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-rw-r--r--src/3rdparty/glslang/glslang/MachineIndependent/iomapper.cpp1275
1 files changed, 853 insertions, 422 deletions
diff --git a/src/3rdparty/glslang/glslang/MachineIndependent/iomapper.cpp b/src/3rdparty/glslang/glslang/MachineIndependent/iomapper.cpp
index 46c7558..3262c0a 100644
--- a/src/3rdparty/glslang/glslang/MachineIndependent/iomapper.cpp
+++ b/src/3rdparty/glslang/glslang/MachineIndependent/iomapper.cpp
@@ -33,16 +33,13 @@
// POSSIBILITY OF SUCH DAMAGE.
//
+#ifndef GLSLANG_WEB
+
#include "../Include/Common.h"
#include "../Include/InfoSink.h"
-#include "iomapper.h"
-#include "LiveTraverser.h"
-#include "localintermediate.h"
#include "gl_types.h"
-
-#include <unordered_set>
-#include <unordered_map>
+#include "iomapper.h"
//
// Map IO bindings.
@@ -61,60 +58,9 @@
// c. implicit dead bindings are left un-bound.
//
-
namespace glslang {
-struct TVarEntryInfo
-{
- int id;
- TIntermSymbol* symbol;
- bool live;
- int newBinding;
- int newSet;
- int newLocation;
- int newComponent;
- int newIndex;
-
- struct TOrderById
- {
- inline bool operator()(const TVarEntryInfo& l, const TVarEntryInfo& r)
- {
- return l.id < r.id;
- }
- };
-
- struct TOrderByPriority
- {
- // ordering:
- // 1) has both binding and set
- // 2) has binding but no set
- // 3) has no binding but set
- // 4) has no binding and no set
- inline bool operator()(const TVarEntryInfo& l, const TVarEntryInfo& r)
- {
- const TQualifier& lq = l.symbol->getQualifier();
- const TQualifier& rq = r.symbol->getQualifier();
-
- // simple rules:
- // has binding gives 2 points
- // has set gives 1 point
- // who has the most points is more important.
- int lPoints = (lq.hasBinding() ? 2 : 0) + (lq.hasSet() ? 1 : 0);
- int rPoints = (rq.hasBinding() ? 2 : 0) + (rq.hasSet() ? 1 : 0);
-
- if (lPoints == rPoints)
- return l.id < r.id;
- return lPoints > rPoints;
- }
- };
-};
-
-
-
-typedef std::vector<TVarEntryInfo> TVarLiveMap;
-
-class TVarGatherTraverser : public TLiveTraverser
-{
+class TVarGatherTraverser : public TLiveTraverser {
public:
TVarGatherTraverser(const TIntermediate& i, bool traverseDeadCode, TVarLiveMap& inList, TVarLiveMap& outList, TVarLiveMap& uniformList)
: TLiveTraverser(i, traverseDeadCode, true, true, false)
@@ -124,7 +70,6 @@ public:
{
}
-
virtual void visitSymbol(TIntermSymbol* base)
{
TVarLiveMap* target = nullptr;
@@ -132,16 +77,17 @@ public:
target = &inputList;
else if (base->getQualifier().storage == EvqVaryingOut)
target = &outputList;
- else if (base->getQualifier().isUniformOrBuffer() && !base->getQualifier().layoutPushConstant)
+ else if (base->getQualifier().isUniformOrBuffer() && !base->getQualifier().isPushConstant())
target = &uniformList;
-
if (target) {
- TVarEntryInfo ent = { base->getId(), base, !traverseAll };
- TVarLiveMap::iterator at = std::lower_bound(target->begin(), target->end(), ent, TVarEntryInfo::TOrderById());
- if (at != target->end() && at->id == ent.id)
- at->live = at->live || !traverseAll; // update live state
+ TVarEntryInfo ent = {base->getId(), base, ! traverseAll};
+ ent.stage = intermediate.getStage();
+ TVarLiveMap::iterator at = target->find(
+ ent.symbol->getName()); // std::lower_bound(target->begin(), target->end(), ent, TVarEntryInfo::TOrderById());
+ if (at != target->end() && at->second.id == ent.id)
+ at->second.live = at->second.live || ! traverseAll; // update live state
else
- target->insert(at, ent);
+ (*target)[ent.symbol->getName()] = ent;
}
}
@@ -162,9 +108,7 @@ public:
{
}
-
- virtual void visitSymbol(TIntermSymbol* base)
- {
+ virtual void visitSymbol(TIntermSymbol* base) {
const TVarLiveMap* source;
if (base->getQualifier().storage == EvqVaryingIn)
source = &inputList;
@@ -176,23 +120,23 @@ public:
return;
TVarEntryInfo ent = { base->getId() };
- TVarLiveMap::const_iterator at = std::lower_bound(source->begin(), source->end(), ent, TVarEntryInfo::TOrderById());
+ TVarLiveMap::const_iterator at = source->find(base->getName());
if (at == source->end())
return;
- if (at->id != ent.id)
+ if (at->second.id != ent.id)
return;
- if (at->newBinding != -1)
- base->getWritableType().getQualifier().layoutBinding = at->newBinding;
- if (at->newSet != -1)
- base->getWritableType().getQualifier().layoutSet = at->newSet;
- if (at->newLocation != -1)
- base->getWritableType().getQualifier().layoutLocation = at->newLocation;
- if (at->newComponent != -1)
- base->getWritableType().getQualifier().layoutComponent = at->newComponent;
- if (at->newIndex != -1)
- base->getWritableType().getQualifier().layoutIndex = at->newIndex;
+ if (at->second.newBinding != -1)
+ base->getWritableType().getQualifier().layoutBinding = at->second.newBinding;
+ if (at->second.newSet != -1)
+ base->getWritableType().getQualifier().layoutSet = at->second.newSet;
+ if (at->second.newLocation != -1)
+ base->getWritableType().getQualifier().layoutLocation = at->second.newLocation;
+ if (at->second.newComponent != -1)
+ base->getWritableType().getQualifier().layoutComponent = at->second.newComponent;
+ if (at->second.newIndex != -1)
+ base->getWritableType().getQualifier().layoutIndex = at->second.newIndex;
}
private:
@@ -210,10 +154,12 @@ struct TNotifyUniformAdaptor
, resolver(r)
{
}
- inline void operator()(TVarEntryInfo& ent)
+
+ inline void operator()(std::pair<const TString, TVarEntryInfo>& entKey)
{
- resolver.notifyBinding(stage, ent.symbol->getName().c_str(), ent.symbol->getType(), ent.live);
+ resolver.notifyBinding(stage, entKey.second);
}
+
private:
TNotifyUniformAdaptor& operator=(TNotifyUniformAdaptor&);
};
@@ -222,49 +168,46 @@ struct TNotifyInOutAdaptor
{
EShLanguage stage;
TIoMapResolver& resolver;
- inline TNotifyInOutAdaptor(EShLanguage s, TIoMapResolver& r)
+ inline TNotifyInOutAdaptor(EShLanguage s, TIoMapResolver& r)
: stage(s)
, resolver(r)
{
}
- inline void operator()(TVarEntryInfo& ent)
+
+ inline void operator()(std::pair<const TString, TVarEntryInfo>& entKey)
{
- resolver.notifyInOut(stage, ent.symbol->getName().c_str(), ent.symbol->getType(), ent.live);
+ resolver.notifyInOut(stage, entKey.second);
}
+
private:
TNotifyInOutAdaptor& operator=(TNotifyInOutAdaptor&);
};
-struct TResolverUniformAdaptor
-{
- TResolverUniformAdaptor(EShLanguage s, TIoMapResolver& r, TInfoSink& i, bool& e, TIntermediate& interm)
+struct TResolverUniformAdaptor {
+ TResolverUniformAdaptor(EShLanguage s, TIoMapResolver& r, TInfoSink& i, bool& e)
: stage(s)
, resolver(r)
, infoSink(i)
, error(e)
- , intermediate(interm)
{
}
- inline void operator()(TVarEntryInfo& ent)
- {
+ inline void operator()(std::pair<const TString, TVarEntryInfo>& entKey) {
+ TVarEntryInfo& ent = entKey.second;
ent.newLocation = -1;
ent.newComponent = -1;
ent.newBinding = -1;
ent.newSet = -1;
ent.newIndex = -1;
- const bool isValid = resolver.validateBinding(stage, ent.symbol->getName().c_str(), ent.symbol->getType(),
- ent.live);
+ const bool isValid = resolver.validateBinding(stage, ent);
if (isValid) {
- ent.newBinding = resolver.resolveBinding(stage, ent.symbol->getName().c_str(), ent.symbol->getType(),
