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diff --git a/plugins/sensorgestures/shake/qshakerecognizer.cpp b/plugins/sensorgestures/shake/qshakerecognizer.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt Mobility Components.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QDebug>
+#include <QTimer>
+
+#include "qshakerecognizer.h"
+
+QShakeSensorGestureRecognizer::QShakeSensorGestureRecognizer(QObject *parent)
+ : QSensorGestureRecognizer(parent)
+ , timerTimeout(450)
+ , active(0)
+ , shaking(0)
+ , shakeCount(0)
+{
+}
+
+QShakeSensorGestureRecognizer::~QShakeSensorGestureRecognizer()
+{
+}
+
+void QShakeSensorGestureRecognizer::create()
+{
+ accel = new QAccelerometer(this);
+ accel->connectToBackend();
+ accel->setDataRate(50);
+
+ qoutputrangelist outputranges = accel->outputRanges();
+
+ if (outputranges.count() > 0)
+ accelRange = (int)(outputranges.at(0).maximum *2) / 9.8; //approx range in g's
+ else
+ accelRange = 4; //this should never happen
+
+ connect(accel,SIGNAL(readingChanged()),this,SLOT(accelChanged()));
+ timer = new QTimer(this);
+ connect(timer,SIGNAL(timeout()),this,SLOT(timeout()));
+ timer->setSingleShot(true);
+ timer->setInterval(timerTimeout);
+}
+
+bool QShakeSensorGestureRecognizer::start()
+{
+ active = accel->start();
+ return active;
+}
+
+bool QShakeSensorGestureRecognizer::stop()
+{
+ accel->stop();
+ active = accel->isActive();
+ return !active;
+}
+
+bool QShakeSensorGestureRecognizer::isActive()
+{
+ return active;
+}
+
+QString QShakeSensorGestureRecognizer::id() const
+{
+ return QString("QtSensors.shake");
+}
+
+#define NUMBER_SHAKES 3
+#define THRESHOLD 25
+
+void QShakeSensorGestureRecognizer::accelChanged()
+{
+ qreal x = accel->reading()->x();
+ qreal y = accel->reading()->y();
+ qreal z = accel->reading()->z();
+
+ currentData.x = x;
+ currentData.y = y;
+ currentData.z = z;
+
+ if (qAbs(prevData.x - currentData.x) < 1
+ && qAbs(prevData.y - currentData.y) < 1
+ && qAbs(prevData.z - currentData.z) < 1) {
+ prevData.x = currentData.x;
+ prevData.y = currentData.y;
+ prevData.z = currentData.z;
+ return;
+ }
+
+ bool wasShake = checkForShake(prevData, currentData, THRESHOLD);
+ if (!shaking && wasShake &&
+ shakeCount >= NUMBER_SHAKES) {
+ shaking = true;
+ shakeCount = 0;
+ Q_EMIT shake();
+ Q_EMIT detected("shake");
+
+ } else if (wasShake) {
+
+ shakeCount++;
+ if (shakeCount > NUMBER_SHAKES) {
+ timer->start();
+ }
+ }
+
+ prevData.x = currentData.x;
+ prevData.y = currentData.y;
+ prevData.z = currentData.z;
+}
+
+void QShakeSensorGestureRecognizer::timeout()
+{
+ shakeCount = 0;
+ shaking = false;
+}
+
+bool QShakeSensorGestureRecognizer::checkForShake(AccelData prevSensorData, AccelData currentSensorData, qreal threshold)
+{
+ double deltaX = qAbs(prevSensorData.x - currentSensorData.x);
+ double deltaY = qAbs(prevSensorData.y - currentSensorData.y);
+ double deltaZ = qAbs(prevSensorData.z - currentSensorData.z);
+
+ return (deltaX > threshold
+ || deltaY > threshold
+ || deltaZ > threshold);
+ (deltaY > threshold && deltaZ > threshold);
+}
+