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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt VS Tools.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
using System;
using System.Globalization;
using System.Resources;
using System.Threading;
namespace QtProjectLib
{
internal sealed class SR
{
static SR loader;
readonly ResourceManager resources;
static readonly Object obj = new Object();
internal SR()
{
resources = new ResourceManager("QtProjectLib.Resources", GetType().Assembly);
}
private static SR GetLoader()
{
if (loader == null) {
lock (obj) {
if (loader == null)
loader = new SR();
}
}
return loader;
}
private static CultureInfo Culture
{
get { return null/*use ResourceManager default, CultureInfo.CurrentUICulture*/; }
//get { return new CultureInfo("de-DE"); }
}
public static string LanguageName
{
get { return Thread.CurrentThread.CurrentUICulture.TwoLetterISOLanguageName; }
//get { return Culture.TwoLetterISOLanguageName; }
}
public static string GetString(string name, params object[] args)
{
var sys = GetLoader();
if (sys == null)
return null;
var res = sys.resources.GetString(name, Culture);
if (args != null && args.Length > 0)
return string.Format(res, args);
return res;
}
public static string GetString(string name)
{
var sys = GetLoader();
if (sys == null)
return null;
return sys.resources.GetString(name, Culture);
}
}
}
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