diff options
Diffstat (limited to 'src/3rdparty/glslang/glslang/MachineIndependent/iomapper.cpp')
-rw-r--r-- | src/3rdparty/glslang/glslang/MachineIndependent/iomapper.cpp | 1275 |
1 files changed, 853 insertions, 422 deletions
diff --git a/src/3rdparty/glslang/glslang/MachineIndependent/iomapper.cpp b/src/3rdparty/glslang/glslang/MachineIndependent/iomapper.cpp index 46c7558..3262c0a 100644 --- a/src/3rdparty/glslang/glslang/MachineIndependent/iomapper.cpp +++ b/src/3rdparty/glslang/glslang/MachineIndependent/iomapper.cpp @@ -33,16 +33,13 @@ // POSSIBILITY OF SUCH DAMAGE. // +#ifndef GLSLANG_WEB + #include "../Include/Common.h" #include "../Include/InfoSink.h" -#include "iomapper.h" -#include "LiveTraverser.h" -#include "localintermediate.h" #include "gl_types.h" - -#include <unordered_set> -#include <unordered_map> +#include "iomapper.h" // // Map IO bindings. @@ -61,60 +58,9 @@ // c. implicit dead bindings are left un-bound. // - namespace glslang { -struct TVarEntryInfo -{ - int id; - TIntermSymbol* symbol; - bool live; - int newBinding; - int newSet; - int newLocation; - int newComponent; - int newIndex; - - struct TOrderById - { - inline bool operator()(const TVarEntryInfo& l, const TVarEntryInfo& r) - { - return l.id < r.id; - } - }; - - struct TOrderByPriority - { - // ordering: - // 1) has both binding and set - // 2) has binding but no set - // 3) has no binding but set - // 4) has no binding and no set - inline bool operator()(const TVarEntryInfo& l, const TVarEntryInfo& r) - { - const TQualifier& lq = l.symbol->getQualifier(); - const TQualifier& rq = r.symbol->getQualifier(); - - // simple rules: - // has binding gives 2 points - // has set gives 1 point - // who has the most points is more important. - int lPoints = (lq.hasBinding() ? 2 : 0) + (lq.hasSet() ? 1 : 0); - int rPoints = (rq.hasBinding() ? 2 : 0) + (rq.hasSet() ? 1 : 0); - - if (lPoints == rPoints) - return l.id < r.id; - return lPoints > rPoints; - } - }; -}; - - - -typedef std::vector<TVarEntryInfo> TVarLiveMap; - -class TVarGatherTraverser : public TLiveTraverser -{ +class TVarGatherTraverser : public TLiveTraverser { public: TVarGatherTraverser(const TIntermediate& i, bool traverseDeadCode, TVarLiveMap& inList, TVarLiveMap& outList, TVarLiveMap& uniformList) : TLiveTraverser(i, traverseDeadCode, true, true, false) @@ -124,7 +70,6 @@ public: { } - virtual void visitSymbol(TIntermSymbol* base) { TVarLiveMap* target = nullptr; @@ -132,16 +77,17 @@ public: target = &inputList; else if (base->getQualifier().storage == EvqVaryingOut) target = &outputList; - else if (base->getQualifier().isUniformOrBuffer() && !base->getQualifier().layoutPushConstant) + else if (base->getQualifier().isUniformOrBuffer() && !base->getQualifier().isPushConstant()) target = &uniformList; - if (target) { - TVarEntryInfo ent = { base->getId(), base, !traverseAll }; - TVarLiveMap::iterator at = std::lower_bound(target->begin(), target->end(), ent, TVarEntryInfo::TOrderById()); - if (at != target->end() && at->id == ent.id) - at->live = at->live || !traverseAll; // update live state + TVarEntryInfo ent = {base->getId(), base, ! traverseAll}; + ent.stage = intermediate.getStage(); + TVarLiveMap::iterator at = target->find( + ent.symbol->getName()); // std::lower_bound(target->begin(), target->end(), ent, TVarEntryInfo::TOrderById()); + if (at != target->end() && at->second.id == ent.id) + at->second.live = at->second.live || ! traverseAll; // update live state else - target->insert(at, ent); + (*target)[ent.symbol->getName()] = ent; } } @@ -162,9 +108,7 @@ public: { } - - virtual void visitSymbol(TIntermSymbol* base) - { + virtual void visitSymbol(TIntermSymbol* base) { const TVarLiveMap* source; if (base->getQualifier().storage == EvqVaryingIn) source = &inputList; @@ -176,23 +120,23 @@ public: return; TVarEntryInfo ent = { base->getId() }; - TVarLiveMap::const_iterator at = std::lower_bound(source->begin(), source->end(), ent, TVarEntryInfo::TOrderById()); + TVarLiveMap::const_iterator at = source->find(base->getName()); if (at == source->end()) return; - if (at->id != ent.id) + if (at->second.id != ent.id) return; - if (at->newBinding != -1) - base->getWritableType().getQualifier().layoutBinding = at->newBinding; - if (at->newSet != -1) - base->getWritableType().getQualifier().layoutSet = at->newSet; - if (at->newLocation != -1) - base->getWritableType().getQualifier().layoutLocation = at->newLocation; - if (at->newComponent != -1) - base->getWritableType().getQualifier().layoutComponent = at->newComponent; - if (at->newIndex != -1) - base->getWritableType().getQualifier().layoutIndex = at->newIndex; + if (at->second.newBinding != -1) + base->getWritableType().getQualifier().layoutBinding = at->second.newBinding; + if (at->second.newSet != -1) + base->getWritableType().getQualifier().layoutSet = at->second.newSet; + if (at->second.newLocation != -1) + base->getWritableType().getQualifier().layoutLocation = at->second.newLocation; + if (at->second.newComponent != -1) + base->getWritableType().getQualifier().layoutComponent = at->second.newComponent; + if (at->second.newIndex != -1) + base->getWritableType().getQualifier().layoutIndex = at->second.newIndex; } private: @@ -210,10 +154,12 @@ struct TNotifyUniformAdaptor , resolver(r) { } - inline void operator()(TVarEntryInfo& ent) + + inline void operator()(std::pair<const TString, TVarEntryInfo>& entKey) { - resolver.notifyBinding(stage, ent.symbol->getName().c_str(), ent.symbol->getType(), ent.live); + resolver.notifyBinding(stage, entKey.second); } + private: TNotifyUniformAdaptor& operator=(TNotifyUniformAdaptor&); }; @@ -222,49 +168,46 @@ struct TNotifyInOutAdaptor { EShLanguage stage; TIoMapResolver& resolver; - inline TNotifyInOutAdaptor(EShLanguage s, TIoMapResolver& r) + inline TNotifyInOutAdaptor(EShLanguage s, TIoMapResolver& r) : stage(s) , resolver(r) { } - inline void operator()(TVarEntryInfo& ent) + + inline void operator()(std::pair<const TString, TVarEntryInfo>& entKey) { - resolver.notifyInOut(stage, ent.symbol->getName().c_str(), ent.symbol->getType(), ent.live); + resolver.notifyInOut(stage, entKey.second); } + private: TNotifyInOutAdaptor& operator=(TNotifyInOutAdaptor&); }; -struct TResolverUniformAdaptor -{ - TResolverUniformAdaptor(EShLanguage s, TIoMapResolver& r, TInfoSink& i, bool& e, TIntermediate& interm) +struct TResolverUniformAdaptor { + TResolverUniformAdaptor(EShLanguage s, TIoMapResolver& r, TInfoSink& i, bool& e) : stage(s) , resolver(r) , infoSink(i) , error(e) - , intermediate(interm) { } - inline void operator()(TVarEntryInfo& ent) - { + inline void operator()(std::pair<const TString, TVarEntryInfo>& entKey) { + TVarEntryInfo& ent = entKey.second; ent.newLocation = -1; ent.newComponent = -1; ent.newBinding = -1; ent.newSet = -1; ent.newIndex = -1; - const bool isValid = resolver.validateBinding(stage, ent.symbol->getName().c_str(), ent.symbol->getType(), - ent.live); + const bool isValid = resolver.validateBinding(stage, ent); if (isValid) { - ent.newBinding = resolver.resolveBinding(stage, ent.symbol->getName().c_str(), ent.symbol->getType(), - ent.live); - ent.newSet = resolver.resolveSet(stage, ent.symbol->getName().c_str(), ent.symbol->getType(), ent.live); - ent.newLocation = resolver.resolveUniformLocation(stage, ent.symbol->getName().c_str(), - ent.symbol->getType(), ent.live); + resolver.resolveBinding(stage, ent); + resolver.resolveSet(stage, ent); + resolver.resolveUniformLocation(stage, ent); if (ent.newBinding != -1) { if (ent.newBinding >= int(TQualifier::layoutBindingEnd)) { - TString err = "mapped binding out of range: " + ent.symbol->getName(); + TString err = "mapped binding out of range: " + entKey.first; infoSink.info.message(EPrefixInternalError, err.c_str()); error = true; @@ -272,64 +215,52 @@ struct TResolverUniformAdaptor } if (ent.newSet != -1) { if (ent.newSet >= int(TQualifier::layoutSetEnd)) { - TString err = "mapped set out of range: " + ent.symbol->getName(); + TString err = "mapped set out of range: " + entKey.first; infoSink.info.message(EPrefixInternalError, err.c_str()); error = true; } } } else { - TString errorMsg = "Invalid binding: " + ent.symbol->getName(); + TString errorMsg = "Invalid binding: " + entKey.first; infoSink.info.message(EPrefixInternalError, errorMsg.c_str()); error = true; } } + inline void setStage(EShLanguage s) { stage = s; } + EShLanguage stage; TIoMapResolver& resolver; TInfoSink& infoSink; bool& error; - TIntermediate& intermediate; private: TResolverUniformAdaptor& operator=(TResolverUniformAdaptor&); }; -struct TResolverInOutAdaptor -{ - TResolverInOutAdaptor(EShLanguage s, TIoMapResolver& r, TInfoSink& i, bool& e, TIntermediate& interm) +struct TResolverInOutAdaptor { + TResolverInOutAdaptor(EShLanguage s, TIoMapResolver& r, TInfoSink& i, bool& e) : stage(s) , resolver(r) , infoSink(i) , error(e) - , intermediate(interm) { } - inline void operator()(TVarEntryInfo& ent) + inline void operator()(std::pair<const TString, TVarEntryInfo>& entKey) { + TVarEntryInfo& ent = entKey.second; ent.newLocation = -1; ent.newComponent = -1; ent.newBinding = -1; ent.newSet = -1; ent.newIndex = -1; - const bool isValid = resolver.validateInOut(stage, - ent.symbol->getName().c_str(), - ent.symbol->getType(), - ent.live); + const bool isValid = resolver.validateInOut(stage, ent); if (isValid) { - ent.newLocation = resolver.resolveInOutLocation(stage, - ent.symbol->getName().c_str(), - ent.symbol->getType(), - ent.live); - ent.newComponent = resolver.resolveInOutComponent(stage, - ent.symbol->getName().c_str(), - ent.symbol->getType(), - ent.live); - ent.newIndex = resolver.resolveInOutIndex(stage, - ent.symbol->getName().c_str(), - ent.symbol->getType(), - ent.live); + resolver.resolveInOutLocation(stage, ent); + resolver.resolveInOutComponent(stage, ent); + resolver.resolveInOutIndex(stage, ent); } else { TString errorMsg; if (ent.symbol->getType().getQualifier().semanticName != nullptr) { @@ -344,218 +275,621 @@ struct TResolverInOutAdaptor } } + inline void setStage(EShLanguage s) { stage = s; } + EShLanguage stage; TIoMapResolver& resolver; TInfoSink& infoSink; bool& error; - TIntermediate& intermediate; private: TResolverInOutAdaptor& operator=(TResolverInOutAdaptor&); }; -// Base class for shared TIoMapResolver services, used by several derivations. -struct TDefaultIoResolverBase : public glslang::TIoMapResolver -{ - TDefaultIoResolverBase(const TIntermediate &intermediate) : - intermediate(intermediate), - nextUniformLocation(intermediate.getUniformLocationBase()), - nextInputLocation(0), - nextOutputLocation(0) - { } +// The class is used for reserving explicit uniform locations and ubo/ssbo/opaque bindings - int getBaseBinding(TResourceType res, unsigned int set) const { - return selectBaseBinding(intermediate.getShiftBinding(res), - intermediate.getShiftBindingForSet(res, set)); +struct TSymbolValidater +{ + TSymbolValidater(TIoMapResolver& r, TInfoSink& i, TVarLiveMap* in[EShLangCount], TVarLiveMap* out[EShLangCount], + TVarLiveMap* uniform[EShLangCount], bool& hadError) + : preStage(EShLangCount) + , currentStage(EShLangCount) + , nextStage(EShLangCount) + , resolver(r) + , infoSink(i) + , hadError(hadError) + { + memcpy(inVarMaps, in, EShLangCount * (sizeof(TVarLiveMap*))); + memcpy(outVarMaps, out, EShLangCount * (sizeof(TVarLiveMap*))); + memcpy(uniformVarMap, uniform, EShLangCount * (sizeof(TVarLiveMap*))); } - const std::vector<std::string>& getResourceSetBinding() const { return intermediate.getResourceSetBinding(); } - - bool doAutoBindingMapping() const { return intermediate.getAutoMapBindings(); } - bool doAutoLocationMapping() const { return intermediate.getAutoMapLocations(); } + inline void operator()(std::pair<const TString, TVarEntryInfo>& entKey) { + TVarEntryInfo& ent1 = entKey.second; + TIntermSymbol* base = ent1.symbol; + const TType& type = ent1.symbol->getType(); + const TString& name = entKey.first; + TString mangleName1, mangleName2; + type.appendMangledName(mangleName1); + EShLanguage stage = ent1.stage; + if (currentStage != stage) { + preStage = currentStage; + currentStage = stage; + nextStage = EShLangCount; + for (int i = currentStage + 1; i < EShLangCount; i++) { + if (inVarMaps[i] != nullptr) + nextStage = static_cast<EShLanguage>(i); + } + } + if (base->getQualifier().storage == EvqVaryingIn) { + // validate stage in; + if (preStage == EShLangCount) + return; + if (outVarMaps[preStage] != nullptr) { + auto ent2 = outVarMaps[preStage]->find(name); + if (ent2 != outVarMaps[preStage]->end()) { + ent2->second.symbol->getType().appendMangledName(mangleName2); + if (mangleName1 == mangleName2) + return; + else { + TString err = "Invalid In/Out variable type : " + entKey.first; + infoSink.info.message(EPrefixInternalError, err.c_str()); + hadError = true; + } + } + return; + } + } else if (base->getQualifier().storage == EvqVaryingOut) { + // validate stage out; + if (nextStage == EShLangCount) + return; + if (outVarMaps[nextStage] != nullptr) { + auto ent2 = inVarMaps[nextStage]->find(name); + if (ent2 != inVarMaps[nextStage]->end()) { + ent2->second.symbol->getType().appendMangledName(mangleName2); + if (mangleName1 == mangleName2) + return; + else { + TString err = "Invalid In/Out variable type : " + entKey.first; + infoSink.info.message(EPrefixInternalError, err.c_str()); + hadError = true; + } + } + return; + } + } else if (base->getQualifier().isUniformOrBuffer() && ! base->getQualifier().isPushConstant()) { + // validate uniform type; + for (int i = 0; i < EShLangCount; i++) { + if (i != currentStage && outVarMaps[i] != nullptr) { + auto ent2 = uniformVarMap[i]->find(name); + if (ent2 != uniformVarMap[i]->end()) { + ent2->second.symbol->getType().appendMangledName(mangleName2); + if (mangleName1 != mangleName2) { + TString err = "Invalid Uniform variable type : " + entKey.first; + infoSink.info.message(EPrefixInternalError, err.c_str()); + hadError = true; + } + mangleName2.clear(); + } + } + } + } + } + TVarLiveMap *inVarMaps[EShLangCount], *outVarMaps[EShLangCount], *uniformVarMap[EShLangCount]; + // Use for mark pre stage, to get more interface symbol information. + EShLanguage preStage, currentStage, nextStage; + // Use for mark current shader stage for resolver + TIoMapResolver& resolver; + TInfoSink& infoSink; + bool& hadError; - typedef std::vector<int> TSlotSet; - typedef std::unordered_map<int, TSlotSet> TSlotSetMap; - TSlotSetMap slots; +private: + TSymbolValidater& operator=(TSymbolValidater&); +}; - TSlotSet::iterator findSlot(int set, int slot) - { - return std::lower_bound(slots[set].begin(), slots[set].end(), slot); - } +struct TSlotCollector { + TSlotCollector(TIoMapResolver& r, TInfoSink& i) : resolver(r), infoSink(i) { } - bool checkEmpty(int set, int slot) - { - TSlotSet::iterator at = findSlot(set, slot); - return !