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diff --git a/src/gui/painting/qwindowsurface_d3d.cpp b/src/gui/painting/qwindowsurface_d3d.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtGui module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//#define D3D_DEBUG_BACKBUFFER
+
+#include <QtGui/QPaintDevice>
+#include <QtGui/QWidget>
+#include "qdebug.h"
+
+#include "qpaintengine_d3d_p.h"
+#include "qwindowsurface_d3d_p.h"
+#include "private/qwidget_p.h"
+#include "private/qbackingstore_p.h"
+
+#include <d3d9.h>
+
+QT_BEGIN_NAMESPACE
+
+extern QDirect3DPaintEngine *qt_d3dEngine();
+
+struct QD3DWindowSurfacePrivate
+{
+ QSize m_lastSize;
+ QWidget *m_widget;
+};
+
+QD3DWindowSurface::QD3DWindowSurface(QWidget *window)
+ : QWindowSurface(window), d_ptr(new QD3DWindowSurfacePrivate)
+{
+ Q_ASSERT(window->isTopLevel());
+ d_ptr->m_widget = window;
+}
+
+
+QD3DWindowSurface::~QD3DWindowSurface()
+{
+ delete d_ptr;
+}
+
+QPaintDevice *QD3DWindowSurface::paintDevice()
+{
+ return d_ptr->m_widget;
+}
+
+
+void QD3DWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoint &offset)
+{
+ QPoint wOffset = qt_qwidget_data(widget)->wrect.topLeft();
+
+ QDirect3DPaintEngine *engine = qt_d3dEngine();
+ LPDIRECT3DSWAPCHAIN9 swapchain = engine->swapChain(d_ptr->m_widget);
+
+ if (swapchain) {
+ QRect br = rgn.boundingRect();
+ QRect wbr = br.translated(-wOffset);
+
+ RECT destrect;
+ destrect.left = wbr.x();
+ destrect.top = wbr.y();
+ destrect.right = destrect.left + wbr.width();
+ destrect.bottom = destrect.top + wbr.height();
+
+ RECT srcrect;
+ srcrect.left = br.x() + offset.x();
+ srcrect.top = br.y() + offset.y();
+ srcrect.right = wbr.width() + srcrect.left;
+ srcrect.bottom = wbr.height() + srcrect.top;
+ int devwidth = d_ptr->m_lastSize.width();
+ int devheight = d_ptr->m_lastSize.height();
+
+ if (devwidth <= srcrect.right) {
+ int diff = srcrect.right - devwidth;
+ srcrect.right -= diff;
+ destrect.right -= diff;
+ if (srcrect.right <= srcrect.left)
+ return;
+ }
+ if (devheight <= srcrect.bottom) {
+ int diff = srcrect.bottom - devheight;
+ srcrect.bottom -= diff;
+ destrect.bottom -= diff;
+ if (srcrect.bottom <= srcrect.top)
+ return;
+ }
+
+ if (FAILED(swapchain->Present(&srcrect, &destrect, widget->winId(), 0, 0)))
+ qWarning("QDirect3DPaintEngine: failed to present back buffer.");
+
+#ifdef D3D_DEBUG_BACKBUFFER
+ qDebug() << widget << srcrect.left << srcrect.top << wbr.width() << wbr.height() << "Dest: " << destrect.left << destrect.top;
+ IDirect3DSurface9 *surface;
+ swapchain->GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO, &surface);
+ QString filename("C:\\test.bmp");
+ D3DXSaveSurfaceToFile(filename.utf16(), D3DXIFF_BMP, surface, 0, 0);
+ surface->Release();
+#endif
+ }
+}
+
+void QD3DWindowSurface::setGeometry(const QRect &rect)
+{
+ if (rect.isEmpty())
+ qt_d3dEngine()->releaseSwapChain(d_ptr->m_widget);
+
+ d_ptr->m_lastSize = rect.size();
+ QWindowSurface::setGeometry(rect);
+}
+
+
+bool QD3DWindowSurface::scroll(const QRegion &area, int dx, int dy)
+{
+ QDirect3DPaintEngine *engine = qt_d3dEngine();
+ QRect rect = area.boundingRect();
+
+ RECT destrect;
+ destrect.left = rect.x()+dx;
+ destrect.top = rect.y()+dy;
+ destrect.right = rect.width() + destrect.left;
+ destrect.bottom = rect.height() + destrect.top;
+
+ RECT srcrect;
+ srcrect.left = rect.x();
+ srcrect.top = rect.y();
+ srcrect.right = rect.width() + srcrect.left;
+ srcrect.bottom = rect.height() + srcrect.top;
+
+ engine->scroll(d_ptr->m_widget, srcrect, destrect);
+ return true;
+}
+
+QT_END_NAMESPACE