diff options
Diffstat (limited to 'src/gui/painting/qpaintengineex.cpp')
-rw-r--r-- | src/gui/painting/qpaintengineex.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/gui/painting/qpaintengineex.cpp b/src/gui/painting/qpaintengineex.cpp index a78cafb394..e0746fbb5a 100644 --- a/src/gui/painting/qpaintengineex.cpp +++ b/src/gui/painting/qpaintengineex.cpp @@ -149,6 +149,7 @@ QDebug Q_GUI_EXPORT &operator<<(QDebug &s, const QVectorPath &path) struct StrokeHandler { + StrokeHandler(int reserve) : pts(reserve), types(reserve) {} QDataBuffer<qreal> pts; QDataBuffer<QPainterPath::ElementType> types; }; @@ -394,7 +395,7 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen) return; if (!d->strokeHandler) { - d->strokeHandler = new StrokeHandler; + d->strokeHandler = new StrokeHandler(path.elementCount()+4); d->stroker.setMoveToHook(qpaintengineex_moveTo); d->stroker.setLineToHook(qpaintengineex_lineTo); d->stroker.setCubicToHook(qpaintengineex_cubicTo); @@ -460,6 +461,7 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen) // change the current transform. Normal transformed, // non-cosmetic pens will be transformed as part of fill // later, so they are also covered here.. + d->activeStroker->setCurveThresholdFromTransform(state()->matrix); d->activeStroker->begin(d->strokeHandler); if (types) { while (points < lastPoint) { @@ -492,11 +494,9 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen) } else { d->activeStroker->moveTo(points[0], points[1]); points += 2; - ++types; while (points < lastPoint) { d->activeStroker->lineTo(points[0], points[1]); points += 2; - ++types; } if (path.hasImplicitClose()) d->activeStroker->lineTo(path.points()[0], path.points()[1]); @@ -517,6 +517,7 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen) QPainterPath painterPath = state()->matrix.map(path.convertToPainterPath()); d->activeStroker->strokePath(painterPath, d->strokeHandler, QTransform()); } else { + d->activeStroker->setCurveThresholdFromTransform(state()->matrix); d->activeStroker->begin(d->strokeHandler); if (types) { while (points < lastPoint) { @@ -558,12 +559,10 @@ void QPaintEngineEx::stroke(const QVectorPath &path, const QPen &pen) QPointF p = ((QPointF *)points)[0] * state()->matrix; d->activeStroker->moveTo(p.x(), p.y()); points += 2; - ++types; while (points < lastPoint) { QPointF p = ((QPointF *)points)[0] * state()->matrix; d->activeStroker->lineTo(p.x(), p.y()); points += 2; - ++types; } if (path.hasImplicitClose()) d->activeStroker->lineTo(p.x(), p.y()); |