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-rw-r--r--doc/src/declarative/basictypes.qdoc202
1 files changed, 93 insertions, 109 deletions
diff --git a/doc/src/declarative/basictypes.qdoc b/doc/src/declarative/basictypes.qdoc
index 99f1bed507..8503f4e6f4 100644
--- a/doc/src/declarative/basictypes.qdoc
+++ b/doc/src/declarative/basictypes.qdoc
@@ -174,13 +174,10 @@
transparent blue to a quad of \c "#800000FF".
Example:
- \qml
- Rectangle { color: "steelblue" }
- Rectangle { color: "transparent" }
- Rectangle { color: "#FF0000" }
- Rectangle { color: "#800000FF" }
- Rectangle { color: "#00000000" } // ARGB fully transparent
- \endqml
+ \div{float-right}
+ \inlineimage declarative-colors.png
+ \enddiv
+ \snippet doc/src/snippets/declarative/colors.qml colors
Or with the \l{QML:Qt::rgba()}{Qt.rgba()}, \l{QML:Qt::hsla()}{Qt.hsla()}, \l{QML:Qt::darker()}{Qt.darker()},
\l{QML:Qt::lighter()}{Qt.lighter()} or \l{QML:Qt::tint()}{Qt.tint()} functions:
@@ -361,9 +358,11 @@
Actions are used like this:
\qml
- MouseArea { onClicked: myaction.trigger() }
- State { name: "enabled"; when: myaction.enabled == true }
- Text { text: someaction.text }
+ Item {
+ MouseArea { onClicked: myaction.trigger() }
+ State { name: "enabled"; when: myaction.enabled == true }
+ Text { text: someaction.text }
+ }
\endqml
\sa {QML Basic Types}
@@ -400,14 +399,11 @@
\c child1, \c child2 and \c child3 will be added to the children list
in the order in which they appear.
- List \l {Adding Properties}{properties} can be created as a
- \c variant type, or as a \c list<Type> type, where \c Type is the
- type of the object in the list:
+ List \l {Adding Properties}{properties} can be declared as \c list<Type>
+ type, where \c Type is the type of the object in the list:
\qml
Item {
- property variant values: [ 10, 20, 'abc', 'xyz' ]
-
property list<Rectangle> rects: [
Rectangle { width: 100; height: 100},
Rectangle { width: 200; height: 200}
@@ -415,136 +411,124 @@
}
\endqml
- A \c variant list can contain values of any of the \l {QML Basic Types}{basic QML types}
- such as numbers, strings, etc. while a \c list<Type> list can only contain values
- that match (or are derived from) the specified \c Type.
+ A list property can only contain values that match (or are derived from) the
+ specified \c Type.
- A list property can be cleared by setting it to an empty list:
+ While the \c rects property can be reassigned to a different list value (including
+ an empty list), its individual values cannot be modified. See the \l variant type
+ documentation for details.
- \qml
- Item {
- children: []
- }
- \endqml
+ \sa {QML Basic Types}
+*/
- A list property cannot be modified in any other way. Items cannot be dynamically added to
- or removed from the list through JavaScript operations; any \c push() operations on the
- list only modify a \e copy of the list and not the actual list. (These current limitations
- are due to restrictions on \l {Property Binding} where lists are involved.)
+/*!
+ \qmlbasictype variant
+ \ingroup qmlbasictypes
- You can, however, modify a copy of the list and then reassign the property to the modified
- value. Other options are to create an array object from within a \c .js JavaScript file,
- or implement a custom list element in C++. Here is a QML element that modifies the list in a
- JavaScript file:
+ \brief A variant type is a generic property type.
- \table
- \row
- \o
- \qml
- // QML
- import "script.js" as Script
+ A variant is a generic property type. A variant type property can hold
+ any of the \l {QML Basic Types}{basic type} values:
+ \qml
Item {
- Component.onCompleted: {
- Script.addItem('abc')
- console.log("Added:", Script.getList()[0])
- }
+ property variant aNumber: 100
+ property variant aString: "Hello world!"
+ property variant aBool: false
}
\endqml
- \o
- \code
- // script.js
- var myArray = new Array()
-
- function getList() {
- return myArray
- }
-
- function addItem(item) {
- myArray.push(item)
- }
- \endcode
- \endtable
+ The \c variant type can also hold:
- However, note that a JavaScript list should not be used as a QML \c property value,
- as the property is not updated when the list changes.
+ \list
+ \o An array of \l {QML Basic Types}{basic type} values
+ \o A map of key-value pairs with \l {QML Basic Types}{basic-type} values
+ \endlist
- \sa {QML Basic Types}
-*/
+ For example, below is an \c items array and an \c attributes map. Their
+ contents can be examined using JavaScript \c for loops. Individual array
+ values are accessible by index, and individual map values are accessible
+ by key:
+ \qml
+ Item {
+ property variant items: [1, 2, 3, "four", "five"]
+ property variant attributes: { 'color': 'red', 'width': 100 }
-/*!