(at != slots[set].end() && *at == slot); + inline void operator()(std::pair<const TString, TVarEntryInfo>& entKey) { + resolver.reserverStorageSlot(entKey.second, infoSink); + resolver.reserverResourceSlot(entKey.second, infoSink); } + TIoMapResolver& resolver; + TInfoSink& infoSink; - int reserveSlot(int set, int slot, int size = 1) - { - TSlotSet::iterator at = findSlot(set, slot); +private: + TSlotCollector& operator=(TSlotCollector&); +}; - // tolerate aliasing, by not double-recording aliases - // (policy about appropriateness of the alias is higher up) - for (int i = 0; i < size; i++) { - if (at == slots[set].end() || *at != slot + i) - at = slots[set].insert(at, slot + i); - ++at; - } +TDefaultIoResolverBase::TDefaultIoResolverBase(const TIntermediate& intermediate) + : intermediate(intermediate) + , nextUniformLocation(intermediate.getUniformLocationBase()) + , nextInputLocation(0) + , nextOutputLocation(0) +{ + memset(stageMask, false, sizeof(bool) * (EShLangCount + 1)); +} - return slot; - } +int TDefaultIoResolverBase::getBaseBinding(TResourceType res, unsigned int set) const { + return selectBaseBinding(intermediate.getShiftBinding(res), intermediate.getShiftBindingForSet(res, set)); +} - int getFreeSlot(int set, int base, int size = 1) - { - TSlotSet::iterator at = findSlot(set, base); - if (at == slots[set].end()) - return reserveSlot(set, base, size); +const std::vector<std::string>& TDefaultIoResolverBase::getResourceSetBinding() const { + return intermediate.getResourceSetBinding(); +} - // look for a big enough gap - for (; at != slots[set].end(); ++at) { - if (*at - base >= size) - break; - base = *at + 1; - } - return reserveSlot(set, base, size); - } +bool TDefaultIoResolverBase::doAutoBindingMapping() const { return intermediate.getAutoMapBindings(); } - virtual bool validateBinding(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& type, bool /*is_live*/) override = 0; +bool TDefaultIoResolverBase::doAutoLocationMapping() const { return intermediate.getAutoMapLocations(); } - virtual int resolveBinding(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& type, bool is_live) override = 0; +TDefaultIoResolverBase::TSlotSet::iterator TDefaultIoResolverBase::findSlot(int set, int slot) { + return std::lower_bound(slots[set].begin(), slots[set].end(), slot); +} - int resolveSet(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& type, bool /*is_live*/) override - { - if (type.getQualifier().hasSet()) - return type.getQualifier().layoutSet; +bool TDefaultIoResolverBase::checkEmpty(int set, int slot) { + TSlotSet::iterator at = findSlot(set, slot); + return ! (at != slots[set].end() && *at == slot); +} - // If a command line or API option requested a single descriptor set, use that (if not overrided by spaceN) - if (getResourceSetBinding().size() == 1) - return atoi(getResourceSetBinding()[0].c_str()); +int TDefaultIoResolverBase::reserveSlot(int set, int slot, int size) { + TSlotSet::iterator at = findSlot(set, slot); + // tolerate aliasing, by not double-recording aliases + // (policy about appropriateness of the alias is higher up) + for (int i = 0; i < size; i++) { + if (at == slots[set].end() || *at != slot + i) + at = slots[set].insert(at, slot + i); + ++at; + } + return slot; +} - return 0; +int TDefaultIoResolverBase::getFreeSlot(int set, int base, int size) { + TSlotSet::iterator at = findSlot(set, base); + if (at == slots[set].end()) + return reserveSlot(set, base, size); + // look for a big enough gap + for (; at != slots[set].end(); ++at) { + if (*at - base >= size) + break; + base = *at + 1; } - int resolveUniformLocation(EShLanguage /*stage*/, const char* name, const glslang::TType& type, bool /*is_live*/) override - { - // kick out of not doing this - if (!doAutoLocationMapping()) - return -1; + return reserveSlot(set, base, size); +} - // no locations added if already present, a built-in variable, a block, or an opaque - if (type.getQualifier().hasLocation() || type.isBuiltIn() || - type.getBasicType() == EbtBlock || - type.getBasicType() == EbtAtomicUint || - (type.containsOpaque() && intermediate.getSpv().openGl == 0)) - return -1; +int TDefaultIoResolverBase::resolveSet(EShLanguage /*stage*/, TVarEntryInfo& ent) { + const TType& type = ent.symbol->getType(); + if (type.getQualifier().hasSet()) { + return ent.newSet = type.getQualifier().layoutSet; + } + // If a command line or API option requested a single descriptor set, use that (if not overrided by spaceN) + if (getResourceSetBinding().size() == 1) { + return ent.newSet = atoi(getResourceSetBinding()[0].c_str()); + } + return ent.newSet = 0; +} - // no locations on blocks of built-in variables - if (type.isStruct()) { - if (type.getStruct()->size() < 1) - return -1; - if ((*type.getStruct())[0].type->isBuiltIn()) - return -1; +int TDefaultIoResolverBase::resolveUniformLocation(EShLanguage /*stage*/, TVarEntryInfo& ent) { + const TType& type = ent.symbol->getType(); + const char* name = ent.symbol->getName().c_str(); + // kick out of not doing this + if (! doAutoLocationMapping()) { + return ent.newLocation = -1; + } + // no locations added if already present, a built-in variable, a block, or an opaque + if (type.getQualifier().hasLocation() || type.isBuiltIn() || type.getBasicType() == EbtBlock || + type.isAtomic() || (type.containsOpaque() && intermediate.getSpv().openGl == 0)) { + return ent.newLocation = -1; + } + // no locations on blocks of built-in variables + if (type.isStruct()) { + if (type.getStruct()->size() < 1) { + return ent.newLocation = -1; } + if ((*type.getStruct())[0].type->isBuiltIn()) { + return ent.newLocation = -1; + } + } + int location = intermediate.getUniformLocationOverride(name); + if (location != -1) { + return ent.newLocation = location; + } + location = nextUniformLocation; + nextUniformLocation += TIntermediate::computeTypeUniformLocationSize(type); + return ent.newLocation = location; +} - int location = intermediate.getUniformLocationOverride(name); - if (location != -1) - return location; +int TDefaultIoResolverBase::resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) { + const TType& type = ent.symbol->getType(); + // kick out of not doing this + if (! doAutoLocationMapping()) { + return ent.newLocation = -1; + } + + // no locations added if already present, or a built-in variable + if (type.getQualifier().hasLocation() || type.isBuiltIn()) { + return ent.newLocation = -1; + } + + // no locations on blocks of built-in variables + if (type.isStruct()) { + if (type.getStruct()->size() < 1) { + return ent.newLocation = -1; + } + if ((*type.getStruct())[0].type->isBuiltIn()) { + return ent.newLocation = -1; + } + } + // point to the right input or output location counter + int& nextLocation = type.getQualifier().isPipeInput() ? nextInputLocation : nextOutputLocation; + // Placeholder. This does not do proper cross-stage lining up, nor + // work with mixed location/no-location declarations. + int location = nextLocation; + int typeLocationSize; + // Don’t take into account the outer-most array if the stage’s + // interface is automatically an array. + typeLocationSize = computeTypeLocationSize(type, stage); + nextLocation += typeLocationSize; + return ent.newLocation = location; +} - location = nextUniformLocation; +int TDefaultIoResolverBase::resolveInOutComponent(EShLanguage /*stage*/, TVarEntryInfo& ent) { + return ent.newComponent = -1; +} - nextUniformLocation += TIntermediate::computeTypeUniformLocationSize(type); +int TDefaultIoResolverBase::resolveInOutIndex(EShLanguage /*stage*/, TVarEntryInfo& ent) { return ent.newIndex = -1; } + +uint32_t TDefaultIoResolverBase::computeTypeLocationSize(const TType& type, EShLanguage stage) { + int typeLocationSize; + // Don’t take into account the outer-most array if the stage’s + // interface is automatically an array. + if (type.getQualifier().isArrayedIo(stage)) { + TType elementType(type, 0); + typeLocationSize = TIntermediate::computeTypeLocationSize(elementType, stage); + } else { + typeLocationSize = TIntermediate::computeTypeLocationSize(type, stage); + } + return typeLocationSize; +} - return location; +//TDefaultGlslIoResolver +TResourceType TDefaultGlslIoResolver::getResourceType(const glslang::TType& type) { + if (isImageType(type)) { + return EResImage; } - bool validateInOut(EShLanguage /*stage*/, const char* /*name*/, const TType& /*type*/, bool /*is_live*/) override - { - return true; + if (isTextureType(type)) { + return EResTexture; } - int resolveInOutLocation(EShLanguage stage, const char* /*name*/, const TType& type, bool /*is_live*/) override - { - // kick out of not doing this - if (!doAutoLocationMapping()) - return -1; + if (isSsboType(type)) { + return EResSsbo; + } + if (isSamplerType(type)) { + return EResSampler; + } + if (isUboType(type)) { + return EResUbo; + } + return EResCount; +} - // no locations added if already present, or a built-in variable - if (type.getQualifier().hasLocation() || type.isBuiltIn()) - return -1; +TDefaultGlslIoResolver::TDefaultGlslIoResolver(const TIntermediate& intermediate) + : TDefaultIoResolverBase(intermediate) + , preStage(EShLangCount) + , currentStage(EShLangCount) +{ } + +int TDefaultGlslIoResolver::resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) { + const TType& type = ent.symbol->getType(); + const TString& name = ent.symbol->getName(); + if (currentStage != stage) { + preStage = currentStage; + currentStage = stage; + } + // kick out of not doing this + if (! doAutoLocationMapping()) { + return ent.newLocation = -1; + } + // expand the location to each element if the symbol is a struct or array + if (type.getQualifier().hasLocation()) { + return ent.newLocation = type.getQualifier().layoutLocation; + } + // no locations added if already present, or a built-in variable + if (type.isBuiltIn()) { + return ent.newLocation = -1; + } + // no locations on blocks of built-in variables + if (type.isStruct()) { + if (type.getStruct()->size() < 1) { + return ent.newLocation = -1; + } + if ((*type.getStruct())[0].type->isBuiltIn()) { + return ent.newLocation = -1; + } + } + int typeLocationSize = computeTypeLocationSize(type, stage); + int location = type.getQualifier().layoutLocation; + bool hasLocation = false; + EShLanguage keyStage(EShLangCount); + TStorageQualifier storage; + storage = EvqInOut; + if (type.getQualifier().isPipeInput()) { + // If this symbol is a input, search pre stage's out + keyStage = preStage; + } + if (type.getQualifier().isPipeOutput()) { + // If this symbol is a output, search next stage's in + keyStage = currentStage; + } + // The in/out in current stage is not declared with location, but it is possible declared + // with explicit location in other stages, find the storageSlotMap firstly to check whether + // the in/out has location + int resourceKey = buildStorageKey(keyStage, storage); + if (! storageSlotMap[resourceKey].empty()) { + TVarSlotMap::iterator iter = storageSlotMap[resourceKey].find(name); + if (iter != storageSlotMap[resourceKey].end()) { + // If interface resource be found, set it has location and this symbol's new location + // equal the symbol's explicit location declarated in pre or next stage. + // + // vs: out vec4 a; + // fs: layout(..., location = 3,...) in vec4 a; + hasLocation = true; + location = iter->second; + // if we want deal like that: + // vs: layout(location=4) out vec4 a; + // out vec4 b; + // + // fs: in vec4 a; + // layout(location = 4) in vec4 b; + // we need retraverse the map. + } + if (! hasLocation) { + // If interface resource note found, It's mean the location in two stage are both implicit declarat. + // So we should find a new slot for this interface. + // + // vs: out vec4 a; + // fs: in vec4 a; + location = getFreeSlot(resourceKey, 0, typeLocationSize); + storageSlotMap[resourceKey][name] = location; + } + } else { + // the first interface declarated in a program. + TVarSlotMap varSlotMap; + location = getFreeSlot(resourceKey, 0, typeLocationSize); + varSlotMap[name] = location; + storageSlotMap[resourceKey] = varSlotMap; + } + //Update location + return ent.newLocation = location; +} +int TDefaultGlslIoResolver::resolveUniformLocation(EShLanguage /*stage*/, TVarEntryInfo& ent) { + const TType& type = ent.symbol->getType(); + const TString& name = ent.symbol->getName(); + // kick out of not doing this + if (! doAutoLocationMapping()) { + return ent.newLocation = -1; + } + // expand the location to each element if the symbol is a struct or array + if (type.getQualifier().hasLocation() && (type.isStruct() || type.isArray())) { + return ent.newLocation = type.getQualifier().layoutLocation; + } else { + // no locations added if already present, a built-in variable, a block, or an opaque + if (type.getQualifier().hasLocation() || type.isBuiltIn() || type.getBasicType() == EbtBlock || + type.isAtomic() || (type.containsOpaque() && intermediate.getSpv().openGl == 0)) { + return ent.newLocation = -1; + } // no locations on blocks of built-in variables if (type.isStruct()) { - if (type.getStruct()->size() < 1) - return -1; - if ((*type.getStruct())[0].type->isBuiltIn()) - return -1; - } - - // point to the right input or output location counter - int& nextLocation = type.getQualifier().isPipeInput() ? nextInputLocation : nextOutputLocation; - - // Placeholder. This does not do proper cross-stage lining up, nor - // work with mixed location/no-location declarations. - int location = nextLocation; - int typeLocationSize; - // Don’t take into account the outer-most array if the stage’s - // interface is automatically an array. - if (type.getQualifier().isArrayedIo(stage)) { - TType elementType(type, 0); - typeLocationSize = TIntermediate::computeTypeLocationSize(elementType, stage); - } else { - typeLocationSize = TIntermediate::computeTypeLocationSize(type, stage); + if (type.getStruct()->size() < 1) { + return ent.newLocation = -1; + } + if ((*type.getStruct())[0].type->isBuiltIn()) { + return ent.newLocation = -1; + } } - nextLocation += typeLocationSize; - - return location; } - int resolveInOutComponent(EShLanguage /*stage*/, const char* /*name*/, const