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author | Venugopal Shivashankar <venugopal.shivashankar@digia.com> | 2013-02-27 16:25:16 +0100 |
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committer | Venugopal Shivashankar <venugopal.shivashankar@digia.com> | 2013-02-28 14:44:54 +0100 |
commit | 80fab9444b177ba7ef12ec5afe29f7d819394d2b (patch) | |
tree | cbe4d89d762be1c04e6e465d138e8c63741e5889 /particles_tutorial/shaders.rst | |
parent | b4eb5a477de61e67e59bc7fcc6f69ff63801c168 (diff) |
Minor edits and configuration fixes
Task-number: QTBUG-28831
Change-Id: I6779c5e242b850ec0c77f987e149d44d2ccbdea2
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Diffstat (limited to 'particles_tutorial/shaders.rst')
-rw-r--r-- | particles_tutorial/shaders.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/particles_tutorial/shaders.rst b/particles_tutorial/shaders.rst index c5db6fe..8592cc2 100644 --- a/particles_tutorial/shaders.rst +++ b/particles_tutorial/shaders.rst @@ -16,7 +16,7 @@ Overview In order to perform advanced graphical effects, Qt Quick 2 enables you to use vertex and fragment shader programs with your QML local properties via the :qt5:`ShaderEffect <qtquick/qml-qtquick2-shadereffect.html>` QML type. -This type enables you to combine your GLSL program with your QML code to control the graphics at a much lower level using custom shaders. `ShaderEffect` enables you to implement a vertex or fragment shader program in your QML code via the :qt5-snapshot:`vertexShader <qml-qtquick2-shadereffect.html#vertexShader-prop>` and :qt5:`fragmentShader <qtquick/qml-qtquick2-shadereffect.html#fragmentShader-prop>` properties. When you specify a QML item as variant property in your `ShaderEffect`, the item is provided to your vertex or fragment shader as `Sampler2D`. +This type enables you to combine your GLSL program with your QML code to control the graphics at a much lower level using custom shaders. `ShaderEffect` enables you to implement a vertex or fragment shader program in your QML code via the :qt5:`vertexShader <qml-qtquick2-shadereffect.html#vertexShader-prop>` and :qt5:`fragmentShader <qtquick/qml-qtquick2-shadereffect.html#fragmentShader-prop>` properties. When you specify a QML item as variant property in your `ShaderEffect`, the item is provided to your vertex or fragment shader as `Sampler2D`. Consider the following example: |