- ent.live);
- ent.newSet = resolver.resolveSet(stage, ent.symbol->getName().c_str(), ent.symbol->getType(), ent.live);
- ent.newLocation = resolver.resolveUniformLocation(stage, ent.symbol->getName().c_str(),
- ent.symbol->getType(), ent.live);
+ resolver.resolveBinding(stage, ent);
+ resolver.resolveSet(stage, ent);
+ resolver.resolveUniformLocation(stage, ent);
if (ent.newBinding != -1) {
if (ent.newBinding >= int(TQualifier::layoutBindingEnd)) {
- TString err = "mapped binding out of range: " + ent.symbol->getName();
+ TString err = "mapped binding out of range: " + entKey.first;
infoSink.info.message(EPrefixInternalError, err.c_str());
error = true;
@@ -272,64 +215,52 @@ struct TResolverUniformAdaptor
}
if (ent.newSet != -1) {
if (ent.newSet >= int(TQualifier::layoutSetEnd)) {
- TString err = "mapped set out of range: " + ent.symbol->getName();
+ TString err = "mapped set out of range: " + entKey.first;
infoSink.info.message(EPrefixInternalError, err.c_str());
error = true;
}
}
} else {
- TString errorMsg = "Invalid binding: " + ent.symbol->getName();
+ TString errorMsg = "Invalid binding: " + entKey.first;
infoSink.info.message(EPrefixInternalError, errorMsg.c_str());
error = true;
}
}
+ inline void setStage(EShLanguage s) { stage = s; }
+
EShLanguage stage;
TIoMapResolver& resolver;
TInfoSink& infoSink;
bool& error;
- TIntermediate& intermediate;
private:
TResolverUniformAdaptor& operator=(TResolverUniformAdaptor&);
};
-struct TResolverInOutAdaptor
-{
- TResolverInOutAdaptor(EShLanguage s, TIoMapResolver& r, TInfoSink& i, bool& e, TIntermediate& interm)
+struct TResolverInOutAdaptor {
+ TResolverInOutAdaptor(EShLanguage s, TIoMapResolver& r, TInfoSink& i, bool& e)
: stage(s)
, resolver(r)
, infoSink(i)
, error(e)
- , intermediate(interm)
{
}
- inline void operator()(TVarEntryInfo& ent)
+ inline void operator()(std::pair<const TString, TVarEntryInfo>& entKey)
{
+ TVarEntryInfo& ent = entKey.second;
ent.newLocation = -1;
ent.newComponent = -1;
ent.newBinding = -1;
ent.newSet = -1;
ent.newIndex = -1;
- const bool isValid = resolver.validateInOut(stage,
- ent.symbol->getName().c_str(),
- ent.symbol->getType(),
- ent.live);
+ const bool isValid = resolver.validateInOut(stage, ent);
if (isValid) {
- ent.newLocation = resolver.resolveInOutLocation(stage,
- ent.symbol->getName().c_str(),
- ent.symbol->getType(),
- ent.live);
- ent.newComponent = resolver.resolveInOutComponent(stage,
- ent.symbol->getName().c_str(),
- ent.symbol->getType(),
- ent.live);
- ent.newIndex = resolver.resolveInOutIndex(stage,
- ent.symbol->getName().c_str(),
- ent.symbol->getType(),
- ent.live);
+ resolver.resolveInOutLocation(stage, ent);
+ resolver.resolveInOutComponent(stage, ent);
+ resolver.resolveInOutIndex(stage, ent);
} else {
TString errorMsg;
if (ent.symbol->getType().getQualifier().semanticName != nullptr) {
@@ -344,218 +275,621 @@ struct TResolverInOutAdaptor
}
}
+ inline void setStage(EShLanguage s) { stage = s; }
+
EShLanguage stage;
TIoMapResolver& resolver;
TInfoSink& infoSink;
bool& error;
- TIntermediate& intermediate;
private:
TResolverInOutAdaptor& operator=(TResolverInOutAdaptor&);
};
-// Base class for shared TIoMapResolver services, used by several derivations.
-struct TDefaultIoResolverBase : public glslang::TIoMapResolver
-{
- TDefaultIoResolverBase(const TIntermediate &intermediate) :
- intermediate(intermediate),
- nextUniformLocation(intermediate.getUniformLocationBase()),
- nextInputLocation(0),
- nextOutputLocation(0)
- { }
+// The class is used for reserving explicit uniform locations and ubo/ssbo/opaque bindings
- int getBaseBinding(TResourceType res, unsigned int set) const {
- return selectBaseBinding(intermediate.getShiftBinding(res),
- intermediate.getShiftBindingForSet(res, set));
+struct TSymbolValidater
+{
+ TSymbolValidater(TIoMapResolver& r, TInfoSink& i, TVarLiveMap* in[EShLangCount], TVarLiveMap* out[EShLangCount],
+ TVarLiveMap* uniform[EShLangCount], bool& hadError)
+ : preStage(EShLangCount)
+ , currentStage(EShLangCount)
+ , nextStage(EShLangCount)
+ , resolver(r)
+ , infoSink(i)
+ , hadError(hadError)
+ {
+ memcpy(inVarMaps, in, EShLangCount * (sizeof(TVarLiveMap*)));
+ memcpy(outVarMaps, out, EShLangCount * (sizeof(TVarLiveMap*)));
+ memcpy(uniformVarMap, uniform, EShLangCount * (sizeof(TVarLiveMap*)));
}
- const std::vector<std::string>& getResourceSetBinding() const { return intermediate.getResourceSetBinding(); }
-
- bool doAutoBindingMapping() const { return intermediate.getAutoMapBindings(); }
- bool doAutoLocationMapping() const { return intermediate.getAutoMapLocations(); }
+ inline void operator()(std::pair<const TString, TVarEntryInfo>& entKey) {
+ TVarEntryInfo& ent1 = entKey.second;
+ TIntermSymbol* base = ent1.symbol;
+ const TType& type = ent1.symbol->getType();
+ const TString& name = entKey.first;
+ TString mangleName1, mangleName2;
+ type.appendMangledName(mangleName1);
+ EShLanguage stage = ent1.stage;
+ if (currentStage != stage) {
+ preStage = currentStage;
+ currentStage = stage;
+ nextStage = EShLangCount;
+ for (int i = currentStage + 1; i < EShLangCount; i++) {
+ if (inVarMaps[i] != nullptr)
+ nextStage = static_cast<EShLanguage>(i);
+ }
+ }
+ if (base->getQualifier().storage == EvqVaryingIn) {
+ // validate stage in;
+ if (preStage == EShLangCount)
+ return;
+ if (outVarMaps[preStage] != nullptr) {
+ auto ent2 = outVarMaps[preStage]->find(name);
+ if (ent2 != outVarMaps[preStage]->end()) {
+ ent2->second.symbol->getType().appendMangledName(mangleName2);
+ if (mangleName1 == mangleName2)
+ return;
+ else {
+ TString err = "Invalid In/Out variable type : " + entKey.first;
+ infoSink.info.message(EPrefixInternalError, err.c_str());
+ hadError = true;
+ }
+ }
+ return;
+ }
+ } else if (base->getQualifier().storage == EvqVaryingOut) {
+ // validate stage out;
+ if (nextStage == EShLangCount)
+ return;
+ if (outVarMaps[nextStage] != nullptr) {
+ auto ent2 = inVarMaps[nextStage]->find(name);
+ if (ent2 != inVarMaps[nextStage]->end()) {
+ ent2->second.symbol->getType().appendMangledName(mangleName2);
+ if (mangleName1 == mangleName2)
+ return;
+ else {
+ TString err = "Invalid In/Out variable type : " + entKey.first;
+ infoSink.info.message(EPrefixInternalError, err.c_str());
+ hadError = true;
+ }
+ }
+ return;
+ }
+ } else if (base->getQualifier().isUniformOrBuffer() && ! base->getQualifier().isPushConstant()) {
+ // validate uniform type;
+ for (int i = 0; i < EShLangCount; i++) {
+ if (i != currentStage && outVarMaps[i] != nullptr) {
+ auto ent2 = uniformVarMap[i]->find(name);
+ if (ent2 != uniformVarMap[i]->end()) {
+ ent2->second.symbol->getType().appendMangledName(mangleName2);
+ if (mangleName1 != mangleName2) {
+ TString err = "Invalid Uniform variable type : " + entKey.first;
+ infoSink.info.message(EPrefixInternalError, err.c_str());
+ hadError = true;
+ }
+ mangleName2.clear();
+ }
+ }
+ }
+ }
+ }
+ TVarLiveMap *inVarMaps[EShLangCount], *outVarMaps[EShLangCount], *uniformVarMap[EShLangCount];
+ // Use for mark pre stage, to get more interface symbol information.
