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authorSamuel Rødal <samuel.rodal@nokia.com>2010-12-06 14:06:56 +0100
committerSamuel Rødal <samuel.rodal@nokia.com>2010-12-06 15:14:28 +0100
commit9a63863d6f0c614c041c3d4b375bf88d93148ef7 (patch)
tree73397d058acc2051261f6550b46d97a31faa8195 /src/gui/image/qimage.cpp
parent6ae84f1183e91c910ca92a55e37f8254ace805c0 (diff)
Make sure to do a deep copy of a QImage when it's being painted on.
Not doing so can produce some hard-to-track-down bugs in the app. Task-number: QTBUG-15749 Reviewed-by: Gunnar Sletta
Diffstat (limited to 'src/gui/image/qimage.cpp')
-rw-r--r--src/gui/image/qimage.cpp25
1 files changed, 17 insertions, 8 deletions
diff --git a/src/gui/image/qimage.cpp b/src/gui/image/qimage.cpp
index 1157b93236..6ba3858080 100644
--- a/src/gui/image/qimage.cpp
+++ b/src/gui/image/qimage.cpp
@@ -1121,9 +1121,14 @@ QImage::QImage(const char * const xpm[])
QImage::QImage(const QImage &image)
: QPaintDevice()
{
- d = image.d;
- if (d)
- d->ref.ref();
+ if (image.paintingActive()) {
+ d = 0;
+ operator=(image.copy());
+ } else {
+ d = image.d;
+ if (d)
+ d->ref.ref();
+ }
}
#ifdef QT3_SUPPORT
@@ -1320,11 +1325,15 @@ QImage::~QImage()
QImage &QImage::operator=(const QImage &image)
{
- if (image.d)
- image.d->ref.ref();
- if (d && !d->ref.deref())
- delete d;
- d = image.d;
+ if (image.paintingActive()) {
+ operator=(image.copy());
+ } else {
+ if (image.d)
+ image.d->ref.ref();
+ if (d && !d->ref.deref())
+ delete d;
+ d = image.d;
+ }
return *this;
}