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This example shows how to enable gestures for a widget and use gesture input
to perform actions.
- \image imagegestures-example.png Screenshot of the Image Gestures example.
-
We use two classes to create the user interface for the application: \c MainWidget
and \c ImageWidget. The \c MainWidget class is simply used as a container for the
\c ImageWidget class, which we will configure to accept gesture input. Since we