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/* Copyright (C) 2022 The Qt Company Ltd.
 *
 * SPDX-License-Identifier: GPL-3.0-only WITH Qt-GPL-exception-1.0
*/

#include "tcpserver.h"

TcpServer::TcpServer(uint16_t serverPort)
{
    int opt = TRUE;

    // Initialize all m_clientSocket[] to 0 so not checked
    for (uint8_t i = 0; i < MAX_CLIENTS; i++) {
        m_clientSocket[i] = 0;
    }

#ifdef _WIN32
    // Initialize Winsock
    WSADATA wsaData;
    int iResult = 0;
    iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
    if (iResult != NO_ERROR) {
        wprintf(L"Error at WSAStartup()\n");
        exit(EXIT_FAILURE);
    }
#endif
    // Create a master socket
    if ((m_masterSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)) == 0) {
        perror("socket failed");
        exit(EXIT_FAILURE);
    }

    // Set master socket to allow multiple connections

    if (setsockopt(m_masterSocket, SOL_SOCKET, SO_REUSEADDR, (char *)&opt,
                   sizeof(opt)) < 0) {
        perror("setsockopt failed");
        exit(EXIT_FAILURE);
    }
    timeval tv {2, 0}; //t.tv_sec = 2; t.tv_usec = 0;
    int ret = setsockopt(m_masterSocket, SOL_SOCKET, SO_RCVTIMEO,
                    (char*)&tv, sizeof(timeval));
    if (ret < 0) {
        printf("Socket timeout error code: %d\n", ret);
        perror("Socket timeout failed");
    }

    // Type of socket created
    m_address.sin_family = AF_INET;
    m_address.sin_addr.s_addr = INADDR_ANY;
    m_address.sin_port = htons(serverPort);

    // Bind the socket to localhost port 8888
    if (bind(m_masterSocket, (struct sockaddr *)&m_address, sizeof(m_address)) < 0) {
        doCloseSocket(m_masterSocket);
        perror("bind failed");
        exit(EXIT_FAILURE);
    }
    std::cout << "Listening to port " << serverPort << std::endl;
   unsigned long mode = 1;
   //ioctlsocket(m_masterSocket, FIONBIO, &mode);
    // Try to specify maximum of 3 pending connections for the master socket
    if (listen(m_masterSocket, 3) < 0) {
        doCloseSocket(m_masterSocket);
        perror("listen");
        exit(EXIT_FAILURE);
    }
    m_addrlen = sizeof(m_address);

    // Accept the incoming connection
    std::cout << "Waiting for connections ...\n";
}

TcpServer::~TcpServer()
{
    doCloseSocket(m_masterSocket);
    for (uint8_t i = 0; i < MAX_CLIENTS; i++) {
        doCloseSocket(m_clientSocket[i]);
    }

}


std::string TcpServer::listenToClients(int &socket)
{
    std::string data;
    bool gotData = false;
    //do {
        // Clear the socket set
        FD_ZERO(&m_readfds);

        type_socket max_sd = m_masterSocket;

        // Add master socket to set
        FD_SET(m_masterSocket, &m_readfds);

        // Add child sockets to set
        for (int i = 0; i < MAX_CLIENTS; i++) {
            // Socket descriptor
            type_socket sd = m_clientSocket[i];

            // If valid socket descriptor then add to read list
            if (sd > 0)
                FD_SET(sd, &m_readfds);

            // Highest file descriptor number, need it for the select function
            if (sd > max_sd)
                max_sd = sd;
        }
        // timeout
        timeval tv{2, 0}; //t.tv_sec = 2; t.tv_usec = 0;
        // Wait for an activity on one of the sockets.
        int activity = select((int)max_sd + 1, &m_readfds, NULL, NULL, &tv);

        if ((activity < 0) && (errno != EINTR)) {
            std::cout << "select error \n";
        }
        // If something happened on the master socket, then its an incoming connection
        if (FD_ISSET(m_masterSocket, &m_readfds)) {
            type_socket new_socket;
            if ((new_socket = accept(m_masterSocket,
                    (struct sockaddr *)&m_address, (socklen_t *)&m_addrlen)) < 0) {
                perror("accept");
                exit(EXIT_FAILURE);
            }
            // Add new socket to array of sockets
            for (int i = 0; i < MAX_CLIENTS; i++) {
                // If position is free
                if (m_clientSocket[i] == 0) {
                    m_clientSocket[i] = new_socket;
                    std::cout << "New connection - adding to list of sockets with id " << i << std::endl;
                    break;
                }
            }
        }
        // Else its some IO operation on some other socket
        for (int i = 0; i < MAX_CLIENTS; i++) {
            type_socket sd = m_clientSocket[i];

            if (FD_ISSET(sd, &m_readfds)) {
                // Check if it was for closing , and also read the
                // incoming message
#ifdef _WIN32
                int valread = recv(sd, m_buffer, sizeof(m_buffer), 0);
#else
                int valread = read(sd, m_buffer, sizeof(m_buffer));
#endif
                if (valread == 0) {
                    // Somebody disconnected, get his details and print
                    getpeername(sd, (struct sockaddr *)&m_address,
                                (socklen_t *)&m_addrlen);
                    std::cout << "Client disconnected, socket id " << sd << std::endl;

                    // Close the socket and mark as 0 in list for reuse
                    doCloseSocket(sd);
                    m_clientSocket[i] = 0;
                } else {
                    // Set the string terminating NULL byte
                    // on the end of the data read
                    gotData = true;
                    m_buffer[valread] = '\0';
                    socket = i;
                    data = m_buffer;
                }
            }
        }
    //} while (!gotData);

    return data;
}

int TcpServer::sendResponse(int socketIndex, const std::string &message)
{
    type_socket sd = m_clientSocket[socketIndex];
    if (send(sd, message.c_str(), (int)message.length(), 0) != message.length()) {
        printf("[TcpServer] Send failed\n");
        return 1;
    }
    doCloseSocket(sd);
    m_clientSocket[socketIndex] = 0;
    return 0;
}