+ EShLanguage preStage, currentStage, nextStage;
+ // Use for mark current shader stage for resolver
+ TIoMapResolver& resolver;
+ TInfoSink& infoSink;
+ bool& hadError;
- typedef std::vector<int> TSlotSet;
- typedef std::unordered_map<int, TSlotSet> TSlotSetMap;
- TSlotSetMap slots;
+private:
+ TSymbolValidater& operator=(TSymbolValidater&);
+};
- TSlotSet::iterator findSlot(int set, int slot)
- {
- return std::lower_bound(slots[set].begin(), slots[set].end(), slot);
- }
+struct TSlotCollector {
+ TSlotCollector(TIoMapResolver& r, TInfoSink& i) : resolver(r), infoSink(i) { }
- bool checkEmpty(int set, int slot)
- {
- TSlotSet::iterator at = findSlot(set, slot);
- return !(at != slots[set].end() && *at == slot);
+ inline void operator()(std::pair<const TString, TVarEntryInfo>& entKey) {
+ resolver.reserverStorageSlot(entKey.second, infoSink);
+ resolver.reserverResourceSlot(entKey.second, infoSink);
}
+ TIoMapResolver& resolver;
+ TInfoSink& infoSink;
- int reserveSlot(int set, int slot, int size = 1)
- {
- TSlotSet::iterator at = findSlot(set, slot);
+private:
+ TSlotCollector& operator=(TSlotCollector&);
+};
- // tolerate aliasing, by not double-recording aliases
- // (policy about appropriateness of the alias is higher up)
- for (int i = 0; i < size; i++) {
- if (at == slots[set].end() || *at != slot + i)
- at = slots[set].insert(at, slot + i);
- ++at;
- }
+TDefaultIoResolverBase::TDefaultIoResolverBase(const TIntermediate& intermediate)
+ : intermediate(intermediate)
+ , nextUniformLocation(intermediate.getUniformLocationBase())
+ , nextInputLocation(0)
+ , nextOutputLocation(0)
+{
+ memset(stageMask, false, sizeof(bool) * (EShLangCount + 1));
+}
- return slot;
- }
+int TDefaultIoResolverBase::getBaseBinding(TResourceType res, unsigned int set) const {
+ return selectBaseBinding(intermediate.getShiftBinding(res), intermediate.getShiftBindingForSet(res, set));
+}
- int getFreeSlot(int set, int base, int size = 1)
- {
- TSlotSet::iterator at = findSlot(set, base);
- if (at == slots[set].end())
- return reserveSlot(set, base, size);
+const std::vector<std::string>& TDefaultIoResolverBase::getResourceSetBinding() const {
+ return intermediate.getResourceSetBinding();
+}
- // look for a big enough gap
- for (; at != slots[set].end(); ++at) {
- if (*at - base >= size)
- break;
- base = *at + 1;
- }
- return reserveSlot(set, base, size);
- }
+bool TDefaultIoResolverBase::doAutoBindingMapping() const { return intermediate.getAutoMapBindings(); }
- virtual bool validateBinding(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& type, bool /*is_live*/) override = 0;
+bool TDefaultIoResolverBase::doAutoLocationMapping() const { return intermediate.getAutoMapLocations(); }
- virtual int resolveBinding(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& type, bool is_live) override = 0;
+TDefaultIoResolverBase::TSlotSet::iterator TDefaultIoResolverBase::findSlot(int set, int slot) {
+ return std::lower_bound(slots[set].begin(), slots[set].end(), slot);
+}
- int resolveSet(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& type, bool /*is_live*/) override
- {
- if (type.getQualifier().hasSet())
- return type.getQualifier().layoutSet;
+bool TDefaultIoResolverBase::checkEmpty(int set, int slot) {
+ TSlotSet::iterator at = findSlot(set, slot);
+ return ! (at != slots[set].end() && *at == slot);
+}
- // If a command line or API option requested a single descriptor set, use that (if not overrided by spaceN)
- if (getResourceSetBinding().size() == 1)
- return atoi(getResourceSetBinding()[0].c_str());
+int TDefaultIoResolverBase::reserveSlot(int set, int slot, int size) {
+ TSlotSet::iterator at = findSlot(set, slot);
+ // tolerate aliasing, by not double-recording aliases
+ // (policy about appropriateness of the alias is higher up)
+ for (int i = 0; i < size; i++) {
+ if (at == slots[set].end() || *at != slot + i)
+ at = slots[set].insert(at, slot + i);
+ ++at;
+ }
+ return slot;
+}
- return 0;
+int TDefaultIoResolverBase::getFreeSlot(int set, int base, int size) {
+ TSlotSet::iterator at = findSlot(set, base);
+ if (at == slots[set].end())
+ return reserveSlot(set, base, size);
+ // look for a big enough gap
+ for (; at != slots[set].end(); ++at) {
+ if (*at - base >= size)
+ break;
+ base = *at + 1;
}
- int resolveUniformLocation(EShLanguage /*stage*/, const char* name, const glslang::TType& type, bool /*is_live*/) override
- {
- // kick out of not doing this
- if (!doAutoLocationMapping())
- return -1;
+ return reserveSlot(set, base, size);
+}
- // no locations added if already present, a built-in variable, a block, or an opaque
- if (type.getQualifier().hasLocation() || type.isBuiltIn() ||
- type.getBasicType() == EbtBlock ||
- type.getBasicType() == EbtAtomicUint ||
- (type.containsOpaque() && intermediate.getSpv().openGl == 0))
- return -1;
+int TDefaultIoResolverBase::resolveSet(EShLanguage /*stage*/, TVarEntryInfo& ent) {
+ const TType& type = ent.symbol->getType();
+ if (type.getQualifier().hasSet()) {
+ return ent.newSet = type.getQualifier().layoutSet;
+ }
+ // If a command line or API option requested a single descriptor set, use that (if not overrided by spaceN)
+ if (getResourceSetBinding().size() == 1) {
+ return ent.newSet = atoi(getResourceSetBinding()[0].c_str());
+ }
+ return ent.newSet = 0;
+}
- // no locations on blocks of built-in variables
- if (type.isStruct()) {
- if (type.getStruct()->size() < 1)
- return -1;
- if ((*type.getStruct())[0].type->isBuiltIn())
- return -1;
+int TDefaultIoResolverBase::resolveUniformLocation(EShLanguage /*stage*/, TVarEntryInfo& ent) {
+ const TType& type = ent.symbol->getType();
+ const char* name = ent.symbol->getName().c_str();
+ // kick out of not doing this
+ if (! doAutoLocationMapping()) {
+ return ent.newLocation = -1;
+ }
+ // no locations added if already present, a built-in variable, a block, or an opaque
+ if (type.getQualifier().hasLocation() || type.isBuiltIn() || type.getBasicType() == EbtBlock ||
+ type.isAtomic() || (type.containsOpaque() && intermediate.getSpv().openGl == 0)) {
+ return ent.newLocation = -1;
+ }
+ // no locations on blocks of built-in variables
+ if (type.isStruct()) {
+ if (type.getStruct()->size() < 1) {
+ return ent.newLocation = -1;
}
+ if ((*type.getStruct())[0].type->isBuiltIn()) {
+ return ent.newLocation = -1;
+ }
+ }
+ int location = intermediate.getUniformLocationOverride(name);
+ if (location != -1) {
+ return ent.newLocation = location;
+ }
+ location = nextUniformLocation;
+ nextUniformLocation += TIntermediate::computeTypeUniformLocationSize(type);
+ return ent.newLocation = location;
+}
- int location = intermediate.getUniformLocationOverride(name);
- if (location != -1)
- return location;
+int TDefaultIoResolverBase::resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) {
+ const TType& type = ent.symbol->getType();
+ // kick out of not doing this
+ if (! doAutoLocationMapping()) {
+ return ent.newLocation = -1;
+ }
+
+ // no locations added if already present, or a built-in variable
+ if (type.getQualifier().hasLocation() || type.isBuiltIn()) {
+ return ent.newLocation = -1;
+ }
+
+ // no locations on blocks of built-in variables
+ if (type.isStruct()) {
+ if (type.getStruct()->size() < 1) {
+ return ent.newLocation = -1;
+ }
+ if ((*type.getStruct())[0].type->isBuiltIn()) {
+ return ent.newLocation = -1;
+ }
+ }
+ // point to the right input or output location counter
+ int& nextLocation = type.getQualifier().isPipeInput() ? nextInputLocation : nextOutputLocation;
+ // Placeholder. This does not do proper cross-stage lining up, nor
+ // work with mixed location/no-location declarations.