TType& /*type*/, bool /*is_live*/) override - { - return -1; + int location = intermediate.getUniformLocationOverride(name.c_str()); + if (location != -1) { + return ent.newLocation = location; } - int resolveInOutIndex(EShLanguage /*stage*/, const char* /*name*/, const TType& /*type*/, bool /*is_live*/) override - { - return -1; + + int size = TIntermediate::computeTypeUniformLocationSize(type); + + // The uniform in current stage is not declared with location, but it is possible declared + // with explicit location in other stages, find the storageSlotMap firstly to check whether + // the uniform has location + bool hasLocation = false; + int resourceKey = buildStorageKey(EShLangCount, EvqUniform); + TVarSlotMap& slotMap = storageSlotMap[resourceKey]; + // Check dose shader program has uniform resource + if (! slotMap.empty()) { + // If uniform resource not empty, try find a same name uniform + TVarSlotMap::iterator iter = slotMap.find(name); + if (iter != slotMap.end()) { + // If uniform resource be found, set it has location and this symbol's new location + // equal the uniform's explicit location declarated in other stage. + // + // vs: uniform vec4 a; + // fs: layout(..., location = 3,...) uniform vec4 a; + hasLocation = true; + location = iter->second; + } + if (! hasLocation) { + // No explicit location declaraten in other stage. + // So we should find a new slot for this uniform. + // + // vs: uniform vec4 a; + // fs: uniform vec4 a; + location = getFreeSlot(resourceKey, 0, computeTypeLocationSize(type, currentStage)); + storageSlotMap[resourceKey][name] = location; + } + } else { + // the first uniform declarated in a program. + TVarSlotMap varSlotMap; + location = getFreeSlot(resourceKey, 0, size); + varSlotMap[name] = location; + storageSlotMap[resourceKey] = varSlotMap; } + return ent.newLocation = location; +} - void notifyBinding(EShLanguage, const char* /*name*/, const TType&, bool /*is_live*/) override {} - void notifyInOut(EShLanguage, const char* /*name*/, const TType&, bool /*is_live*/) override {} - void endNotifications(EShLanguage) override {} - void beginNotifications(EShLanguage) override {} - void beginResolve(EShLanguage) override {} - void endResolve(EShLanguage) override {} +int TDefaultGlslIoResolver::resolveBinding(EShLanguage /*stage*/, TVarEntryInfo& ent) { + const TType& type = ent.symbol->getType(); + const TString& name = ent.symbol->getName(); + // On OpenGL arrays of opaque types take a seperate binding for each element + int numBindings = intermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1; + TResourceType resource = getResourceType(type); + // don't need to handle uniform symbol, it will be handled in resolveUniformLocation + if (resource == EResUbo && type.getBasicType() != EbtBlock) { + return ent.newBinding = -1; + } + // There is no 'set' qualifier in OpenGL shading language, each resource has its own + // binding name space, so remap the 'set' to resource type which make each resource + // binding is valid from 0 to MAX_XXRESOURCE_BINDINGS + int set = resource; + if (resource < EResCount) { + if (type.getQualifier().hasBinding()) { + ent.newBinding = reserveSlot(set, getBaseBinding(resource, set) + type.getQualifier().layoutBinding, numBindings); + return ent.newBinding; + } else if (ent.live && doAutoBindingMapping()) { + // The resource in current stage is not declared with binding, but it is possible declared + // with explicit binding in other stages, find the resourceSlotMap firstly to check whether + // the resource has binding, don't need to allocate if it already has a binding + bool hasBinding = false; + if (! resourceSlotMap[resource].empty()) { + TVarSlotMap::iterator iter = resourceSlotMap[resource].find(name); + if (iter != resourceSlotMap[resource].end()) { + hasBinding = true; + ent.newBinding = iter->second; + } + } + if (! hasBinding) { + TVarSlotMap varSlotMap; + // find free slot, the caller did make sure it passes all vars with binding + // first and now all are passed that do not have a binding and needs one + int binding = getFreeSlot(resource, getBaseBinding(resource, set), numBindings); + varSlotMap[name] = binding; + resourceSlotMap[resource] = varSlotMap; + ent.newBinding = binding; + } + return ent.newBinding; + } + } + return ent.newBinding = -1; +} -protected: - TDefaultIoResolverBase(TDefaultIoResolverBase&); - TDefaultIoResolverBase& operator=(TDefaultIoResolverBase&); +void TDefaultGlslIoResolver::beginResolve(EShLanguage stage) { + // reset stage state + if (stage == EShLangCount) + preStage = currentStage = stage; + // update stage state + else if (currentStage != stage) { + preStage = currentStage; + currentStage = stage; + } +} - const TIntermediate &intermediate; - int nextUniformLocation; - int nextInputLocation; - int nextOutputLocation; +void TDefaultGlslIoResolver::endResolve(EShLanguage /*stage*/) { + // TODO nothing +} - // Return descriptor set specific base if there is one, and the generic base otherwise. - int selectBaseBinding(int base, int descriptorSetBase) const { - return descriptorSetBase != -1 ? descriptorSetBase : base; +void TDefaultGlslIoResolver::beginCollect(EShLanguage stage) { + // reset stage state + if (stage == EShLangCount) + preStage = currentStage = stage; + // update stage state + else if (currentStage != stage) { + preStage = currentStage; + currentStage = stage; } +} - static int getLayoutSet(const glslang::TType& type) { - if (type.getQualifier().hasSet()) - return type.getQualifier().layoutSet; - else - return 0; - } +void TDefaultGlslIoResolver::endCollect(EShLanguage /*stage*/) { + // TODO nothing +} - static bool isSamplerType(const glslang::TType& type) { - return type.getBasicType() == glslang::EbtSampler && type.getSampler().isPureSampler(); +void TDefaultGlslIoResolver::reserverStorageSlot(TVarEntryInfo& ent, TInfoSink& infoSink) { + const TType& type = ent.symbol->getType(); + const TString& name = ent.symbol->getName(); + TStorageQualifier storage = type.getQualifier().storage; + EShLanguage stage(EShLangCount); + switch (storage) { + case EvqUniform: + if (type.getBasicType() != EbtBlock && type.getQualifier().hasLocation()) { + // + // Reserve the slots for the uniforms who has explicit location + int storageKey = buildStorageKey(EShLangCount, EvqUniform); + int location = type.getQualifier().layoutLocation; + TVarSlotMap& varSlotMap = storageSlotMap[storageKey]; + TVarSlotMap::iterator iter = varSlotMap.find(name); + if (iter == varSlotMap.end()) { + int numLocations = TIntermediate::computeTypeUniformLocationSize(type); + reserveSlot(storageKey, location, numLocations); + varSlotMap[name] = location; + } else { + // Allocate location by name for OpenGL driver, so the uniform in different + // stages should be declared with the same location + if (iter->second != location) { + TString errorMsg = "Invalid location: " + name; + infoSink.info.message(EPrefixInternalError, errorMsg.c_str()); + } + } + } + break; + case EvqVaryingIn: + case EvqVaryingOut: + // + // Reserve the slots for the inout who has explicit location + if (type.getQualifier().hasLocation()) { + stage = storage == EvqVaryingIn ? preStage : stage; + stage = storage == EvqVaryingOut ? currentStage : stage; + int storageKey = buildStorageKey(stage, EvqInOut); + int location = type.getQualifier().layoutLocation; + TVarSlotMap& varSlotMap = storageSlotMap[storageKey]; + TVarSlotMap::iterator iter = varSlotMap.find(name); + if (iter == varSlotMap.end()) { + int numLocations = TIntermediate::computeTypeUniformLocationSize(type); + reserveSlot(storageKey, location, numLocations); + varSlotMap[name] = location; + } else { + // Allocate location by name for OpenGL driver, so the uniform in different + // stages should be declared with the same location + if (iter->second != location) { + TString errorMsg = "Invalid location: " + name; + infoSink.info.message(EPrefixInternalError, errorMsg.c_str()); + } + } + } + break; + default: + break; } +} - static bool isTextureType(const glslang::TType& type) { - return (type.getBasicType() == glslang::EbtSampler && - (type.getSampler().isTexture() || type.getSampler().isSubpass())); +void TDefaultGlslIoResolver::reserverResourceSlot(TVarEntryInfo& ent, TInfoSink& infoSink) { + const TType& type = ent.symbol->getType(); + const TString& name = ent.symbol->getName(); + int resource = getResourceType(type); + if (type.getQualifier().hasBinding()) { + TVarSlotMap& varSlotMap = resourceSlotMap[resource]; + TVarSlotMap::iterator iter = varSlotMap.find(name); + int binding = type.getQualifier().layoutBinding; + if (iter == varSlotMap.end()) { + // Reserve the slots for the ubo, ssbo and opaques who has explicit binding + int numBindings = type.isSizedArray() ? type.getCumulativeArraySize() : 1; + varSlotMap[name] = binding; + reserveSlot(resource, binding, numBindings); + } else { + // Allocate binding by name for OpenGL driver, so the resource in different + // stages should be declared with the same binding + if (iter->second != binding) { + TString errorMsg = "Invalid binding: " + name; + infoSink.info.message(EPrefixInternalError, errorMsg.c_str()); + } + } } +} - static bool isUboType(const glslang::TType& type) { - return type.getQualifier().storage == EvqUniform; - } -}; +//TDefaultGlslIoResolver end /* * Basic implementation of glslang::TIoMapResolver that replaces the @@ -567,69 +901,51 @@ protected: /* * Default resolver */ -struct TDefaultIoResolver : public TDefaultIoResolverBase -{ - TDefaultIoResolver(const TIntermediate &intermediate) : TDefaultIoResolverBase(intermediate) { } +struct TDefaultIoResolver : public TDefaultIoResolverBase { + TDefaultIoResolver(const TIntermediate& intermediate) : TDefaultIoResolverBase(intermediate) { } - bool validateBinding(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& /*type*/, bool /*is_live*/) override - { - return true; + bool validateBinding(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; } + + TResourceType getResourceType(const glslang::TType& type) override { + if (isImageType(type)) { + return EResImage; + } + if (isTextureType(type)) { + return EResTexture; + } + if (isSsboType(type)) { + return EResSsbo; + } + if (isSamplerType(type)) { + return EResSampler; + } + if (isUboType(type)) { + return EResUbo; + } + return EResCount; } - int resolveBinding(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& type, bool is_live) override - { + int resolveBinding(EShLanguage /*stage*/, TVarEntryInfo& ent) override { + const TType& type = ent.symbol->getType(); const int set = getLayoutSet(type); // On OpenGL arrays of opaque types take a seperate binding for each element int numBindings = intermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1; - - if (type.getQualifier().hasBinding()) { - if (isImageType(type)) - return reserveSlot(set, getBaseBinding(EResImage, set) + type.getQualifier().layoutBinding, numBindings); - - if (isTextureType(type)) - return reserveSlot(set, getBaseBinding(EResTexture, set) + type.getQualifier().layoutBinding, numBindings); - - if (isSsboType(type)) - return reserveSlot(set, getBaseBinding(EResSsbo, set) + type.getQualifier().layoutBinding, numBindings); - - if (isSamplerType(type)) - return reserveSlot(set, getBaseBinding(EResSampler, set) + type.getQualifier().layoutBinding, numBindings); - - if (isUboType(type)) - return reserveSlot(set, getBaseBinding(EResUbo, set) + type.getQualifier().layoutBinding, numBindings); - } else if (is_live && doAutoBindingMapping()) { - // find free slot, the caller did make sure it passes all vars with binding - // first and now all are passed that do not have a binding and needs one - - if (isImageType(type)) - return getFreeSlot(set, getBaseBinding(EResImage, set), numBindings); - - if (isTextureType(type)) - return getFreeSlot(set, getBaseBinding(EResTexture, set), numBindings); - - if (isSsboType(type)) - return getFreeSlot(set, getBaseBinding(EResSsbo, set), numBindings); - - if (isSamplerType(type)) - return getFreeSlot(set, getBaseBinding(EResSampler, set), numBindings); - - if (isUboType(type)) - return getFreeSlot(set, getBaseBinding(EResUbo, set), numBindings); + TResourceType resource = getResourceType(type); + if (resource < EResCount) { + if (type.getQualifier().hasBinding()) { + return ent.newBinding = reserveSlot( + set, getBaseBinding(resource, set) + type.getQualifier().layoutBinding, numBindings); + } else if (ent.live && doAutoBindingMapping()) { + // find free slot, the caller did make sure it passes all vars with binding + // first and now all are passed that do not have a binding and needs one + return ent.newBinding = getFreeSlot(set, getBaseBinding(resource, set), numBindings); + } } - - return -1; - } - -protected: - static bool isImageType(const glslang::TType& type) { - return type.getBasicType() == glslang::EbtSampler && type.getSampler().isImage(); - } - - static bool isSsboType(const glslang::TType& type) { - return type.getQualifier().storage == EvqBuffer; + return ent.newBinding = -1; } }; +#ifdef ENABLE_HLSL /******************************************************************************** The following IO resolver maps types in HLSL register space, as follows: @@ -647,7 +963,7 @@ t - for shader resource views (SRV) BYTEADDRESSBUFFER BUFFER TBUFFER - + s - for samplers SAMPLER SAMPLER1D @@ -673,98 +989,69 @@ b - for constant buffer views (CBV) CBUFFER CONSTANTBUFFER ********************************************************************************/ -struct TDefaultHlslIoResolver : public TDefaultIoResolverBase -{ - TDefaultHlslIoResolver(const TIntermediate &intermediate) : TDefaultIoResolverBase(intermediate) { } - - bool validateBinding(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& /*type*/, bool /*is_live*/) override - { - return true; - } - - int resolveBinding(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& type, bool is_live) override - { - const int set = getLayoutSet(type); - - if (type.getQualifier().hasBinding()) { - if (isUavType(type)) - return reserveSlot(set, getBaseBinding(EResUav, set) + type.getQualifier().layoutBinding); - - if (isSrvType(type)) - return reserveSlot(set, getBaseBinding(EResTexture, set) + type.getQualifier().layoutBinding); +struct TDefaultHlslIoResolver : public TDefaultIoResolverBase { + TDefaultHlslIoResolver(const TIntermediate& intermediate) : TDefaultIoResolverBase(intermediate) { } - if (isSamplerType(type)) - return reserveSlot(set, getBaseBinding(EResSampler, set) + type.getQualifier().layoutBinding); + bool