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-rw-r--r--src/gui/egl/qeglproperties.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gui/egl/qeglproperties.cpp b/src/gui/egl/qeglproperties.cpp
index 3638de5b37..4b8ca9a5f7 100644
--- a/src/gui/egl/qeglproperties.cpp
+++ b/src/gui/egl/qeglproperties.cpp
@@ -241,8 +241,10 @@ void QEglProperties::setRenderableType(QEgl::API api)
// reductions in complexity are possible.
bool QEglProperties::reduceConfiguration()
{
+#ifdef EGL_SWAP_BEHAVIOR
if (value(EGL_SWAP_BEHAVIOR) != EGL_DONT_CARE)
removeValue(EGL_SWAP_BEHAVIOR);
+#endif
#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
// For OpenVG, we sometimes try to create a surface using a pre-multiplied format. If we can't
@@ -258,7 +260,7 @@ bool QEglProperties::reduceConfiguration()
// those with smaller (but faster) lower color depths. One
// way around this is to set EGL_BUFFER_SIZE to 16, which
// trumps the others. Of course, there may not be a 16-bit
- // config avaliable, so it's the first restraint we remove.
+ // config available, so it's the first restraint we remove.
if (value(EGL_BUFFER_SIZE) == 16) {
removeValue(EGL_BUFFER_SIZE);
return true;