+ int location = nextLocation;
+ int typeLocationSize;
+ // Don’t take into account the outer-most array if the stage’s
+ // interface is automatically an array.
+ typeLocationSize = computeTypeLocationSize(type, stage);
+ nextLocation += typeLocationSize;
+ return ent.newLocation = location;
+}
- location = nextUniformLocation;
+int TDefaultIoResolverBase::resolveInOutComponent(EShLanguage /*stage*/, TVarEntryInfo& ent) {
+ return ent.newComponent = -1;
+}
- nextUniformLocation += TIntermediate::computeTypeUniformLocationSize(type);
+int TDefaultIoResolverBase::resolveInOutIndex(EShLanguage /*stage*/, TVarEntryInfo& ent) { return ent.newIndex = -1; }
+
+uint32_t TDefaultIoResolverBase::computeTypeLocationSize(const TType& type, EShLanguage stage) {
+ int typeLocationSize;
+ // Don’t take into account the outer-most array if the stage’s
+ // interface is automatically an array.
+ if (type.getQualifier().isArrayedIo(stage)) {
+ TType elementType(type, 0);
+ typeLocationSize = TIntermediate::computeTypeLocationSize(elementType, stage);
+ } else {
+ typeLocationSize = TIntermediate::computeTypeLocationSize(type, stage);
+ }
+ return typeLocationSize;
+}
- return location;
+//TDefaultGlslIoResolver
+TResourceType TDefaultGlslIoResolver::getResourceType(const glslang::TType& type) {
+ if (isImageType(type)) {
+ return EResImage;
}
- bool validateInOut(EShLanguage /*stage*/, const char* /*name*/, const TType& /*type*/, bool /*is_live*/) override
- {
- return true;
+ if (isTextureType(type)) {
+ return EResTexture;
}
- int resolveInOutLocation(EShLanguage stage, const char* /*name*/, const TType& type, bool /*is_live*/) override
- {
- // kick out of not doing this
- if (!doAutoLocationMapping())
- return -1;
+ if (isSsboType(type)) {
+ return EResSsbo;
+ }
+ if (isSamplerType(type)) {
+ return EResSampler;
+ }
+ if (isUboType(type)) {
+ return EResUbo;
+ }
+ return EResCount;
+}
- // no locations added if already present, or a built-in variable
- if (type.getQualifier().hasLocation() || type.isBuiltIn())
- return -1;
+TDefaultGlslIoResolver::TDefaultGlslIoResolver(const TIntermediate& intermediate)
+ : TDefaultIoResolverBase(intermediate)
+ , preStage(EShLangCount)
+ , currentStage(EShLangCount)
+{ }
+
+int TDefaultGlslIoResolver::resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) {
+ const TType& type = ent.symbol->getType();
+ const TString& name = ent.symbol->getName();
+ if (currentStage != stage) {
+ preStage = currentStage;
+ currentStage = stage;
+ }
+ // kick out of not doing this
+ if (! doAutoLocationMapping()) {
+ return ent.newLocation = -1;
+ }
+ // expand the location to each element if the symbol is a struct or array
+ if (type.getQualifier().hasLocation()) {
+ return ent.newLocation = type.getQualifier().layoutLocation;
+ }
+ // no locations added if already present, or a built-in variable
+ if (type.isBuiltIn()) {
+ return ent.newLocation = -1;
+ }
+ // no locations on blocks of built-in variables
+ if (type.isStruct()) {
+ if (type.getStruct()->size() < 1) {
+ return ent.newLocation = -1;
+ }
+ if ((*type.getStruct())[0].type->isBuiltIn()) {
+ return ent.newLocation = -1;
+ }
+ }
+ int typeLocationSize = computeTypeLocationSize(type, stage);
+ int location = type.getQualifier().layoutLocation;
+ bool hasLocation = false;
+ EShLanguage keyStage(EShLangCount);
+ TStorageQualifier storage;
+ storage = EvqInOut;
+ if (type.getQualifier().isPipeInput()) {
+ // If this symbol is a input, search pre stage's out
+ keyStage = preStage;
+ }
+ if (type.getQualifier().isPipeOutput()) {
+ // If this symbol is a output, search next stage's in
+ keyStage = currentStage;
+ }
+ // The in/out in current stage is not declared with location, but it is possible declared
+ // with explicit location in other stages, find the storageSlotMap firstly to check whether
+ // the in/out has location
+ int resourceKey = buildStorageKey(keyStage, storage);
+ if (! storageSlotMap[resourceKey].empty()) {
+ TVarSlotMap::iterator iter = storageSlotMap[resourceKey].find(name);
+ if (iter != storageSlotMap[resourceKey].end()) {
+ // If interface resource be found, set it has location and this symbol's new location
+ // equal the symbol's explicit location declarated in pre or next stage.
+ //
+ // vs: out vec4 a;
+ // fs: layout(..., location = 3,...) in vec4 a;
+ hasLocation = true;
+ location = iter->second;
+ // if we want deal like that:
+ // vs: layout(location=4) out vec4 a;
+ // out vec4 b;
+ //
+ // fs: in vec4 a;
+ // layout(location = 4) in vec4 b;
+ // we need retraverse the map.
+ }
+ if (! hasLocation) {
+ // If interface resource note found, It's mean the location in two stage are both implicit declarat.
+ // So we should find a new slot for this interface.
+ //
+ // vs: out vec4 a;
+ // fs: in vec4 a;
+ location = getFreeSlot(resourceKey, 0, typeLocationSize);
+ storageSlotMap[resourceKey][name] = location;
+ }
+ } else {
+ // the first interface declarated in a program.
+ TVarSlotMap varSlotMap;
+ location = getFreeSlot(resourceKey, 0, typeLocationSize);
+ varSlotMap[name] = location;
+ storageSlotMap[resourceKey] = varSlotMap;
+ }
+ //Update location
+ return ent.newLocation = location;
+}
+int TDefaultGlslIoResolver::resolveUniformLocation(EShLanguage /*stage*/, TVarEntryInfo& ent) {
+ const TType& type = ent.symbol->getType();
+ const TString& name = ent.symbol->getName();
+ // kick out of not doing this
+ if (! doAutoLocationMapping()) {
+ return ent.newLocation = -1;
+ }
+ // expand the location to each element if the symbol is a struct or array
+ if (type.getQualifier().hasLocation() && (type.isStruct() || type.isArray())) {
+ return ent.newLocation = type.getQualifier().layoutLocation;
+ } else {
+ // no locations added if already present, a built-in variable, a block, or an opaque
+ if (type.getQualifier().hasLocation() || type.isBuiltIn() || type.getBasicType() == EbtBlock ||
+ type.isAtomic() || (type.containsOpaque() && intermediate.getSpv().openGl == 0)) {
+ return ent.newLocation = -1;
+ }
// no locations on blocks of built-in variables
if (type.isStruct()) {
- if (type.getStruct()->size() < 1)
- return -1;
- if ((*type.getStruct())[0].type->isBuiltIn())
- return -1;
- }
-
- // point to the right input or output location counter
- int& nextLocation = type.getQualifier().isPipeInput() ? nextInputLocation : nextOutputLocation;
-
- // Placeholder. This does not do proper cross-stage lining up, nor
- // work with mixed location/no-location declarations.
- int location = nextLocation;
- int typeLocationSize;
- // Don’t take into account the outer-most array if the stage’s
- // interface is automatically an array.
