current stage is not present, give an error message.
+//
+void TParseVersions::requireStage(const TSourceLoc& loc, EShLanguageMask languageMask, const char* featureDesc)
+{
+ if (((1 << language) & languageMask) == 0)
+ error(loc, "not supported in this stage:", featureDesc, StageName(language));
+}
+
+// If only one stage supports a feature, this can be called. But, all supporting stages
+// must be specified with one call.
+void TParseVersions::requireStage(const TSourceLoc& loc, EShLanguage stage, const char* featureDesc)
+{
+ requireStage(loc, static_cast<EShLanguageMask>(1 << stage), featureDesc);
+}
+
+//
+// Within a set of profiles, see if a feature is deprecated and give an error or warning based on whether
+// a future compatibility context is being use.
+//
+void TParseVersions::checkDeprecated(const TSourceLoc& loc, int profileMask, int depVersion, const char* featureDesc)
+{
+ if (profile & profileMask) {
+ if (version >= depVersion) {
+ if (forwardCompatible)
+ error(loc, "deprecated, may be removed in future release", featureDesc, "");
+ else if (! suppressWarnings())
+ infoSink.info.message(EPrefixWarning, (TString(featureDesc) + " deprecated in version " +
+ String(depVersion) + "; may be removed in future release").c_str(), loc);
+ }
+ }
+}
+
+//
+// Within a set of profiles, see if a feature has now been removed and if so, give an error.
+// The version argument is the first version no longer having the feature.
+//
+void TParseVersions::requireNotRemoved(const TSourceLoc& loc, int profileMask, int removedVersion, const char* featureDesc)
+{
+ if (profile & profileMask) {
+ if (version >= removedVersion) {
+ const int maxSize = 60;
+ char buf[maxSize];
+ snprintf(buf, maxSize, "%s profile; removed in version %d", ProfileName(profile), removedVersion);
+ error(loc, "no longer supported in", featureDesc, buf);
+ }
+ }
+}
+
+void TParseVersions::unimplemented(const TSourceLoc& loc, const char* featureDesc)
+{
+ error(loc, "feature not yet implemented", featureDesc, "");
+}
+
+// Returns true if at least one of the extensions in the extensions parameter is requested. Otherwise, returns false.
+// Warns appropriately if the requested behavior of an extension is "warn".
+bool TParseVersions::checkExtensionsRequested(const TSourceLoc& loc, int numExtensions, const char* const extensions[], const char* featureDesc)
+{
+ // First, see if any of the extensions are enabled
+ for (int i = 0; i < numExtensions; ++i) {
+ TExtensionBehavior behavior = getExtensionBehavior(extensions[i]);
+ if (behavior == EBhEnable || behavior == EBhRequire)
+ return true;
+ }
+
+ // See if any extensions want to give a warning on use; give warnings for all such extensions
+ bool warned = false;
+ for (int i = 0; i < numExtensions; ++i) {
+ TExtensionBehavior behavior = getExtensionBehavior(extensions[i]);
+ if (behavior == EBhDisable && relaxedErrors()) {
+ infoSink.info.message(EPrefixWarning, "The following extension must be enabled to use this feature:", loc);
+ behavior = EBhWarn;
+ }
+ if (behavior == EBhWarn) {
+ infoSink.info.message(EPrefixWarning, ("extension " + TString(extensions[i]) + " is being used for " + featureDesc).c_str(), loc);
+ warned = true;
+ }
+ }
+ if (warned)
+ return true;
+ return false;
+}
+
+//
+// Use when there are no profile/version to check, it's just an error if one of the
+// extensions is not present.
