diff options
author | Samuel Rødal <sroedal@trolltech.com> | 2009-06-12 14:05:22 +0200 |
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committer | Samuel Rødal <sroedal@trolltech.com> | 2009-06-12 14:41:52 +0200 |
commit | d834d94bde645d43dd981154bd0ba99d8e81f040 (patch) | |
tree | 5164895fa6ba6582b40fe285296a680c409ff420 /src/gui/painting/qbrush.cpp | |
parent | 8a2993a6c53e1a5641bd1c500ad4bd54e799299b (diff) |
Fixed incorrect rendering of bitmap/pattern brushes in GL 2 engine.
The pen color should be used when drawPixmap is called with a bitmap,
and the brush color should be used for texture patterns that are
bitmaps.
Task-number: 245802
Reviewed-by: Trond
Diffstat (limited to 'src/gui/painting/qbrush.cpp')
-rw-r--r-- | src/gui/painting/qbrush.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/painting/qbrush.cpp b/src/gui/painting/qbrush.cpp index 854d0aa0af..ea9376489f 100644 --- a/src/gui/painting/qbrush.cpp +++ b/src/gui/painting/qbrush.cpp @@ -217,7 +217,7 @@ struct QTexturedBrushData : public QBrushData // returns true if the brush has a pixmap (or bitmap) set as the // brush texture, false otherwise -bool qHasPixmapTexture(const QBrush& brush) +bool Q_GUI_EXPORT qHasPixmapTexture(const QBrush& brush) { if (brush.style() != Qt::TexturePattern) return false; |