- if (type.getQualifier().isArrayedIo(stage)) {
- TType elementType(type, 0);
- typeLocationSize = TIntermediate::computeTypeLocationSize(elementType, stage);
- } else {
- typeLocationSize = TIntermediate::computeTypeLocationSize(type, stage);
+ if (type.getStruct()->size() < 1) {
+ return ent.newLocation = -1;
+ }
+ if ((*type.getStruct())[0].type->isBuiltIn()) {
+ return ent.newLocation = -1;
+ }
}
- nextLocation += typeLocationSize;
-
- return location;
}
- int resolveInOutComponent(EShLanguage /*stage*/, const char* /*name*/, const TType& /*type*/, bool /*is_live*/) override
- {
- return -1;
+ int location = intermediate.getUniformLocationOverride(name.c_str());
+ if (location != -1) {
+ return ent.newLocation = location;
}
- int resolveInOutIndex(EShLanguage /*stage*/, const char* /*name*/, const TType& /*type*/, bool /*is_live*/) override
- {
- return -1;
+
+ int size = TIntermediate::computeTypeUniformLocationSize(type);
+
+ // The uniform in current stage is not declared with location, but it is possible declared
+ // with explicit location in other stages, find the storageSlotMap firstly to check whether
+ // the uniform has location
+ bool hasLocation = false;
+ int resourceKey = buildStorageKey(EShLangCount, EvqUniform);
+ TVarSlotMap& slotMap = storageSlotMap[resourceKey];
+ // Check dose shader program has uniform resource
+ if (! slotMap.empty()) {
+ // If uniform resource not empty, try find a same name uniform
+ TVarSlotMap::iterator iter = slotMap.find(name);
+ if (iter != slotMap.end()) {
+ // If uniform resource be found, set it has location and this symbol's new location
+ // equal the uniform's explicit location declarated in other stage.
+ //
+ // vs: uniform vec4 a;
+ // fs: layout(..., location = 3,...) uniform vec4 a;
+ hasLocation = true;
+ location = iter->second;
+ }
+ if (! hasLocation) {
+ // No explicit location declaraten in other stage.
+ // So we should find a new slot for this uniform.
+ //
+ // vs: uniform vec4 a;
+ // fs: uniform vec4 a;
+ location = getFreeSlot(resourceKey, 0, computeTypeLocationSize(type, currentStage));
+ storageSlotMap[resourceKey][name] = location;
+ }
+ } else {
+ // the first uniform declarated in a program.
+ TVarSlotMap varSlotMap;
+ location = getFreeSlot(resourceKey, 0, size);
+ varSlotMap[name] = location;
+ storageSlotMap[resourceKey] = varSlotMap;
}
+ return ent.newLocation = location;
+}
- void notifyBinding(EShLanguage, const char* /*name*/, const TType&, bool /*is_live*/) override {}
- void notifyInOut(EShLanguage, const char* /*name*/, const TType&, bool /*is_live*/) override {}
- void endNotifications(EShLanguage) override {}
- void beginNotifications(EShLanguage) override {}
- void beginResolve(EShLanguage) override {}
- void endResolve(EShLanguage) override {}
+int TDefaultGlslIoResolver::resolveBinding(EShLanguage /*stage*/, TVarEntryInfo& ent) {
+ const TType& type = ent.symbol->getType();
+ const TString& name = ent.symbol->getName();
+ // On OpenGL arrays of opaque types take a seperate binding for each element
+ int numBindings = intermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1;
+ TResourceType resource = getResourceType(type);
+ // don't need to handle uniform symbol, it will be handled in resolveUniformLocation
+ if (resource == EResUbo && type.getBasicType() != EbtBlock) {
+ return ent.newBinding = -1;
+ }
+ // There is no 'set' qualifier in OpenGL shading language, each resource has its own
+ // binding name space, so remap the 'set' to resource type which make each resource
+ // binding is valid from 0 to MAX_XXRESOURCE_BINDINGS
+ int set = resource;
+ if (resource < EResCount) {
+ if (type.getQualifier().hasBinding()) {
+ ent.newBinding = reserveSlot(set, getBaseBinding(resource, set) + type.getQualifier().layoutBinding, numBindings);
+ return ent.newBinding;
+ } else if (ent.live && doAutoBindingMapping()) {
+ // The resource in current stage is not declared with binding, but it is possible declared
+ // with explicit binding in other stages, find the resourceSlotMap firstly to check whether
+ // the resource has binding, don't need to allocate if it already has a binding
+ bool hasBinding = false;
+ if (! resourceSlotMap[resource].empty()) {
+ TVarSlotMap::iterator iter = resourceSlotMap[resource].find(name);
+ if (iter != resourceSlotMap[resource].end()) {
+ hasBinding = true;
+ ent.newBinding = iter->second;
+ }
+ }
+ if (! hasBinding) {
+ TVarSlotMap varSlotMap;
+ // find free slot, the caller did make sure it passes all vars with binding
+ // first and now all are passed that do not have a binding and needs one
+ int binding = getFreeSlot(resource, getBaseBinding(resource, set), numBindings);
+ varSlotMap[name] = binding;
+ resourceSlotMap[resource] = varSlotMap;
+ ent.newBinding = binding;
+ }
+ return ent.newBinding;
+ }
+ }
+ return ent.newBinding = -1;
+}
-protected:
- TDefaultIoResolverBase(TDefaultIoResolverBase&);
- TDefaultIoResolverBase& operator=(TDefaultIoResolverBase&);
+void TDefaultGlslIoResolver::beginResolve(EShLanguage stage) {
+ // reset stage state
+ if (stage == EShLangCount)
+ preStage = currentStage = stage;
+ // update stage state
+ else if (currentStage != stage) {
+ preStage = currentStage;
+ currentStage = stage;
+ }
+}
- const TIntermediate &intermediate;
- int nextUniformLocation;
- int nextInputLocation;
- int nextOutputLocation;
+void TDefaultGlslIoResolver::endResolve(EShLanguage /*stage*/) {
+ // TODO nothing
+}
- // Return descriptor set specific base if there is one, and the generic base otherwise.
- int selectBaseBinding(int base, int descriptorSetBase) const {
- return descriptorSetBase != -1 ? descriptorSetBase : base;
+void TDefaultGlslIoResolver::beginCollect(EShLanguage stage) {
+ // reset stage state
+ if (stage == EShLangCount)
+ preStage = currentStage = stage;
+ // update stage state
+ else if (currentStage != stage) {
+ preStage = currentStage;
+ currentStage = stage;
}
+}
- static int getLayoutSet(const glslang::TType& type) {
- if (type.getQualifier().hasSet())
- return type.getQualifier().layoutSet;
- else
- return 0;
- }
+void TDefaultGlslIoResolver::endCollect(EShLanguage /*stage*/) {
+ // TODO nothing
+}
- static bool isSamplerType(const glslang::TType& type) {
- return type.getBasicType() == glslang::EbtSampler && type.getSampler().isPureSampler();
+void TDefaultGlslIoResolver::reserverStorageSlot(TVarEntryInfo& ent, TInfoSink& infoSink) {
+ const TType& type = ent.symbol->getType();
+ const TString& name = ent.symbol->getName();
+ TStorageQualifier storage = type.getQualifier().storage;
+ EShLanguage stage(EShLangCount);
+ switch (storage) {
+ case EvqUniform:
+ if (type.getBasicType() != EbtBlock && type.getQualifier().hasLocation()) {
+ //
+ // Reserve the slots for the uniforms who has explicit location
+ int storageKey = buildStorageKey(EShLangCount, EvqUniform);
+ int location = type.getQualifier().layoutLocation;
+ TVarSlotMap& varSlotMap = storageSlotMap[storageKey];
+ TVarSlotMap::iterator iter = varSlotMap.find(name);
+ if (iter == varSlotMap.end()) {
+ int numLocations = TIntermediate::computeTypeUniformLocationSize(type);
+ reserveSlot(storageKey, location, numLocations);
+ varSlotMap[name] = location;
+ } else {
+ // Allocate location by name for OpenGL driver, so the uniform in different
+ // stages should be declared with the same location
+ if (iter->second != location) {
+ TString errorMsg = "Invalid location: " + name;
+ infoSink.info.message(EPrefixInternalError, errorMsg.c_str());
+ }
+ }
+ }
+ break;
+ case EvqVaryingIn:
+ case EvqVaryingOut:
+ //
+ // Reserve the slots for the inout who has explicit location
+ if (type.getQualifier().hasLocation()) {
+ stage = storage == EvqVaryingIn ? preStage : stage;
+ stage = storage == EvqVaryingOut ? currentStage : stage;
+ int storageKey = buildStorageKey(stage, EvqInOut);
+ int location = type.getQualifier().layoutLocation;
+ TVarSlotMap& varSlotMap = storageSlotMap[storageKey];
+ TVarSlotMap::iterator iter = varSlotMap.find(name);
+ if (iter == varSlotMap.end()) {
+ int numLocations = TIntermediate::computeTypeUniformLocationSize(type);
+ reserveSlot(storageKey, location, numLocations);
+ varSlotMap[name] = location;
+ } else {
+ // Allocate location by name for OpenGL driver, so the uniform in different
+ // stages should be declared with the same location
+ if (iter->second != location) {
+ TString errorMsg = "Invalid location: " + name;
+ infoSink.info.message(EPrefixInternalError, errorMsg.c_str());
+ }
+ }
+ }
+ break;
+ default:
+ break;
}
+}
- static bool isTextureType(const glslang::TType& type) {
- return (type.getBasicType() == glslang::EbtSampler &&
- (type.getSampler().isTexture() || type.getSampler().isSubpass()));
