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Diffstat (limited to 'src/gui/egl/qegl.cpp')
-rw-r--r--src/gui/egl/qegl.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gui/egl/qegl.cpp b/src/gui/egl/qegl.cpp
index af3b79a87c..66cb843e58 100644
--- a/src/gui/egl/qegl.cpp
+++ b/src/gui/egl/qegl.cpp
@@ -210,7 +210,7 @@ EGLConfig QEgl::defaultConfig(int devType, API api, ConfigOptions options)
else
configId = qgetenv("QT_GL_EGL_CONFIG");
if (!configId.isEmpty()) {
- // Overriden, so get the EGLConfig for the specified config ID:
+ // Overridden, so get the EGLConfig for the specified config ID:
EGLint properties[] = {
EGL_CONFIG_ID, (EGLint)configId.toInt(),
EGL_NONE
@@ -267,7 +267,7 @@ EGLConfig QEgl::defaultConfig(int devType, API api, ConfigOptions options)
configAttribs.setValue(EGL_STENCIL_SIZE, 1);
configAttribs.setValue(EGL_SAMPLE_BUFFERS, 1);
#ifndef QT_OPENGL_ES_2
- // Aditionally, the GL1 engine likes to have a depth buffer for clipping
+ // Additionally, the GL1 engine likes to have a depth buffer for clipping
configAttribs.setValue(EGL_DEPTH_SIZE, 1);
#endif
}
@@ -394,7 +394,7 @@ bool QEglContext::createContext(QEglContext *shareContext, const QEglProperties
}
}
if (ctx == EGL_NO_CONTEXT) {
- ctx = eglCreateContext(display(), cfg, 0, contextProps.properties());
+ ctx = eglCreateContext(display(), cfg, EGL_NO_CONTEXT, contextProps.properties());
if (ctx == EGL_NO_CONTEXT) {
qWarning() << "QEglContext::createContext(): Unable to create EGL context:" << QEgl::errorString();
return false;