validateBinding(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; } - if (isUboType(type)) - return reserveSlot(set, getBaseBinding(EResUbo, set) + type.getQualifier().layoutBinding); - } else if (is_live && doAutoBindingMapping()) { - // find free slot, the caller did make sure it passes all vars with binding - // first and now all are passed that do not have a binding and needs one - - if (isUavType(type)) - return getFreeSlot(set, getBaseBinding(EResUav, set)); - - if (isSrvType(type)) - return getFreeSlot(set, getBaseBinding(EResTexture, set)); - - if (isSamplerType(type)) - return getFreeSlot(set, getBaseBinding(EResSampler, set)); - - if (isUboType(type)) - return getFreeSlot(set, getBaseBinding(EResUbo, set)); + TResourceType getResourceType(const glslang::TType& type) override { + if (isUavType(type)) { + return EResUav; } - - return -1; - } - -protected: - // Return true if this is a SRV (shader resource view) type: - static bool isSrvType(const glslang::TType& type) { - return isTextureType(type) || type.getQualifier().storage == EvqBuffer; + if (isSrvType(type)) { + return EResTexture; + } + if (isSamplerType(type)) { + return EResSampler; + } + if (isUboType(type)) { + return EResUbo; + } + return EResCount; } - // Return true if this is a UAV (unordered access view) type: - static bool isUavType(const glslang::TType& type) { - if (type.getQualifier().readonly) - return false; - - return (type.getBasicType() == glslang::EbtSampler && type.getSampler().isImage()) || - (type.getQualifier().storage == EvqBuffer); + int resolveBinding(EShLanguage /*stage*/, TVarEntryInfo& ent) override { + const TType& type = ent.symbol->getType(); + const int set = getLayoutSet(type); + TResourceType resource = getResourceType(type); + if (resource < EResCount) { + if (type.getQualifier().hasBinding()) { + return ent.newBinding = reserveSlot(set, getBaseBinding(resource, set) + type.getQualifier().layoutBinding); + } else if (ent.live && doAutoBindingMapping()) { + // find free slot, the caller did make sure it passes all vars with binding + // first and now all are passed that do not have a binding and needs one + return ent.newBinding = getFreeSlot(set, getBaseBinding(resource, set)); + } + } + return ent.newBinding = -1; } }; - +#endif // Map I/O variables to provided offsets, and make bindings for // unbound but live variables. // // Returns false if the input is too malformed to do this. -bool TIoMapper::addStage(EShLanguage stage, TIntermediate &intermediate, TInfoSink &infoSink, TIoMapResolver *resolver) -{ - bool somethingToDo = !intermediate.getResourceSetBinding().empty() || - intermediate.getAutoMapBindings() || - intermediate.getAutoMapLocations(); - - for (int res = 0; res < EResCount; ++res) { - somethingToDo = somethingToDo || - (intermediate.getShiftBinding(TResourceType(res)) != 0) || - intermediate.hasShiftBindingForSet(TResourceType(res)); +bool TIoMapper::addStage(EShLanguage stage, TIntermediate& intermediate, TInfoSink& infoSink, TIoMapResolver* resolver) { + bool somethingToDo = ! intermediate.getResourceSetBinding().empty() || intermediate.getAutoMapBindings() || + intermediate.getAutoMapLocations(); + // Restrict the stricter condition to further check 'somethingToDo' only if 'somethingToDo' has not been set, reduce + // unnecessary or insignificant for-loop operation after 'somethingToDo' have been true. + for (int res = 0; (res < EResCount && !somethingToDo); ++res) { + somethingToDo = somethingToDo || (intermediate.getShiftBinding(TResourceType(res)) != 0) || + intermediate.hasShiftBindingForSet(TResourceType(res)); } - - if (!somethingToDo && resolver == nullptr) + if (! somethingToDo && resolver == nullptr) return true; - if (intermediate.getNumEntryPoints() != 1 || intermediate.isRecursive()) return false; - TIntermNode* root = intermediate.getTreeRoot(); if (root == nullptr) return false; - // if no resolver is provided, use the default resolver with the given shifts and auto map settings TDefaultIoResolver defaultResolver(intermediate); +#ifdef ENABLE_HLSL TDefaultHlslIoResolver defaultHlslResolver(intermediate); - if (resolver == nullptr) { // TODO: use a passed in IO mapper for this if (intermediate.usingHlslIoMapping()) @@ -772,47 +1059,191 @@ bool TIoMapper::addStage(EShLanguage stage, TIntermediate &intermediate, TInfoSi else resolver = &defaultResolver; } + resolver->addStage(stage); +#else + resolver = &defaultResolver; +#endif TVarLiveMap inVarMap, outVarMap, uniformVarMap; + TVarLiveVector inVector, outVector, uniformVector; TVarGatherTraverser iter_binding_all(intermediate, true, inVarMap, outVarMap, uniformVarMap); TVarGatherTraverser iter_binding_live(intermediate, false, inVarMap, outVarMap, uniformVarMap); - root->traverse(&iter_binding_all); iter_binding_live.pushFunction(intermediate.getEntryPointMangledName().c_str()); - - while (!iter_binding_live.functions.empty()) { + while (! iter_binding_live.functions.empty()) { TIntermNode* function = iter_binding_live.functions.back(); iter_binding_live.functions.pop_back(); function->traverse(&iter_binding_live); } - // sort entries by priority. see TVarEntryInfo::TOrderByPriority for info. - std::sort(uniformVarMap.begin(), uniformVarMap.end(), TVarEntryInfo::TOrderByPriority()); - + std::for_each(inVarMap.begin(), inVarMap.end(), + [&inVector](TVarLivePair p) { inVector.push_back(p); }); + std::sort(inVector.begin(), inVector.end(), [](const TVarLivePair& p1, const TVarLivePair& p2) -> bool { + return TVarEntryInfo::TOrderByPriority()(p1.second, p2.second); + }); + std::for_each(outVarMap.begin(), outVarMap.end(), + [&outVector](TVarLivePair p) { outVector.push_back(p); }); + std::sort(outVector.begin(), outVector.end(), [](const TVarLivePair& p1, const TVarLivePair& p2) -> bool { + return TVarEntryInfo::TOrderByPriority()(p1.second, p2.second); + }); + std::for_each(uniformVarMap.begin(), uniformVarMap.end(), + [&uniformVector](TVarLivePair p) { uniformVector.push_back(p); }); + std::sort(uniformVector.begin(), uniformVector.end(), [](const TVarLivePair& p1, const TVarLivePair& p2) -> bool { + return TVarEntryInfo::TOrderByPriority()(p1.second, p2.second); + }); bool hadError = false; TNotifyInOutAdaptor inOutNotify(stage, *resolver); TNotifyUniformAdaptor uniformNotify(stage, *resolver); - TResolverUniformAdaptor uniformResolve(stage, *resolver, infoSink, hadError, intermediate); - TResolverInOutAdaptor inOutResolve(stage, *resolver, infoSink, hadError, intermediate); + TResolverUniformAdaptor uniformResolve(stage, *resolver, infoSink, hadError); + TResolverInOutAdaptor inOutResolve(stage, *resolver, infoSink, hadError); resolver->beginNotifications(stage); - std::for_each(inVarMap.begin(), inVarMap.end(), inOutNotify); - std::for_each(outVarMap.begin(), outVarMap.end(), inOutNotify); - std::for_each(uniformVarMap.begin(), uniformVarMap.end(), uniformNotify); + std::for_each(inVector.begin(), inVector.end(), inOutNotify); + std::for_each(outVector.begin(), outVector.end(), inOutNotify); + std::for_each(uniformVector.begin(), uniformVector.end(), uniformNotify); resolver->endNotifications(stage); resolver->beginResolve(stage); - std::for_each(inVarMap.begin(), inVarMap.end(), inOutResolve); - std::for_each(outVarMap.begin(), outVarMap.end(), inOutResolve); - std::for_each(uniformVarMap.begin(), uniformVarMap.end(), uniformResolve); + std::for_each(inVector.begin(), inVector.end(), inOutResolve); + std::for_each(inVector.begin(), inVector.end(), [&inVarMap](TVarLivePair