+void TDefaultGlslIoResolver::reserverResourceSlot(TVarEntryInfo& ent, TInfoSink& infoSink) {
+ const TType& type = ent.symbol->getType();
+ const TString& name = ent.symbol->getName();
+ int resource = getResourceType(type);
+ if (type.getQualifier().hasBinding()) {
+ TVarSlotMap& varSlotMap = resourceSlotMap[resource];
+ TVarSlotMap::iterator iter = varSlotMap.find(name);
+ int binding = type.getQualifier().layoutBinding;
+ if (iter == varSlotMap.end()) {
+ // Reserve the slots for the ubo, ssbo and opaques who has explicit binding
+ int numBindings = type.isSizedArray() ? type.getCumulativeArraySize() : 1;
+ varSlotMap[name] = binding;
+ reserveSlot(resource, binding, numBindings);
+ } else {
+ // Allocate binding by name for OpenGL driver, so the resource in different
+ // stages should be declared with the same binding
+ if (iter->second != binding) {
+ TString errorMsg = "Invalid binding: " + name;
+ infoSink.info.message(EPrefixInternalError, errorMsg.c_str());
+ }
+ }
}
+}
- static bool isUboType(const glslang::TType& type) {
- return type.getQualifier().storage == EvqUniform;
- }
-};
+//TDefaultGlslIoResolver end
/*
* Basic implementation of glslang::TIoMapResolver that replaces the
@@ -567,69 +901,51 @@ protected:
/*
* Default resolver
*/
-struct TDefaultIoResolver : public TDefaultIoResolverBase
-{
- TDefaultIoResolver(const TIntermediate &intermediate) : TDefaultIoResolverBase(intermediate) { }
+struct TDefaultIoResolver : public TDefaultIoResolverBase {
+ TDefaultIoResolver(const TIntermediate& intermediate) : TDefaultIoResolverBase(intermediate) { }
- bool validateBinding(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& /*type*/, bool /*is_live*/) override
- {
- return true;
+ bool validateBinding(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; }
+
+ TResourceType getResourceType(const glslang::TType& type) override {
+ if (isImageType(type)) {
+ return EResImage;
+ }
+ if (isTextureType(type)) {
+ return EResTexture;
+ }
+ if (isSsboType(type)) {
+ return EResSsbo;
+ }
+ if (isSamplerType(type)) {
+ return EResSampler;
+ }
+ if (isUboType(type)) {
+ return EResUbo;
+ }
+ return EResCount;
}
- int resolveBinding(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& type, bool is_live) override
- {
+ int resolveBinding(EShLanguage /*stage*/, TVarEntryInfo& ent) override {
+ const TType& type = ent.symbol->getType();
const int set = getLayoutSet(type);
// On OpenGL arrays of opaque types take a seperate binding for each element
int numBindings = intermediate.getSpv().openGl != 0 && type.isSizedArray() ? type.getCumulativeArraySize() : 1;
-
- if (type.getQualifier().hasBinding()) {
- if (isImageType(type))
- return reserveSlot(set, getBaseBinding(EResImage, set) + type.getQualifier().layoutBinding, numBindings);
-
- if (isTextureType(type))
- return reserveSlot(set, getBaseBinding(EResTexture, set) + type.getQualifier().layoutBinding, numBindings);
-
- if (isSsboType(type))
- return reserveSlot(set, getBaseBinding(EResSsbo, set) + type.getQualifier().layoutBinding, numBindings);
-
- if (isSamplerType(type))
- return reserveSlot(set, getBaseBinding(EResSampler, set) + type.getQualifier().layoutBinding, numBindings);
-
- if (isUboType(type))
- return reserveSlot(set, getBaseBinding(EResUbo, set) + type.getQualifier().layoutBinding, numBindings);
- } else if (is_live && doAutoBindingMapping()) {
- // find free slot, the caller did make sure it passes all vars with binding
- // first and now all are passed that do not have a binding and needs one
-
- if (isImageType(type))
- return getFreeSlot(set, getBaseBinding(EResImage, set), numBindings);
-
- if (isTextureType(type))
- return getFreeSlot(set, getBaseBinding(EResTexture, set), numBindings);
-
- if (isSsboType(type))
- return getFreeSlot(set, getBaseBinding(EResSsbo, set), numBindings);
-
- if (isSamplerType(type))
- return getFreeSlot(set, getBaseBinding(EResSampler, set), numBindings);
-
- if (isUboType(type))
- return getFreeSlot(set, getBaseBinding(EResUbo, set), numBindings);
+ TResourceType resource = getResourceType(type);
+ if (resource < EResCount) {
+ if (type.getQualifier().hasBinding()) {
+ return ent.newBinding = reserveSlot(
+ set, getBaseBinding(resource, set) + type.getQualifier().layoutBinding, numBindings);
+ } else if (ent.live && doAutoBindingMapping()) {
+ // find free slot, the caller did make sure it passes all vars with binding
+ // first and now all are passed that do not have a binding and needs one
+ return ent.newBinding = getFreeSlot(set, getBaseBinding(resource, set), numBindings);
+ }
}
-
- return -1;
- }
-
-protected:
- static bool isImageType(const glslang::TType& type) {
- return type.getBasicType() == glslang::EbtSampler && type.getSampler().isImage();
- }
-
- static bool isSsboType(const glslang::TType& type) {
- return type.getQualifier().storage == EvqBuffer;
+ return ent.newBinding = -1;
}
};
+#ifdef ENABLE_HLSL
/********************************************************************************
The following IO resolver maps types in HLSL register space, as follows:
@@ -647,7 +963,7 @@ t - for shader resource views (SRV)
BYTEADDRESSBUFFER
BUFFER
TBUFFER
-
+
s - for samplers
SAMPLER
SAMPLER1D
@@ -673,98 +989,69 @@ b - for constant buffer views (CBV)
CBUFFER
CONSTANTBUFFER
********************************************************************************/
-struct TDefaultHlslIoResolver : public TDefaultIoResolverBase
-{
- TDefaultHlslIoResolver(const TIntermediate &intermediate) : TDefaultIoResolverBase(intermediate) { }
-
- bool validateBinding(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& /*type*/, bool /*is_live*/) override
- {
- return true;
- }
-
- int resolveBinding(EShLanguage /*stage*/, const char* /*name*/, const glslang::TType& type, bool is_live) override
- {
- const int set = getLayoutSet(type);
-
- if (type.getQualifier().hasBinding()) {
- if (isUavType(type))
- return reserveSlot(set, getBaseBinding(EResUav, set) + type.getQualifier().layoutBinding);
-
- if (isSrvType(type))
- return reserveSlot(set, getBaseBinding(EResTexture, set) + type.getQualifier().layoutBinding);
+struct TDefaultHlslIoResolver : public TDefaultIoResolverBase {
+ TDefaultHlslIoResolver(const TIntermediate& intermediate) : TDefaultIoResolverBase(intermediate) { }
- if (isSamplerType(type))
- return reserveSlot(set, getBaseBinding(EResSampler, set) + type.getQualifier().layoutBinding);
+ bool validateBinding(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; }
- if (isUboType(type))
- return reserveSlot(set, getBaseBinding(EResUbo, set) + type.getQualifier().layoutBinding);
- } else if (is_live && doAutoBindingMapping()) {
- // find free slot, the caller did make sure it passes all vars with binding
- // first and now all are passed that do not have a binding and needs one
-
- if (isUavType(type))
- return getFreeSlot(set, getBaseBinding(EResUav, set));
-
- if (isSrvType(type))
- return getFreeSlot(set, getBaseBinding(EResTexture, set));
-
- if (isSamplerType(type))
- return getFreeSlot(set, getBaseBinding(EResSampler, set));
-
- if (isUboType(type))
- return getFreeSlot(set, getBaseBinding(EResUbo, set));
+ TResourceType getResourceType(const glslang::TType& type) override {
+ if (isUavType(type)) {
+ return EResUav;
}
-
- return -1;
- }
-
-protected:
- // Return true if this is a SRV (shader resource view) type:
- static bool isSrvType(const glslang::TType& type) {
- return isTextureType(type) || type.getQualifier().storage == EvqBuffer;
+ if (isSrvType(type)) {
+ return EResTexture;
+ }
+ if (isSamplerType(type)) {
+ return EResSampler;
+ }
+ if (isUboType(type)) {
+ return EResUbo;
+ }
+ return EResCount;
}
- // Return true if this is a UAV (unordered access view) type:
- static bool isUavType(const glslang::TType& type) {
- if (type.getQualifier().readonly)
- return false;
-
- return (type.getBasicType() == glslang::EbtSampler && type.getSampler().isImage()) ||
- (type.getQualifier().storage == EvqBuffer);
+ int resolveBinding(EShLanguage /*stage*/, TVarEntryInfo& ent) override {
+ const TType& type = ent.symbol->getType();
+ const int set = getLayoutSet(type);
+ TResourceType resource = getResourceType(type);
+ if (resource < EResCount) {
+ if (type.getQualifier().hasBinding()) {
+ return ent.newBinding = reserveSlot(set, getBaseBinding(resource, set) + type.getQualifier().layoutBinding);
+ } else if (ent.live && doAutoBindingMapping()) {
+ // find free slot, the caller did make sure it passes all vars with binding
+ // first and now all are passed that do not have a binding and needs one
+ return ent.newBinding = getFreeSlot(set, getBaseBinding(resource, set));
+ }
+ }
+ return ent.newBinding = -1;
}
};
-
+#endif
// Map I/O variables to provided offsets, and make bindings for
// unbound but live variables.
