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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the Qt Mobility Components.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qmobilityglobal.h"
#include <qfeedbackactuator.h>
#include <qfeedbackeffect.h>

#include <QDebug>

QTM_USE_NAMESPACE

void completeExample();

void completeExample()
{
//! [Play the system theme button click effect]
    QFeedbackEffect::playThemeEffect(QFeedbackEffect::ThemeBasicButton);
//! [Play the system theme button click effect]

//! [Play the system theme bounce effect]
    QFeedbackEffect::playThemeEffect(QFeedbackEffect::ThemeBounceEffect);
//! [Play the system theme bounce effect]

//! [Define a custom haptic effect]
    QFeedbackHapticsEffect rumble;
    rumble.setAttackIntensity(0.0);
    rumble.setAttackTime(250);
    rumble.setIntensity(1.0);
    rumble.setDuration(1000);
    rumble.setFadeTime(250);
    rumble.setFadeIntensity(0.0);
//! [Define a custom haptic effect]

//! [Start playing a custom haptic effect]
    rumble.start();
//! [Start playing a custom haptic effect]

//! [Pause a custom haptic effect]
    rumble.pause();
//! [Pause a custom haptic effect]

//! [Stop playing a custom haptic effect]
    rumble.stop();
//! [Stop playing a custom haptic effect]

//! [Query the state of a custom haptic effect]
    if (rumble.state() == QFeedbackEffect::Stopped)
        qDebug() << "The device has stopped rumbling!";
//! [Query the state of a custom haptic effect]

//! [Set the actuator which should play the custom effect]
    QFeedbackActuator *actuator = 0; // default system actuator
    QList<QFeedbackActuator*> actuators = QFeedbackActuator::actuators();
    foreach (QFeedbackActuator* temp, actuators) {
        if (temp->name() == "ExampleActuatorName") {
            actuator = temp;
        }
    }
    rumble.setActuator(actuator);
//! [Set the actuator which should play the custom effect]

//! [Play a haptic effect from a file]
    QFeedbackFileEffect hapticTune;
    hapticTune.setSource(QUrl::fromLocalFile("mySavedRumble.ifr"));
    hapticTune.load();
    hapticTune.start();
//! [Play a haptic effect from a file]
}