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-rw-r--r--src/opengl/gl2paintengineex/qglengineshadersource_p.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadersource_p.h b/src/opengl/gl2paintengineex/qglengineshadersource_p.h
index a7ece0f162..0d30f9a844 100644
--- a/src/opengl/gl2paintengineex/qglengineshadersource_p.h
+++ b/src/opengl/gl2paintengineex/qglengineshadersource_p.h
@@ -340,12 +340,7 @@ static const char* const qglslImageSrcFragmentShader = "\n\
uniform lowp sampler2D imageTexture; \n\
lowp vec4 srcPixel() \n\
{ \n"
-#ifdef QT_OPENGL_ES_2
- // work-around for driver bug
- "return 1.0 * texture2D(imageTexture, textureCoords); \n"
-#else
"return texture2D(imageTexture, textureCoords); \n"
-#endif
"}\n";
static const char* const qglslCustomSrcFragmentShader = "\n\