//
// Returns false if the input is too malformed to do this.
-bool TIoMapper::addStage(EShLanguage stage, TIntermediate &intermediate, TInfoSink &infoSink, TIoMapResolver *resolver)
-{
- bool somethingToDo = !intermediate.getResourceSetBinding().empty() ||
- intermediate.getAutoMapBindings() ||
- intermediate.getAutoMapLocations();
-
- for (int res = 0; res < EResCount; ++res) {
- somethingToDo = somethingToDo ||
- (intermediate.getShiftBinding(TResourceType(res)) != 0) ||
- intermediate.hasShiftBindingForSet(TResourceType(res));
+bool TIoMapper::addStage(EShLanguage stage, TIntermediate& intermediate, TInfoSink& infoSink, TIoMapResolver* resolver) {
+ bool somethingToDo = ! intermediate.getResourceSetBinding().empty() || intermediate.getAutoMapBindings() ||
+ intermediate.getAutoMapLocations();
+ // Restrict the stricter condition to further check 'somethingToDo' only if 'somethingToDo' has not been set, reduce
+ // unnecessary or insignificant for-loop operation after 'somethingToDo' have been true.
+ for (int res = 0; (res < EResCount && !somethingToDo); ++res) {
+ somethingToDo = somethingToDo || (intermediate.getShiftBinding(TResourceType(res)) != 0) ||
+ intermediate.hasShiftBindingForSet(TResourceType(res));
}
-
- if (!somethingToDo && resolver == nullptr)
+ if (! somethingToDo && resolver == nullptr)
return true;
-
if (intermediate.getNumEntryPoints() != 1 || intermediate.isRecursive())
return false;
-
TIntermNode* root = intermediate.getTreeRoot();
if (root == nullptr)
return false;
-
// if no resolver is provided, use the default resolver with the given shifts and auto map settings
TDefaultIoResolver defaultResolver(intermediate);
+#ifdef ENABLE_HLSL
TDefaultHlslIoResolver defaultHlslResolver(intermediate);
-
if (resolver == nullptr) {
// TODO: use a passed in IO mapper for this
if (intermediate.usingHlslIoMapping())
@@ -772,47 +1059,191 @@ bool TIoMapper::addStage(EShLanguage stage, TIntermediate &intermediate, TInfoSi
else
resolver = &defaultResolver;
}
+ resolver->addStage(stage);
+#else
+ resolver = &defaultResolver;
+#endif
TVarLiveMap inVarMap, outVarMap, uniformVarMap;
+ TVarLiveVector inVector, outVector, uniformVector;
TVarGatherTraverser iter_binding_all(intermediate, true, inVarMap, outVarMap, uniformVarMap);
TVarGatherTraverser iter_binding_live(intermediate, false, inVarMap, outVarMap, uniformVarMap);
-
root->traverse(&iter_binding_all);
iter_binding_live.pushFunction(intermediate.getEntryPointMangledName().c_str());
-
- while (!iter_binding_live.functions.empty()) {
+ while (! iter_binding_live.functions.empty()) {
TIntermNode* function = iter_binding_live.functions.back();
iter_binding_live.functions.pop_back();
function->traverse(&iter_binding_live);
}
-
// sort entries by priority. see TVarEntryInfo::TOrderByPriority for info.
- std::sort(uniformVarMap.begin(), uniformVarMap.end(), TVarEntryInfo::TOrderByPriority());
-
+ std::for_each(inVarMap.begin(), inVarMap.end(),
+ [&inVector](TVarLivePair p) { inVector.push_back(p); });
+ std::sort(inVector.begin(), inVector.end(), [](const TVarLivePair& p1, const TVarLivePair& p2) -> bool {
+ return TVarEntryInfo::TOrderByPriority()(p1.second, p2.second);
+ });
+ std::for_each(outVarMap.begin(), outVarMap.end(),
+ [&outVector](TVarLivePair p) { outVector.push_back(p); });
+ std::sort(outVector.begin(), outVector.end(), [](const TVarLivePair& p1, const TVarLivePair& p2) -> bool {
+ return TVarEntryInfo::TOrderByPriority()(p1.second, p2.second);
+ });
+ std::for_each(uniformVarMap.begin(), uniformVarMap.end(),
+ [&uniformVector](TVarLivePair p) { uniformVector.push_back(p); });
+ std::sort(uniformVector.begin(), uniformVector.end(), [](const TVarLivePair& p1, const TVarLivePair& p2) -> bool {
+ return TVarEntryInfo::TOrderByPriority()(p1.second, p2.second);
+ });
bool hadError = false;
TNotifyInOutAdaptor inOutNotify(stage, *resolver);
TNotifyUniformAdaptor uniformNotify(stage, *resolver);
- TResolverUniformAdaptor uniformResolve(stage, *resolver, infoSink, hadError, intermediate);
- TResolverInOutAdaptor inOutResolve(stage, *resolver, infoSink, hadError, intermediate);
+ TResolverUniformAdaptor uniformResolve(stage, *resolver, infoSink, hadError);
+ TResolverInOutAdaptor inOutResolve(stage, *resolver, infoSink, hadError);
resolver->beginNotifications(stage);
- std::for_each(inVarMap.begin(), inVarMap.end(), inOutNotify);
- std::for_each(outVarMap.begin(), outVarMap.end(), inOutNotify);
- std::for_each(uniformVarMap.begin(), uniformVarMap.end(), uniformNotify);
+ std::for_each(inVector.begin(), inVector.end(), inOutNotify);
+ std::for_each(outVector.begin(), outVector.end(), inOutNotify);
+ std::for_each(uniformVector.begin(), uniformVector.end(), uniformNotify);
resolver->endNotifications(stage);
resolver->beginResolve(stage);
- std::for_each(inVarMap.begin(), inVarMap.end(), inOutResolve);
- std::for_each(outVarMap.begin(), outVarMap.end(), inOutResolve);
- std::for_each(uniformVarMap.begin(), uniformVarMap.end(), uniformResolve);
+ std::for_each(inVector.begin(), inVector.end(), inOutResolve);
+ std::for_each(inVector.begin(), inVector.end(), [&inVarMap](TVarLivePair p) {
+ auto at = inVarMap.find(p.second.symbol->getName());
+ if (at != inVarMap.end())
+ at->second = p.second;
+ });
+ std::for_each(outVector.begin(), outVector.end(), inOutResolve);
+ std::for_each(outVector.begin(), outVector.end(), [&outVarMap](TVarLivePair p) {
+ auto at = outVarMap.find(p.second.symbol->getName());
+ if (at != outVarMap.end())
+ at->second = p.second;
+ });
+ std::for_each(uniformVector.begin(), uniformVector.end(), uniformResolve);
+ std::for_each(uniformVector.begin(), uniformVector.end(), [&uniformVarMap](TVarLivePair p) {
+ auto at = uniformVarMap.find(p.second.symbol->getName());
+ if (at != uniformVarMap.end())
+ at->second = p.second;
+ });
resolver->endResolve(stage);
-
if (!hadError) {
- // sort by id again, so we can use lower bound to find entries
- std::sort(uniformVarMap.begin(), uniformVarMap.end(), TVarEntryInfo::TOrderById());
TVarSetTraverser iter_iomap(intermediate, inVarMap, outVarMap, uniformVarMap);
root->traverse(&iter_iomap);
}
+ return !hadError;
+}
+// Map I/O variables to provided offsets, and make bindings for
+// unbound but live variables.
