diff options
Diffstat (limited to 'src/multimedia/multimedia/audio/qaudiooutput.cpp')
-rw-r--r-- | src/multimedia/multimedia/audio/qaudiooutput.cpp | 411 |
1 files changed, 0 insertions, 411 deletions
diff --git a/src/multimedia/multimedia/audio/qaudiooutput.cpp b/src/multimedia/multimedia/audio/qaudiooutput.cpp deleted file mode 100644 index b0b52445da..0000000000 --- a/src/multimedia/multimedia/audio/qaudiooutput.cpp +++ /dev/null @@ -1,411 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtMultimedia module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - - -#include <QtMultimedia/qaudio.h> -#include <QtMultimedia/qaudiodeviceinfo.h> -#include <QtMultimedia/qaudioengine.h> -#include <QtMultimedia/qaudiooutput.h> - -#include "qaudiodevicefactory_p.h" - - -QT_BEGIN_NAMESPACE - -/*! - \class QAudioOutput - \brief The QAudioOutput class provides an interface for sending audio data to an audio output device. - - \inmodule QtMultimedia - \ingroup multimedia - \since 4.6 - - You can construct an audio output with the system's - \l{QAudioDeviceInfo::defaultOutputDevice()}{default audio output - device}. It is also possible to create QAudioOutput with a - specific QAudioDeviceInfo. When you create the audio output, you - should also send in the QAudioFormat to be used for the playback - (see the QAudioFormat class description for details). - - To play a file: - - Starting to play an audio stream is simply a matter of calling - start() with a QIODevice. QAudioOutput will then fetch the data it - needs from the io device. So playing back an audio file is as - simple as: - - \code - QFile inputFile; // class member. - QAudioOutput* audio; // class member. - \endcode - - \code - inputFile.setFileName("/tmp/test.raw"); - inputFile.open(QIODevice::ReadOnly); - - QAudioFormat format; - // Set up the format, eg. - format.setFrequency(8000); - format.setChannels(1); - format.setSampleSize(8); - format.setCodec("audio/pcm"); - format.setByteOrder(QAudioFormat::LittleEndian); - format.setSampleType(QAudioFormat::UnSignedInt); - - QAudioDeviceInfo info(QAudioDeviceInfo::defaultOutputDevice()); - if (!info.isFormatSupported(format)) { - qWarning()<<"raw audio format not supported by backend, cannot play audio."; - return; - } - - audio = new QAudioOutput(format, this); - connect(audio,SIGNAL(stateChanged(QAudio::State)),SLOT(finishedPlaying(QAudio::State))); - audio->start(&inputFile); - - \endcode - - The file will start playing assuming that the audio system and - output device support it. If you run out of luck, check what's - up with the error() function. - - After the file has finished playing, we need to stop the device: - - \code - void finishedPlaying(QAudio::State state) - { - if(state == QAudio::IdleState) { - audio->stop(); - inputFile.close(); - delete audio; - } - } - \endcode - - At any given time, the QAudioOutput will be in one of four states: - active, suspended, stopped, or idle. These states are described - by the QAudio::State enum. - State changes are reported through the stateChanged() signal. You - can use this signal to, for instance, update the GUI of the - application; the mundane example here being changing the state of - a \c { play/pause } button. You request a state change directly - with suspend(), stop(), reset(), resume(), and start(). - - While the stream is playing, you can set a notify interval in - milliseconds with setNotifyInterval(). This interval specifies the - time between two emissions of the notify() signal. This is - relative to the position in the stream, i.e., if the QAudioOutput - is in the SuspendedState or the IdleState, the notify() signal is - not emitted. A typical use-case would be to update a - \l{QSlider}{slider} that allows seeking in the stream. - If you want the time since playback started regardless of which - states the audio output has been in, elapsedUSecs() is the function for you. - - If an error occurs, you can fetch the \l{QAudio::Error}{error - type} with the error() function. Please see the QAudio::Error enum - for a description of the possible errors that are reported. When - an error is encountered, the state changes to QAudio::StoppedState. - You can check for errors by connecting to the stateChanged() - signal: - - \snippet doc/src/snippets/audio/main.cpp 3 - - \sa QAudioInput, QAudioDeviceInfo -*/ - -/*! - Construct a new audio output and attach it to \a parent. - The default audio output device is used with the output - \a format parameters. -*/ - -QAudioOutput::QAudioOutput(const QAudioFormat &format, QObject *parent): - QObject(parent) -{ - d = QAudioDeviceFactory::createDefaultOutputDevice(format); - connect(d, SIGNAL(notify()), SIGNAL(notify())); - connect(d, SIGNAL(stateChanged(QAudio::State)), SIGNAL(stateChanged(QAudio::State))); -} - -/*! - Construct a new audio output and attach it to \a parent. - The device referenced by \a audioDevice is used with the output - \a format parameters. -*/ - -QAudioOutput::QAudioOutput(const QAudioDeviceInfo &audioDevice, const QAudioFormat &format, QObject *parent): - QObject(parent) -{ - d = QAudioDeviceFactory::createOutputDevice(audioDevice, format); - connect(d, SIGNAL(notify()), SIGNAL(notify())); - connect(d, SIGNAL(stateChanged(QAudio::State)), SIGNAL(stateChanged(QAudio::State))); -} - -/*! - Destroys this audio output. -*/ - -QAudioOutput::~QAudioOutput() -{ - delete d; -} - -/*! - Returns the QAudioFormat being used. - -*/ - -QAudioFormat QAudioOutput::format() const -{ - return d->format(); -} - -/*! - Uses the \a device as the QIODevice to transfer data. - Passing a QIODevice allows the data to be transfered without any extra code. - All that is required is to open the QIODevice. - - If able to successfully output audio data to the systems audio device the - state() is set to QAudio::ActiveState, error() is set to QAudio::NoError - and the stateChanged() signal is emitted. - - If a problem occurs during this process the error() is set to QAudio::OpenError, - state() is set to QAudio::StoppedState and stateChanged() signal is emitted. - - \sa QIODevice -*/ - -void QAudioOutput::start(QIODevice* device) -{ - d->start(device); -} - -/*! - Returns a pointer to the QIODevice being used to handle the data - transfer. This QIODevice can be used to write() audio data directly. - - If able to access the systems audio device the state() is set to - QAudio::IdleState, error() is set to QAudio::NoError - and the stateChanged() signal is emitted. - - If a problem occurs during this process the error() is set to QAudio::OpenError, - state() is set to QAudio::StoppedState and stateChanged() signal is emitted. - - \sa QIODevice -*/ - -QIODevice* QAudioOutput::start() -{ - return d->start(0); -} - -/*! - Stops the audio output, detaching from the system resource. - - Sets error() to QAudio::NoError, state() to QAudio::StoppedState and - emit stateChanged() signal. -*/ - -void QAudioOutput::stop() -{ - d->stop(); -} - -/*! - Drops all audio data in the buffers, resets buffers to zero. -*/ - -void QAudioOutput::reset() -{ - d->reset(); -} - -/*! - Stops processing audio data, preserving buffered audio data. - - Sets error() to QAudio::NoError, state() to QAudio::SuspendedState and - emit stateChanged() signal. -*/ - -void QAudioOutput::suspend() -{ - d->suspend(); -} - -/*! - Resumes processing audio data after a suspend(). - - Sets error() to QAudio::NoError. - Sets state() to QAudio::ActiveState if you previously called start(QIODevice*). - Sets state() to QAudio::IdleState if you previously called start(). - emits stateChanged() signal. -*/ - -void QAudioOutput::resume() -{ - d->resume(); -} - -/*! - Returns the free space available in bytes in the audio buffer. - - NOTE: returned value is only valid while in QAudio::ActiveState or QAudio::IdleState - state, otherwise returns zero. -*/ - -int QAudioOutput::bytesFree() const -{ - return d->bytesFree(); -} - -/*! - Returns the period size in bytes. - - Note: This is the recommended write size in bytes. -*/ - -int QAudioOutput::periodSize() const -{ - return d->periodSize(); -} - -/*! - Sets the audio buffer size to \a value in bytes. - - Note: This function can be called anytime before start(), calls to this - are ignored after start(). It should not be assumed that the buffer size - set is the actual buffer size used, calling bufferSize() anytime after start() - will return the actual buffer size being used. -*/ - -void QAudioOutput::setBufferSize(int value) -{ - d->setBufferSize(value); -} - -/*! - Returns the audio buffer size in bytes. - - If called before start(), returns platform default value. - If called before start() but setBufferSize() was called prior, returns value set by setBufferSize(). - If called after start(), returns the actual buffer size being used. This may not be what was set previously - by setBufferSize(). - -*/ - -int QAudioOutput::bufferSize() const -{ - return d->bufferSize(); -} - -/*! - Sets the interval for notify() signal to be emitted. - This is based on the \a ms of audio data processed - not on actual real-time. - The minimum resolution of the timer is platform specific and values - should be checked with notifyInterval() to confirm actual value - being used. -*/ - -void QAudioOutput::setNotifyInterval(int ms) -{ - d->setNotifyInterval(ms); -} - -/*! - Returns the notify interval in milliseconds. -*/ - -int QAudioOutput::notifyInterval() const -{ - return d->notifyInterval(); -} - -/*! - Returns the amount of audio data processed since start() - was called in microseconds. -*/ - -qint64 QAudioOutput::processedUSecs() const -{ - return d->processedUSecs(); -} - -/*! - Returns the microseconds since start() was called, including time in Idle and - Suspend states. -*/ - -qint64 QAudioOutput::elapsedUSecs() const -{ - return d->elapsedUSecs(); -} - -/*! - Returns the error state. -*/ - -QAudio::Error QAudioOutput::error() const -{ - return d->error(); -} - -/*! - Returns the state of audio processing. -*/ - -QAudio::State QAudioOutput::state() const -{ - return d->state(); -} - -/*! - \fn QAudioOutput::stateChanged(QAudio::State state) - This signal is emitted when the device \a state has changed. - This is the current state of the audio output. -*/ - -/*! - \fn QAudioOutput::notify() - This signal is emitted when x ms of audio data has been processed - the interval set by setNotifyInterval(x). -*/ - -QT_END_NAMESPACE |