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authorSamuel Rødal <sroedal@trolltech.com>2010-01-13 12:27:14 +0100
committerSamuel Rødal <sroedal@trolltech.com>2010-01-13 14:39:13 +0100
commit6c56de757f235f7c18c51ba7215acc4127a8510c (patch)
tree0040f49b0fceedb35e2aad310792a433489c1ae5 /tests/auto/qgraphicseffect
parent826d995ff48a01fffc22eafe7b3127e44ed60496 (diff)
Improved performance of translating device coordinate graphics effects.
Don't invalidate the cache if we're only translating and the effect rect is fully contained within the device rect of the painter. Task-number: QTBUG-6901 Reviewed-by: Bjørn Erik Nilsen
Diffstat (limited to 'tests/auto/qgraphicseffect')
-rw-r--r--tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp46
1 files changed, 46 insertions, 0 deletions
diff --git a/tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp b/tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp
index 95de70eb07..51e2a577b8 100644
--- a/tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp
+++ b/tests/auto/qgraphicseffect/tst_qgraphicseffect.cpp
@@ -70,6 +70,7 @@ private slots:
void grayscale();
void colorize();
void drawPixmapItem();
+ void deviceCoordinateTranslateCaching();
};
void tst_QGraphicsEffect::initTestCase()
@@ -514,6 +515,51 @@ void tst_QGraphicsEffect::drawPixmapItem()
QTRY_VERIFY(effect->repaints >= 2);
}
+class DeviceEffect : public QGraphicsEffect
+{
+public:
+ QRectF boundingRectFor(const QRectF &rect) const
+ { return rect; }
+
+ void draw(QPainter *painter)
+ {
+ QPoint offset;
+ QPixmap pixmap = sourcePixmap(Qt::DeviceCoordinates, &offset, QGraphicsEffect::NoPad);
+
+ if (pixmap.isNull())
+ return;
+
+ painter->save();
+ painter->setWorldTransform(QTransform());
+ painter->drawPixmap(offset, pixmap);
+ painter->restore();
+ }
+};
+
+void tst_QGraphicsEffect::deviceCoordinateTranslateCaching()
+{
+ QGraphicsScene scene;
+ CustomItem *item = new CustomItem(0, 0, 10, 10);
+ scene.addItem(item);
+ scene.setSceneRect(0, 0, 50, 0);
+
+ item->setGraphicsEffect(new DeviceEffect);
+ item->setPen(Qt::NoPen);
+ item->setBrush(Qt::red);
+
+ QGraphicsView view(&scene);
+ view.show();
+ QTest::qWaitForWindowShown(&view);
+
+ QTRY_VERIFY(item->numRepaints >= 1);
+ int numRepaints = item->numRepaints;
+
+ item->translate(10, 0);
+ QTest::qWait(50);
+
+ QVERIFY(item->numRepaints == numRepaints);
+}
+
QTEST_MAIN(tst_QGraphicsEffect)
#include "tst_qgraphicseffect.moc"