+//
+// Returns false if the input is too malformed to do this.
+bool TGlslIoMapper::addStage(EShLanguage stage, TIntermediate& intermediate, TInfoSink& infoSink, TIoMapResolver* resolver) {
+
+ bool somethingToDo = ! intermediate.getResourceSetBinding().empty() || intermediate.getAutoMapBindings() ||
+ intermediate.getAutoMapLocations();
+ // Restrict the stricter condition to further check 'somethingToDo' only if 'somethingToDo' has not been set, reduce
+ // unnecessary or insignificant for-loop operation after 'somethingToDo' have been true.
+ for (int res = 0; (res < EResCount && !somethingToDo); ++res) {
+ somethingToDo = somethingToDo || (intermediate.getShiftBinding(TResourceType(res)) != 0) ||
+ intermediate.hasShiftBindingForSet(TResourceType(res));
+ }
+ if (! somethingToDo && resolver == nullptr) {
+ return true;
+ }
+ if (intermediate.getNumEntryPoints() != 1 || intermediate.isRecursive()) {
+ return false;
+ }
+ TIntermNode* root = intermediate.getTreeRoot();
+ if (root == nullptr) {
+ return false;
+ }
+ // if no resolver is provided, use the default resolver with the given shifts and auto map settings
+ TDefaultGlslIoResolver defaultResolver(intermediate);
+ if (resolver == nullptr) {
+ resolver = &defaultResolver;
+ }
+ resolver->addStage(stage);
+ inVarMaps[stage] = new TVarLiveMap, outVarMaps[stage] = new TVarLiveMap(), uniformVarMap[stage] = new TVarLiveMap();
+ TVarGatherTraverser iter_binding_all(intermediate, true, *inVarMaps[stage], *outVarMaps[stage],
+ *uniformVarMap[stage]);
+ TVarGatherTraverser iter_binding_live(intermediate, false, *inVarMaps[stage], *outVarMaps[stage],
+ *uniformVarMap[stage]);
+ root->traverse(&iter_binding_all);
+ iter_binding_live.pushFunction(intermediate.getEntryPointMangledName().c_str());
+ while (! iter_binding_live.functions.empty()) {
+ TIntermNode* function = iter_binding_live.functions.back();
+ iter_binding_live.functions.pop_back();
+ function->traverse(&iter_binding_live);
+ }
+ TNotifyInOutAdaptor inOutNotify(stage, *resolver);
+ TNotifyUniformAdaptor uniformNotify(stage, *resolver);
+ // Resolve current stage input symbol location with previous stage output here,
+ // uniform symbol, ubo, ssbo and opaque symbols are per-program resource,
+ // will resolve uniform symbol location and ubo/ssbo/opaque binding in doMap()
+ resolver->beginNotifications(stage);
+ std::for_each(inVarMaps[stage]->begin(), inVarMaps[stage]->end(), inOutNotify);
+ std::for_each(outVarMaps[stage]->begin(), outVarMaps[stage]->end(), inOutNotify);
+ std::for_each(uniformVarMap[stage]->begin(), uniformVarMap[stage]->end(), uniformNotify);
+ resolver->endNotifications(stage);
+ TSlotCollector slotCollector(*resolver, infoSink);
+ resolver->beginCollect(stage);
+ std::for_each(inVarMaps[stage]->begin(), inVarMaps[stage]->end(), slotCollector);
+ std::for_each(outVarMaps[stage]->begin(), outVarMaps[stage]->end(), slotCollector);
+ std::for_each(uniformVarMap[stage]->begin(), uniformVarMap[stage]->end(), slotCollector);
+ resolver->endCollect(stage);
+ intermediates[stage] = &intermediate;
return !hadError;
}
+bool TGlslIoMapper::doMap(TIoMapResolver* resolver, TInfoSink& infoSink) {
+ resolver->endResolve(EShLangCount);
+ if (!hadError) {
+ //Resolve uniform location, ubo/ssbo/opaque bindings across stages
+ TResolverUniformAdaptor uniformResolve(EShLangCount, *resolver, infoSink, hadError);
+ TResolverInOutAdaptor inOutResolve(EShLangCount, *resolver, infoSink, hadError);
+ TSymbolValidater symbolValidater(*resolver, infoSink, inVarMaps, outVarMaps, uniformVarMap, hadError);
+ TVarLiveVector uniformVector;
+ resolver->beginResolve(EShLangCount);
+ for (int stage = EShLangVertex; stage < EShLangCount; stage++) {
+ if (inVarMaps[stage] != nullptr) {
+ inOutResolve.setStage(EShLanguage(stage));
+ std::for_each(inVarMaps[stage]->begin(), inVarMaps[stage]->end(), symbolValidater);
+ std::for_each(inVarMaps[stage]->begin(), inVarMaps[stage]->end(), inOutResolve);
+ std::for_each(outVarMaps[stage]->begin(), outVarMaps[stage]->end(), symbolValidater);
+ std::for_each(outVarMaps[stage]->begin(), outVarMaps[stage]->end(), inOutResolve);
+ }
+ if (uniformVarMap[stage] != nullptr) {
+ uniformResolve.setStage(EShLanguage(stage));
+ // sort entries by priority. see TVarEntryInfo::TOrderByPriority for info.
+ std::for_each(uniformVarMap[stage]->begin(), uniformVarMap[stage]->end(),
+ [&uniformVector](TVarLivePair p) { uniformVector.push_back(p); });
+ }
+ }
+ std::sort(uniformVector.begin(), uniformVector.end(), [](const TVarLivePair& p1, const TVarLivePair& p2) -> bool {
+ return TVarEntryInfo::TOrderByPriority()(p1.second, p2.second);
+ });
+ std::for_each(uniformVector.begin(), uniformVector.end(), symbolValidater);
+ std::for_each(uniformVector.begin(), uniformVector.end(), uniformResolve);
+ std::sort(uniformVector.begin(), uniformVector.end(), [](const TVarLivePair& p1, const TVarLivePair& p2) -> bool {
+ return TVarEntryInfo::TOrderByPriority()(p1.second, p2.second);
+ });
+ resolver->endResolve(EShLangCount);
+ for (size_t stage = 0; stage < EShLangCount; stage++) {
+ if (intermediates[stage] != nullptr) {
+ // traverse each stage, set new location to each input/output and unifom symbol, set new binding to
+ // ubo, ssbo and opaque symbols
+ TVarLiveMap** pUniformVarMap = uniformVarMap;
+ std::for_each(uniformVector.begin(), uniformVector.end(), [pUniformVarMap, stage](TVarLivePair p) {
+ auto at = pUniformVarMap[stage]->find(p.second.symbol->getName());
+ if (at != pUniformVarMap[stage]->end())
+ at->second = p.second;
+ });
+ TVarSetTraverser iter_iomap(*intermediates[stage], *inVarMaps[stage], *outVarMaps[stage],
+ *uniformVarMap[stage]);
+ intermediates[stage]->getTreeRoot()->traverse(&iter_iomap);
+ }
+ }
+ return !hadError;
+ } else {
+ return false;
+ }
+}
+
} // end namespace glslang
+
+#endif // GLSLANG_WEB