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Diffstat (limited to 'src/gui/painting/qpaintengineex.cpp')
-rw-r--r--src/gui/painting/qpaintengineex.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/gui/painting/qpaintengineex.cpp b/src/gui/painting/qpaintengineex.cpp
index a78cafb394..e0746fbb5a 100644
--- a/src/gui/painting/qpaintengineex.cpp
+++ b/src/gui/painting/qpaintengineex.cpp
@@ -149,6 +149,7 @@ QDebug Q_GUI_EXPORT &operator<<(QDebug &s, const QVectorPath &path)
struct StrokeHandler {
+ StrokeHandler(int reserve) : pts(reserve), types(reserve) {}
QDataBuffer<qreal> pts;
QDataBuffer<QPainterPath::ElementType> types;
};
@@ -394,7 +395,7 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
return;
if (!d->strokeHandler) {
- d->strokeHandler = new StrokeHandler;
+ d->strokeHandler = new StrokeHandler(path.elementCount()+4);
d->stroker.setMoveToHook(qpaintengineex_moveTo);
d->stroker.setLineToHook(qpaintengineex_lineTo);
d->stroker.setCubicToHook(qpaintengineex_cubicTo);
@@ -460,6 +461,7 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
// change the current transform. Normal transformed,
// non-cosmetic pens will be transformed as part of fill
// later, so they are also covered here..
+ d->activeStroker->setCurveThresholdFromTransform(state()->matrix);
d->activeStroker->begin(d->strokeHandler);
if (types) {
while (points < lastPoint) {
@@ -492,11 +494,9 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
} else {
d->activeStroker->moveTo(points[0], points[1]);
points += 2;
- ++types;
while (points < lastPoint) {
d->activeStroker->lineTo(points[0], points[1]);
points += 2;
- ++types;
}
if (path.hasImplicitClose())
d->activeStroker->lineTo(path.points()[0], path.points()[1]);
@@ -517,6 +517,7 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
QPainterPath painterPath = state()->matrix.map(path.convertToPainterPath());
d->activeStroker->strokePath(painterPath, d->strokeHandler, QTransform());
} else {
+ d->activeStroker->setCurveThresholdFromTransform(state()->matrix);
d->activeStroker->begin(d->strokeHandler);
if (types) {
while (points < lastPoint) {
@@ -558,12 +559,10 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
QPointF p = ((QPointF *)points)[0] * state()->matrix;
d->activeStroker->moveTo(p.x(), p.y());
points += 2;
- ++types;
while (points < lastPoint) {
QPointF p = ((QPointF *)points)[0] * state()->matrix;
d->activeStroker->lineTo(p.x(), p.y());
points += 2;
- ++types;
}
if (path.hasImplicitClose())
d->activeStroker->lineTo(p.x(), p.y());