+//
+void TParseVersions::requireExtensions(const TSourceLoc& loc, int numExtensions, const char* const extensions[], const char* featureDesc)
+{
+ if (checkExtensionsRequested(loc, numExtensions, extensions, featureDesc))
+ return;
+
+ // If we get this far, give errors explaining what extensions are needed
+ if (numExtensions == 1)
+ error(loc, "required extension not requested:", featureDesc, extensions[0]);
+ else {
+ error(loc, "required extension not requested:", featureDesc, "Possible extensions include:");
+ for (int i = 0; i < numExtensions; ++i)
+ infoSink.info.message(EPrefixNone, extensions[i]);
+ }
+}
+
+//
+// Use by preprocessor when there are no profile/version to check, it's just an error if one of the
+// extensions is not present.
+//
+void TParseVersions::ppRequireExtensions(const TSourceLoc& loc, int numExtensions, const char* const extensions[], const char* featureDesc)
+{
+ if (checkExtensionsRequested(loc, numExtensions, extensions, featureDesc))
+ return;
+
+ // If we get this far, give errors explaining what extensions are needed
+ if (numExtensions == 1)
+ ppError(loc, "required extension not requested:", featureDesc, extensions[0]);
+ else {
+ ppError(loc, "required extension not requested:", featureDesc, "Possible extensions include:");
+ for (int i = 0; i < numExtensions; ++i)
+ infoSink.info.message(EPrefixNone, extensions[i]);
+ }
+}
+
+TExtensionBehavior TParseVersions::getExtensionBehavior(const char* extension)
+{
+ auto iter = extensionBehavior.find(TString(extension));
+ if (iter == extensionBehavior.end())
+ return EBhMissing;
+ else
+ return iter->second;
+}
+
+// Returns true if the given extension is set to enable, require, or warn.
+bool TParseVersions::extensionTurnedOn(const char* const extension)
+{
+ switch (getExtensionBehavior(extension)) {
+ case EBhEnable:
+ case EBhRequire:
+ case EBhWarn:
+ return true;
+ default:
+ break;
+ }
+ return false;
+}
+// See if any of the extensions are set to enable, require, or warn.
+bool TParseVersions::extensionsTurnedOn(int numExtensions, const char* const extensions[])
+{
+ for (int i = 0; i < numExtensions; ++i) {
+ if (extensionTurnedOn(extensions[i]))
+ return true;
+ }
+ return false;
+}
+
+//
+// Change the current state of an extension's behavior.
+//
+void TParseVersions::updateExtensionBehavior(int line, const char* extension, const char* behaviorString)
+{
+ // Translate from text string of extension's behavior to an enum.
+ TExtensionBehavior behavior = EBhDisable;
+ if (! strcmp("require", behaviorString))
+ behavior = EBhRequire;
+ else if (! strcmp("enable", behaviorString))
+ behavior = EBhEnable;
+ else if (! strcmp("disable", behaviorString))
+ behavior = EBhDisable;
+ else if (! strcmp("warn", behaviorString))
+ behavior = EBhWarn;
+ else {
+ error(getCurrentLoc(), "behavior not supported:", "#extension", behaviorString);
+ return;
+ }
+
+ // check if extension is used with correct shader stage
+ checkExtensionStage(getCurrentLoc(), extension);
+
+ // update the requested extension
+ updateExtensionBehavior(extension, behavior);
+
+ // see if need to propagate to implicitly modified things
+ if (strcmp(extension, "GL_ANDROID_extension_pack_es31a") == 0) {
+ // to everything in AEP
+ updateExtensionBehavior(line, "GL_KHR_blend_equation_advanced", behaviorString);
+ updateExtensionBehavior(line, "GL_OES_sample_variables", behaviorString);
+ updateExtensionBehavior(line, "GL_OES_shader_image_atomic", behaviorString);
+ updateExtensionBehavior(line, "GL_OES_shader_multisample_interpolation", behaviorString);
+ updateExtensionBehavior(line, "GL_OES_texture_storage_multisample_2d_array", behaviorString);
+ updateExtensionBehavior(line, "GL_EXT_geometry_shader", behaviorString);