p) { + auto at = inVarMap.find(p.second.symbol->getName()); + if (at != inVarMap.end()) + at->second = p.second; + }); + std::for_each(outVector.begin(), outVector.end(), inOutResolve); + std::for_each(outVector.begin(), outVector.end(), [&outVarMap](TVarLivePair p) { + auto at = outVarMap.find(p.second.symbol->getName()); + if (at != outVarMap.end()) + at->second = p.second; + }); + std::for_each(uniformVector.begin(), uniformVector.end(), uniformResolve); + std::for_each(uniformVector.begin(), uniformVector.end(), [&uniformVarMap](TVarLivePair p) { + auto at = uniformVarMap.find(p.second.symbol->getName()); + if (at != uniformVarMap.end()) + at->second = p.second; + }); resolver->endResolve(stage); - if (!hadError) { - // sort by id again, so we can use lower bound to find entries - std::sort(uniformVarMap.begin(), uniformVarMap.end(), TVarEntryInfo::TOrderById()); TVarSetTraverser iter_iomap(intermediate, inVarMap, outVarMap, uniformVarMap); root->traverse(&iter_iomap); } + return !hadError; +} +// Map I/O variables to provided offsets, and make bindings for +// unbound but live variables. +// +// Returns false if the input is too malformed to do this. +bool TGlslIoMapper::addStage(EShLanguage stage, TIntermediate& intermediate, TInfoSink& infoSink, TIoMapResolver* resolver) { + + bool somethingToDo = ! intermediate.getResourceSetBinding().empty() || intermediate.getAutoMapBindings() || + intermediate.getAutoMapLocations(); + // Restrict the stricter condition to further check 'somethingToDo' only if 'somethingToDo' has not been set, reduce + // unnecessary or insignificant for-loop operation after 'somethingToDo' have been true. + for (int res = 0; (res < EResCount && !somethingToDo); ++res) { + somethingToDo = somethingToDo || (intermediate.getShiftBinding(TResourceType(res)) != 0) || + intermediate.hasShiftBindingForSet(TResourceType(res)); + } + if (! somethingToDo && resolver == nullptr) { + return true; + } + if (intermediate.getNumEntryPoints() != 1 || intermediate.isRecursive()) { + return false; + } + TIntermNode* root = intermediate.getTreeRoot(); + if (root == nullptr) { + return false; + } + // if no resolver is provided, use the default resolver with the given shifts and auto map settings + TDefaultGlslIoResolver defaultResolver(intermediate); + if (resolver == nullptr) { + resolver = &defaultResolver; + } + resolver->addStage(stage); + inVarMaps[stage] = new TVarLiveMap, outVarMaps[stage] = new TVarLiveMap(), uniformVarMap[stage] = new TVarLiveMap(); + TVarGatherTraverser iter_binding_all(intermediate, true, *inVarMaps[stage], *outVarMaps[stage], + *uniformVarMap[stage]); + TVarGatherTraverser iter_binding_live(intermediate, false, *inVarMaps[stage], *outVarMaps[stage], + *uniformVarMap[stage]); + root->traverse(&iter_binding_all); + iter_binding_live.pushFunction(intermediate.getEntryPointMangledName().c_str()); + while (! iter_binding_live.functions.empty()) { + TIntermNode* function = iter_binding_live.functions.back(); + iter_binding_live.functions.pop_back(); + function->traverse(&iter_binding_live); + } + TNotifyInOutAdaptor inOutNotify(stage, *resolver); + TNotifyUniformAdaptor uniformNotify(stage, *resolver); + // Resolve current stage input symbol location with previous stage output here, + // uniform symbol, ubo, ssbo and opaque symbols are per-program resource, + // will resolve uniform symbol location and ubo/ssbo/opaque binding in doMap() + resolver->beginNotifications(stage); + std::for_each(inVarMaps[stage]->begin(), inVarMaps[stage]->end(), inOutNotify); + std::for_each(outVarMaps[stage]->begin(), outVarMaps[stage]->end(), inOutNotify); + std::for_each(uniformVarMap[stage]->begin(), uniformVarMap[stage]->end(), uniformNotify); + resolver->endNotifications(stage); + TSlotCollector slotCollector(*resolver, infoSink); + resolver->beginCollect(stage); + std::for_each(inVarMaps[stage]->begin(), inVarMaps[stage]->end(), slotCollector); + std::for_each(outVarMaps[stage]->begin(), outVarMaps[stage]->end(), slotCollector); + std::for_each(uniformVarMap[stage]->begin(), uniformVarMap[stage]->end(), slotCollector); + resolver->endCollect(stage); + intermediates[stage] = &intermediate; return !hadError; } +bool TGlslIoMapper::doMap(TIoMapResolver* resolver, TInfoSink& infoSink) { + resolver->endResolve(EShLangCount); + if (!hadError) { + //Resolve uniform location, ubo/ssbo/opaque bindings across stages + TResolverUniformAdaptor uniformResolve(EShLangCount, *resolver, infoSink, hadError); + TResolverInOutAdaptor inOutResolve(EShLangCount, *resolver, infoSink, hadError); + TSymbolValidater symbolValidater(*resolver, infoSink, inVarMaps, outVarMaps, uniformVarMap, hadError); + TVarLiveVector uniformVector; + resolver->beginResolve(EShLangCount); + for (int stage = EShLangVertex; stage < EShLangCount; stage++) { + if (inVarMaps[stage] != nullptr) { + inOutResolve.setStage(EShLanguage(stage)); + std::for_each(inVarMaps[stage]->begin(), inVarMaps[stage]->end(), symbolValidater); + std::for_each(inVarMaps[stage]->begin(), inVarMaps[stage]->end(), inOutResolve); + std::for_each(outVarMaps[stage]->begin(), outVarMaps[stage]->end(), symbolValidater); + std::for_each(outVarMaps[stage]->begin(), outVarMaps[stage]->end(), inOutResolve); + } + if (uniformVarMap[stage] != nullptr) { + uniformResolve.setStage(EShLanguage(stage)); + // sort entries by priority. see TVarEntryInfo::TOrderByPriority for info. + std::for_each(uniformVarMap[stage]->begin(), uniformVarMap[stage]->end(), + [&uniformVector](TVarLivePair p) { uniformVector.push_back(p); }); + } + } + std::sort(uniformVector.begin(), uniformVector.end(), [](const TVarLivePair& p1, const TVarLivePair& p2) -> bool { + return TVarEntryInfo::TOrderByPriority()(p1.second, p2.second); + }); + std::for_each(uniformVector.begin(), uniformVector.end(), symbolValidater); + std::for_each(uniformVector.begin(), uniformVector.end(), uniformResolve); + std::sort(uniformVector.begin(), uniformVector.end(), [](const TVarLivePair& p1, const TVarLivePair& p2) -> bool { + return TVarEntryInfo::TOrderByPriority()(p1.second, p2.second); + }); + resolver->endResolve(EShLangCount); + for (size_t stage = 0; stage < EShLangCount; stage++) { + if (intermediates[stage] != nullptr) { + // traverse each stage, set new location to each input/output and unifom symbol, set new binding to + // ubo, ssbo and opaque symbols + TVarLiveMap** pUniformVarMap = uniformVarMap; + std::for_each(uniformVector.begin(), uniformVector.end(), [pUniformVarMap, stage](TVarLivePair p) { + auto at = pUniformVarMap[stage]->find(p.second.symbol->getName()); + if (at != pUniformVarMap[stage]->end()) + at->second = p.second; + }); + TVarSetTraverser iter_iomap(*intermediates[stage], *inVarMaps[stage], *outVarMaps[stage], + *uniformVarMap[stage]); + intermediates[stage]->getTreeRoot()->traverse(&iter_iomap); + } + } + return !hadError; + } else { + return false; + } +} + } // end namespace glslang + +#endif // GLSLANG_WEB |