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authorThierry Bastian <thierry.bastian@nokia.com>2009-11-05 14:08:35 +0100
committerThierry Bastian <thierry.bastian@nokia.com>2009-11-05 14:08:35 +0100
commitfc8bada79e686004faf5613202859e79ab49f1ab (patch)
tree1b0a38819fe1309c750381eedaf7f2f28fba2490 /src/corelib/animation
parent23390af0bfb8828e0e58819a5ad2249f34e12205 (diff)
API review from yesterday made a bug appear for the pause animations
Diffstat (limited to 'src/corelib/animation')
-rw-r--r--src/corelib/animation/qabstractanimation.cpp18
1 files changed, 12 insertions, 6 deletions
diff --git a/src/corelib/animation/qabstractanimation.cpp b/src/corelib/animation/qabstractanimation.cpp
index d46ac92164..f967081918 100644
--- a/src/corelib/animation/qabstractanimation.cpp
+++ b/src/corelib/animation/qabstractanimation.cpp
@@ -50,7 +50,7 @@
animations that plug into the rest of the animation framework.
The progress of an animation is given by its current time
- (currentTime()), which is measured in milliseconds from the start
+ (currentLoopTime()), which is measured in milliseconds from the start
of the animation (0) to its end (duration()). The value is updated
automatically while the animation is running. It can also be set
directly with setCurrentTime().
@@ -214,6 +214,10 @@ void QUnifiedTimer::restartAnimationTimer()
{
if (runningLeafAnimations == 0 && !runningPauseAnimations.isEmpty()) {
int closestTimeToFinish = closestPauseAnimationTimeToFinish();
+ if (closestTimeToFinish < 0) {
+ qDebug() << runningPauseAnimations;
+ qDebug() << closestPauseAnimationTimeToFinish();
+ }
animationTimer.start(closestTimeToFinish, this);
isPauseTimerActive = true;
} else if (!animationTimer.isActive() || isPauseTimerActive) {
@@ -288,9 +292,11 @@ void QUnifiedTimer::registerRunningAnimation(QAbstractAnimation *animation)
if (QAbstractAnimationPrivate::get(animation)->isGroup)
return;
- if (QAbstractAnimationPrivate::get(animation)->isPause)
+ if (QAbstractAnimationPrivate::get(animation)->isPause) {
+ if (animation->duration() == -1)
+ qDebug() << "toto";
runningPauseAnimations << animation;
- else
+ } else
runningLeafAnimations++;
}
@@ -314,9 +320,9 @@ int QUnifiedTimer::closestPauseAnimationTimeToFinish()
int timeToFinish;
if (animation->direction() == QAbstractAnimation::Forward)
- timeToFinish = animation->duration() - animation->currentTime();
+ timeToFinish = animation->duration() - animation->currentLoopTime();
else
- timeToFinish = animation->currentTime();
+ timeToFinish = animation->currentLoopTime();
if (timeToFinish < closestTimeToFinish)
closestTimeToFinish = timeToFinish;
@@ -737,7 +743,7 @@ void QAbstractAnimation::start(DeletionPolicy policy)
signal, and state() returns Stopped. The current time is not changed.
If the animation stops by itself after reaching the end (i.e.,
- currentTime() == duration() and currentLoop() > loopCount() - 1), the
+ currentLoopTime() == duration() and currentLoop() > loopCount() - 1), the
finished() signal is emitted.
\sa start(), state()