+ updateExtensionBehavior(line, "GL_EXT_gpu_shader5", behaviorString);
+ updateExtensionBehavior(line, "GL_EXT_primitive_bounding_box", behaviorString);
+ updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
+ updateExtensionBehavior(line, "GL_EXT_tessellation_shader", behaviorString);
+ updateExtensionBehavior(line, "GL_EXT_texture_buffer", behaviorString);
+ updateExtensionBehavior(line, "GL_EXT_texture_cube_map_array", behaviorString);
+ }
+ // geometry to io_blocks
+ else if (strcmp(extension, "GL_EXT_geometry_shader") == 0)
+ updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
+ else if (strcmp(extension, "GL_OES_geometry_shader") == 0)
+ updateExtensionBehavior(line, "GL_OES_shader_io_blocks", behaviorString);
+ // tessellation to io_blocks
+ else if (strcmp(extension, "GL_EXT_tessellation_shader") == 0)
+ updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
+ else if (strcmp(extension, "GL_OES_tessellation_shader") == 0)
+ updateExtensionBehavior(line, "GL_OES_shader_io_blocks", behaviorString);
+ else if (strcmp(extension, "GL_GOOGLE_include_directive") == 0)
+ updateExtensionBehavior(line, "GL_GOOGLE_cpp_style_line_directive", behaviorString);
+ // subgroup_* to subgroup_basic
+ else if (strcmp(extension, "GL_KHR_shader_subgroup_vote") == 0)
+ updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
+ else if (strcmp(extension, "GL_KHR_shader_subgroup_arithmetic") == 0)
+ updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
+ else if (strcmp(extension, "GL_KHR_shader_subgroup_ballot") == 0)
+ updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
+ else if (strcmp(extension, "GL_KHR_shader_subgroup_shuffle") == 0)
+ updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
+ else if (strcmp(extension, "GL_KHR_shader_subgroup_shuffle_relative") == 0)
+ updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
+ else if (strcmp(extension, "GL_KHR_shader_subgroup_clustered") == 0)
+ updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
+ else if (strcmp(extension, "GL_KHR_shader_subgroup_quad") == 0)
+ updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
+#ifdef NV_EXTENSIONS
+ else if (strcmp(extension, "GL_NV_shader_subgroup_partitioned") == 0)
+ updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
+#endif
+}
+
+void TParseVersions::updateExtensionBehavior(const char* extension, TExtensionBehavior behavior)
+{
+ // Update the current behavior
+ if (strcmp(extension, "all") == 0) {
+ // special case for the 'all' extension; apply it to every extension present
+ if (behavior == EBhRequire || behavior == EBhEnable) {
+ error(getCurrentLoc(), "extension 'all' cannot have 'require' or 'enable' behavior", "#extension", "");
+ return;
+ } else {
+ for (auto iter = extensionBehavior.begin(); iter != extensionBehavior.end(); ++iter)
+ iter->second = behavior;
+ }
+ } else {
+ // Do the update for this single extension
+ auto iter = extensionBehavior.find(TString(extension));
+ if (iter == extensionBehavior.end()) {
+ switch (behavior) {
+ case EBhRequire:
+ error(getCurrentLoc(), "extension not supported:", "#extension", extension);
+ break;
+ case EBhEnable:
+ case EBhWarn:
+ case EBhDisable:
+ warn(getCurrentLoc(), "extension not supported:", "#extension", extension);
+ break;
+ default:
+ assert(0 && "unexpected behavior");
+ }
+
+ return;
+ } else {
+ if (iter->second == EBhDisablePartial)
+ warn(getCurrentLoc(), "extension is only partially supported:", "#extension", extension);
+ if (behavior == EBhEnable || behavior == EBhRequire)
+ intermediate.addRequestedExtension(extension);
+ iter->second = behavior;
+ }
+ }
+}
+
+// Check if extension is used with correct shader stage.