- \qmlbasictype variant
- \ingroup qmlbasictypes
+ Component.onCompleted: {
+ for (var i=0; i<items.length; i++)
+ console.log(items[i])
- \brief A variant type is a generic property type.
+ for (var prop in attributes)
+ console.log(prop, "=", attributes[prop])
+ }
+ }
+ \endqml
- A variant is a generic property type. A variant type property can hold any of the
- \l {QML Basic Types}{basic type} values:
+ While this is a convenient way to store array and map-type values, you
+ must be aware that the \c items and \c attributes properties above are \e not
+ QML objects (and certainly not JavaScript object either) and the key-value
+ pairs in \c attributes are \e not QML properties. Rather, the \c items
+ property holds an array of values, and \c attributes holds a set of key-value
+ pairs. Since they are stored as a set of values, instead of as an object,
+ their contents \e cannot be modified individually:
\qml
Item {
- property variant aNumber : 100
- property variant aString : "Hello world!"
- property variant aList : [ 1, 2, "buckle my shoe" ]
+ property variant items: [1, 2, 3, "four", "five"]
+ property variant attributes: { 'color': 'red', 'width': 100 }
+
+ Component.onCompleted: {
+ items[0] = 10
+ console.log(items[0]) // This will still be '1'!
+ attributes.color = 'blue'
+ console.log(attributes.color) // This will still be 'red'!
+ }
}
\endqml
- The \c variant type can also hold a \e copy of a JavaScript object. For example, the
- \c animal property below defines a JavaScript object defined with JSON notation. The
- object's properties and values can be examined using the standard JavaScript syntax,
- as shown in the \c Component.onCompleted handler.
+ Additionally, since \c items and \c attributes are not QML objects, changing
+ their individual values do not trigger property change notifications. If
+ the above example had \c onNumberChanged or \c onAnimalChanged signal
+ handlers, they would not have been called. If, however, the \c items or
+ \c attributes properties themselves were reassigned to different values, then
+ such handlers would be called.
+
+ One way to "update" the contents of an array or map is to copy the property
+ to a JavaScript object, modify the copy as desired, and then reassign the
+ property to the updated copy. Note, however, that this is not efficient.
+ In the example below, which reassigns the \c attributes property, the \e entire
+ set of key-value pairs must be serialized and deserialized every time it is
+ copied between a JavaScript object and a QML property:
\qml
Item {
- property variant animal : { 'type': 'bird', 'species': 'galah', 'age': 7 }
+ property variant attributes: { ''color': 'red', 'width': 100 }
Component.onCompleted: {
- for (var attribute in animal)
- console.log(attribute, "=", animal[attribute])
+ // Change the value of attributes.color to 'blue':
+ var temp = attributes // copy all values to 'temp'
+ temp.color = 'blue'
+ attributes = temp // copy all values back to 'attributes'
}
}
\endqml
- It must be noted that the \c animal property holds a \e copy of the defined object, and
- not the object itself. (This is true even if the property refers to an object defined in
- some JavaScript file; the property will hold a copy of the object, and not the actual
- object.) The property essentially holds a copy of the contents within the object. This
- has several implications:
+ Since this operation is inefficient, if a list or map should be modifiable,
+ it is better to use alternative approaches. For example, you could implement
+ a custom C++ list element, or write to a JavaScript object defined from
+ within a JavaScript file.
- \list
- \o Changes to any of the property's values (for example, the \c animal.type value
- above) only modify the \e copy of the object, not the object itself. You can, however,
- modify a copy of the object and then reassign the property to the modified value.
- \o Because the property only holds a copy of the object, \l{Property Binding}{bindings} to
- any of the property's individual values are not updated until the whole property is
- reassigned to a new value. For example:
-
- \qml
- Item {
- property variant animal : { 'type': 'bird', 'species': 'galah', 'age': 7 }
-
- Text { text: "Animal species: " + animal.species }
-
- Component.onCompleted: {
- animal.species = 'kookaburra' // this has no effect on the displayed text
-
- var newObj = animal
- newObj.species = 'kookaburra'
- animal = newObj // this will update the displayed text
- }
- }
- \endqml
- \o Since the object values are copied, it does not hold any reference to the original
- object, and extra data such as the object's JavaScript prototype chain is lost in the
- process.
- \endlist
+ JavaScript programmers should also note that when a JavaScript object is
+ copied to an array or map property, the \e contents of the object (that is,
+ its key-value properties) are copied, rather than the object itself. The
+ property does not hold a reference to the original JavaScript object, and
+ extra data such as the object's JavaScript prototype chain is also lost in
+ the process.
\sa {QML Basic Types}
*/
-
/*!
\qmlbasictype vector3d
\ingroup qmlbasictypes