+void TParseVersions::checkExtensionStage(const TSourceLoc& loc, const char * const extension)
+{
+#ifdef NV_EXTENSIONS
+ // GL_NV_mesh_shader extension is only allowed in task/mesh shaders
+ if (strcmp(extension, "GL_NV_mesh_shader") == 0) {
+ requireStage(loc, (EShLanguageMask)(EShLangTaskNVMask | EShLangMeshNVMask | EShLangFragmentMask),
+ "#extension GL_NV_mesh_shader");
+ profileRequires(loc, ECoreProfile, 450, 0, "#extension GL_NV_mesh_shader");
+ profileRequires(loc, EEsProfile, 320, 0, "#extension GL_NV_mesh_shader");
+ }
+#endif
+}
+
+// Call for any operation needing full GLSL integer data-type support.
+void TParseVersions::fullIntegerCheck(const TSourceLoc& loc, const char* op)
+{
+ profileRequires(loc, ENoProfile, 130, nullptr, op);
+ profileRequires(loc, EEsProfile, 300, nullptr, op);
+}
+
+// Call for any operation needing GLSL double data-type support.
+void TParseVersions::doubleCheck(const TSourceLoc& loc, const char* op)
+{
+ requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
+ profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
+}
+
+// Call for any operation needing GLSL float16 data-type support.
+void TParseVersions::float16Check(const TSourceLoc& loc, const char* op, bool builtIn)
+{
+ if (!builtIn) {
+ const char* const extensions[] = {
+#if AMD_EXTENSIONS
+ E_GL_AMD_gpu_shader_half_float,
+#endif
+ E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_float16};
+ requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
+ }
+}
+
+bool TParseVersions::float16Arithmetic()
+{
+ const char* const extensions[] = {
+#if AMD_EXTENSIONS
+ E_GL_AMD_gpu_shader_half_float,
+#endif
+ E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_float16};
+ return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
+}
+
+bool TParseVersions::int16Arithmetic()
+{
+ const char* const extensions[] = {
+#if AMD_EXTENSIONS
+ E_GL_AMD_gpu_shader_int16,
+#endif
+ E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_int16};
+ return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
+}
+
+bool TParseVersions::int8Arithmetic()
+{
+ const char* const extensions[] = {
+ E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_int8};
+ return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
+}
+
+void TParseVersions::requireFloat16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
+{
+ TString combined;
+ combined = op;
+ combined += ": ";
+ combined += featureDesc;
+
+ const char* const extensions[] = {
+#if AMD_EXTENSIONS
+ E_GL_AMD_gpu_shader_half_float,
+#endif
+ E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_float16};
+ requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
+}
+
+void TParseVersions::requireInt16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
+{
+ TString combined;
+ combined = op;
+ combined += ": ";
+ combined += featureDesc;
+
+ const char* const extensions[] = {
+#if AMD_EXTENSIONS
+ E_GL_AMD_gpu_shader_int16,
+#endif
+ E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_int16};
+ requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
+}
+
+void TParseVersions::requireInt8Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
+{
+ TString combined;
+ combined = op;
+ combined += ": ";
+ combined += featureDesc;
+
+ const char* const extensions[] = {
+ E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_int8};
+ requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
+}
+
+void TParseVersions::float16ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
+{
+ if (!builtIn) {
+ const char* const extensions[] = {
+#if AMD_EXTENSIONS
+ E_GL_AMD_gpu_shader_half_float,
+#endif
+ E_GL_EXT_shader_16bit_storage,
+ E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_float16};
+ requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
+ }
+}
+
+// Call for any operation needing GLSL float32 data-type support.
+void TParseVersions::explicitFloat32Check(const TSourceLoc& loc, const char* op, bool builtIn)
+{
+ if (!builtIn) {
+ const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_float32};
+ requireExtensions(loc, 2, extensions, op);
+ }
+}
+
+// Call for any operation needing GLSL float64 data-type support.
+void TParseVersions::explicitFloat64Check(const TSourceLoc& loc, const char* op, bool builtIn)
+{
+ if (!builtIn) {
+ const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_float64};
+ requireExtensions(loc, 2, extensions, op);
+ requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
+ profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
+ }
+}
+
+// Call for any operation needing GLSL explicit int8 data-type support.
+void TParseVersions::explicitInt8Check(const TSourceLoc& loc, const char* op, bool builtIn)
+{
+ if (! builtIn) {
+ const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_int8};
+ requireExtensions(loc, 2, extensions, op);
+ }
+}
+
+#ifdef AMD_EXTENSIONS
+// Call for any operation needing GLSL float16 opaque-type support
+void TParseVersions::float16OpaqueCheck(const TSourceLoc& loc, const char* op, bool builtIn)
+{
+ if (! builtIn) {
+ requireExtensions(loc, 1, &E_GL_AMD_gpu_shader_half_float_fetch, op);
+ requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
+ profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
+ }
+}
+#endif
+
+// Call for any operation needing GLSL explicit int16 data-type support.
+void TParseVersions::explicitInt16Check(const TSourceLoc& loc, const char* op, bool builtIn)
+{
+ if (! builtIn) {
+ const char* const extensions[] = {
+#if AMD_EXTENSIONS
+ E_GL_AMD_gpu_shader_int16,
+#endif
+ E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_int16};
+ requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
+ }
+}
+
+void TParseVersions::int16ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
+{
+ if (! builtIn) {
+ const char* const extensions[] = {
+#if AMD_EXTENSIONS
+ E_GL_AMD_gpu_shader_int16,
+#endif
+ E_GL_EXT_shader_16bit_storage,
+ E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_int16};
+ requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
+ }
+}
+
+void TParseVersions::int8ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
+{
+ if (! builtIn) {
+ const char* const extensions[] = {
+ E_GL_EXT_shader_8bit_storage,
+ E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_int8};
+ requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
+ }
+}
+
+// Call for any operation needing GLSL explicit int32 data-type support.
+void TParseVersions::explicitInt32Check(const TSourceLoc& loc, const char* op, bool builtIn)
+{
+ if (! builtIn) {
+ const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_int32};
+ requireExtensions(loc, 2, extensions, op);
+ }
+}
+
+// Call for any operation needing GLSL 64-bit integer data-type support.
+void TParseVersions::int64Check(const TSourceLoc& loc, const char* op, bool builtIn)
+{
+ if (! builtIn) {
+ const char* const extensions[3] = {E_GL_ARB_gpu_shader_int64,
+ E_GL_EXT_shader_explicit_arithmetic_types,
+ E_GL_EXT_shader_explicit_arithmetic_types_int64};
+ requireExtensions(loc, 3, extensions, op);
+ requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
+ profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
+ }
+}
+
+void TParseVersions::fcoopmatCheck(const TSourceLoc& loc, const char* op, bool builtIn)
+{
+ if (!builtIn) {
+ const char* const extensions[] = {E_GL_NV_cooperative_matrix};
+ requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
+ }
+}
+
+// Call for any operation removed because SPIR-V is in use.
+void TParseVersions::spvRemoved(const TSourceLoc& loc, const char* op)
+{
+ if (spvVersion.spv != 0)
+ error(loc, "not allowed when generating SPIR-V", op, "");
+}
+
+// Call for any operation removed because Vulkan SPIR-V is being generated.
+void TParseVersions::vulkanRemoved(const TSourceLoc& loc, const char* op)
+{
+ if (spvVersion.vulkan > 0)
+ error(loc, "not allowed when using GLSL for Vulkan", op, "");
+}
+
+// Call for any operation that requires Vulkan.
+void TParseVersions::requireVulkan(const TSourceLoc& loc, const char* op)
+{
+ if (spvVersion.vulkan == 0)
+ error(loc, "only allowed when using GLSL for Vulkan", op, "");
+}
+
+// Call for any operation that requires SPIR-V.
+void TParseVersions::requireSpv(const TSourceLoc& loc, const char* op)
+{
+ if (spvVersion.spv == 0)
+ error(loc, "only allowed when generating SPIR-V", op, "");
+}
+
+} // end namespace glslang